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The Iron Oath - September Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 17, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The September update for The Iron Oath announces the release date has been pushed back.

    [​IMG]

    September Update: Concerning the release date and more

    Hello backers! We have a number of things to share with you today, along with some good news and bad news, the latter of which we'll address first as it's most relevant to you.

    We've come to realize over the last few months that our initial timeline was too ambitious for the game's scope, and even though we've made good progress overall, the game will unfortunately not see a release in 2019. This also means that the closed beta which we had initially planned for next month will be pushed back to a later date. We have an idea of the new release window, but an exact date won't come for some time as we have many new factors to consider. We do sincerely apologize to all of you who have supported us and were looking forward to the beta/launch. We hope you can understand our position of wanting to deliver The Iron Oath in a state that we are proud of, without compromise to its various aspects of gameplay. We'd also like to reassure you that this is not a financial decision and the project is not in any danger; we'll both continue to work full-time on the game until its completion.

    So what's the good news? We have a lot of exciting announcements in store, but we can't quite spill the beans on them yet. In short, we're firmly in a position that will allow us to complete the game to its full extent and deliver it to a wider audience. We believe we've taken the best course of action to ensure the game's success and we hope the coming announcements will soften the blow of the delay. I know the above is all very vague, but please bear with us :)

    In lieu of the beta next month, we'll be making our current expo build available starting next weekend to our beta tier backers so we can collect their feedback. We'll post a separate update for that once it's ready for download. We're also planning to make another pre-beta build available some time in the first half of 2019. For the rest of our backers, we'd like to share with you a gameplay video taken from the build:

    [Video]

    Last month Chris took the build to the Orlando IX convention where hundreds of people had a chance to sit down and try out the game. Overall it was a little busier than our experience at DreamHack, and the game was once again well received which is always a good sign! Here's some pictures from the event:

    [...]
     
    Last edited by a moderator: Sep 17, 2018
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