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Stuck in Brecilian Forest - No Werewolf Pelt for the Hermit

Discussion in 'Dragon Age: Origins' started by kmonster, Jun 5, 2016.

  1. kmonster Gems: 24/31
    Latest gem: Water Opal


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    I killed the Grand Oak for the crazy Hermit and now he needs a werewolf pelt to make my party able to pass the barrier.

    But there aren't any left. I cleared the areas long ago and sold the pelts. But they aren't there any more, I checked all the now available merchants.

    Did my game become unfinishable ? My last intact save was long ago (39 of 77 hours) so I might as well restart if there's no fix for it.

    If I attack the hermit he teleports away, he doesn't want to talk about anything to me any more, I can't loot his stump to make him hostile any more either.
    Revisiting the areas doesn't let Werewolves respawn and travelling around won't give the random werewolf encounter (seems I have to do this undoable quest first before it can appear and it doesn't yield pelts to pick up anyway according to the video I've seen).

    I couldn't find any solution, the wiki doesn't help either.

    http://dragonage.wikia.com/wiki/Werewolf_Pelt
     
  2. xosmi Gems: 20/31
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    Did you kill the grand oak ? if siding with the hermit is not an option, you can retrieve the grand oak's acorn and get through the barrier that way..

    That, or you could check all vendors in the game - if you sold the pelts to them they should still have them available to buy back, though it might take a good search to find the one you sold them to in the first place.

    If you are running the game on PC you can install the mod here to be able to cheat in a werewolf pelt :

    http://www.nexusmods.com/dragonage/mods/3708/?

    After installing it, typing the following in console should give you 1 pelt :
    Code:
    runscript additem gen_im_pelt_werewolf 1
     
    Last edited: Jun 7, 2016
  3. kmonster Gems: 24/31
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