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ToEE - Icewind Dale Total Conversion Open Beta

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jan 8, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Icewind Dale is being converted into the Temple of Elemental Evil engine and now the first chapter is available for open beta testing. You will need a copy of both to try the beta.

    Ok, so the Demo version is all but complete, the entire module is uploaded into this modpack. It will require installations of both ToEE AND Icewind Dale and of course the Co8 modpack (mostly for the Temple Frontend) to activate, and includes everything in the 8 patches preceding this modpack.

    I'd like to open this up as an open Beta test version, will start a new thread for feedback and bug reports etc...

    Thanks to everyone who has helped thus far.

    Installation Instructions:
    1. Install The Temple of Elemental Evil (not in a "program files" folder).

    2. Install ToEE official patches 1 & 2 (not patch 3. GoG versions need not apply any official patches as they come preinstalled).

    3. Install Co8 8.1.0 modpack (NC or Standard - doesn't matter which)

    4. Install Icewind Dale.

    5. Extract the Icewind Dale modpack zipped file to your ToEE installation folder.

    6. Run TFE-X.exe, select Icewind Dale from the modules list and click activate. (a current error means you may need to force close and repeat the activation process - it should work second time around), locate your IWD installation folder.

    7. (Optional) activate the Icewind dale portrait pack in TFE-X.

    8. Download the IWD Demo Patch from the post below this and extract it to your ToEE root folder.

    9. Activate the IWD Demo Patch Add-On in TFE-X.

    10. Launch the game.

    This total conversion mod presents the entirety of Icewind Dale's Prologue chapter, all quests, NPC's dialogues and loot (some of which has been exchanged for alternative items), are present.

    Included with this mod is a custom Icewind Dale portrait pack which may be activated in TFE-X once the module is activated, which also includes the IWD default adventuring party. Note that to use all 6 default players, you must play a Neutral Good party due to ToEE's party alignment restrictions.​
     
    Last edited by a moderator: Jan 8, 2017

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