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RPGWatch Feature - Divinity: Original Sin II Review

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 3, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]While many of are still going through Divinity: Original Sin II the first time, Maylander played it twice already and penned down a review at RPGWatch to share his opinions on the game.

    [​IMG]

    The overall writing is excellent, and the companions are a very good example of that. Larian did something unique when writing companions: They essentially wrote six characters, each with their own personalities, their own quests and their own backgrounds, and then they let you play one of them, and recruit up to three out of five of the others. The origin stories that you can choose during character creation are actually one of the cast, and you get to step into his or her role, in addition to the role as the leader. You can also choose to customize a character, or recruit customized companions, but that means missing out on quite a lot of interesting dialogue and side quests.

    The only problem with this approach is that the characters are so involved in what's going on that you could end up ruining a quest for one character by doing another quest for someone else, such as killing characters that one of the companions need to talk to. The only way to avoid this is to be careful whenever a quest leads to someone seemingly important dying, and to make progress on the companion quests as soon as possible.
     
    Last edited by a moderator: Oct 4, 2017
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