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Warhorse Studios - Designing Historical Open Worlds

Discussion in 'Game/SP News & Comments' started by RPGWatch, May 26, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Daniel Vávra spent some time at Digital Dragons discussing how he went about designing an historical open world RPG.

    [​IMG]


    Designing historical open world RPG

    Dan Vávra is one of the most recognizable Czech game developers. His career started at Illusion Softworks and he first worked on Hidden and Dangerous as a 2D artist and then become director and writer on Mafia series. Since 2011 he is a creative director at Warhorse Studios which just released realistic medieval open world RPG Kingdom Come: Deliverance - one of the most successful crowdfunded games so far. The game sold one million units in first week.

    Speech description: Dan will speak about our approach to storytelling in open world, how the historical accuracy and realism affects our design choices and about the historic context of our game - how accurate are we actually.
     
    Last edited by a moderator: May 26, 2018
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