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Soulblight - Released

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 18, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Soulblight is described as a dark, unforgiving, top-down action roguelike luring you to cross the thin line between good and evil. The game has launched on Steam to a 10% discount.

    [​IMG]


    About This Game

    Soulblight is a dark, unforgiving, top-down action roguelike luring you to cross the thin line between good and evil. Instead of XP grinding, it introduces a Tainting Mechanics. While traveling through the shattered reality of the Sanctuary, you will receive personality traits based on your choices. These will be the main source of your strength. To harness them, you will have to act accordingly. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.

    Main Features
    • A unique Tainting Mechanic designed to encourage role playing
    • Tons of weapons, armor, and utility items
    • Dynamic and tactical combat build around stamina management and distance control
    • Optional stealth approach that complements fighting
    • Randomly generated, visually breathtaking levels
    • High difficulty level emphasized by permadeath mechanics
    • Gameplay-driven narrative
    Gameplay

    Before entering each level of the Sanctuary you get to choose a Taint that represents a certain personality trait. That choice will shape your future experiences as each Taint unlocks a new way of gaining power - a custom mechanic designed to encourage role-playing. Tainting Mechanics channels your will to survive into actions that are aligned with your hero's personality.

    As you go deeper into the Sanctuary you'll be able to add more Taints to your character's personality making the shifting levels of the dungeon itself a skill tree of a kind. However with each new Taint you're a step closer to the point of no return. Are you sure you know where it is?
     
    Last edited by a moderator: Mar 18, 2018
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