1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots as well as access many other forum features unavailable to guests.

BoM cultivates a truly friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this excellence is truly tangible and valued by our members. We'd love to have you join us today and convince yourself!

If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.

Total War: Warhammer II - Development Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 6, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    18,143
    Likes Received:
    25
    [​IMG]Eurogamer reports that Creative Assembly has had some trouble developing Mortal Empires for Total War: Warhammer I and II.

    [​IMG]

    [...]
    Creative Assembly has issued a refreshingly frank update on the progress - or lack of - of Total War Warhammer's development.

    The blog post revolves around Mortal Empires, the ambitious mode that combines the maps of Total War Warhammer and Total War Warhammer 2 into one mega campaign (for more on how it works, check out the video below from our own Chris Bratt).

    While this mode was long-awaited by Total War fans, its release has not been smooth sailing, with a raft of bugs and delays dampening enthusiasm.

    "Mortal Empires has not been as smooth for all players as it should have been, and we feel some explanation is in order," Creative Assembly said.

    Brand director Rob Bartholomew admitted Creative Assembly's update schedule "is behind where we (and likely you) would like it to be". The sticking point is the addition of Norsca into Mortal Empires, which "has given us no end of trouble".

    Creative director Mike Simpson went one further, saying: "The truth is we screwed up.

    "We got so good at branching and merging builds, we thought we had it mastered," he explained.

    "Merging is easy when the things that have changed in one branch don't coincide with the things that have changed in the other. It gets more difficult when the changes overlap - you most often have to manually intervene to pick which branch is 'right'. Typically, merges get exponentially more difficult the longer branches stay apart, as the chance of changes clashing increases."

    Creative Assembly had planned to take the Norsca branch from Warhammer 1 as well as a raft of improvements to that game and merge it with Warhammer 2. This plan, it turned out, "was bollocks".

    Here's the detail (put the kettle on, this gets into the nitty gritty):
    [...]
     
    Last edited by a moderator: Dec 7, 2017 at 6:24 AM

Share This Page

Sorcerer's Place is an independent project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of time and money on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!