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W40K: Inquisitor-Martyr - Preview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 21, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]CGR checked out Warhammer 40K: Inquisitor-Martyr:

    [​IMG]

    Warhammer 40,000: Inquisitor - Martyr - PC Preview

    If anyone has been following me for the past few years here at Chalgyr's Game Room you know how big of a fan I am of NeocoreGames. While I may have named Haemimont Games' Victor Vran as King, The Incredible Adventures of Van Helsing are not far behind. The work that has gone into those titles both for launch and thereafter gave me high hopes for their delve into the Warhammer 40k universe. Warhammer 40,000: Inquisitor - Martyr is currently in Alpha staged Early Access and while still fairly rough around the edges there's a lot that can come out of it.

    Martyr puts you into the role of an Inquisitor who starts off their hunt on a derelict ship before eventually giving you access to a much wider space to explore. This ship, and the five stages within, act as a tutorial to most of the game's functions. I'm glad that I plowed through these five stages because they are currently empty and devoid of much other than the occasional enemy with little to no AI that walks towards you in order to be put down. They are seriously boring and even if you're on your fourth character they have to be plowed through in order to move onto a lot more combat intensive stages which are loads more fun.

    Unlike their previous entries, Martyr is mission based and constructed in stages instead of a world that can be run and teleported through. Furthermore, until the tutorial is completed the hub remains locked off in order to buy and sell equipment as well as try to find people to play online with if you tire of playing alone.

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    Last edited by a moderator: Feb 22, 2018
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