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Wasteland 3 - Production Starting

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 4, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Wasteland 3 has a new update and InXile announces that production has officially started. This sees the team focus on producing a vertical slice of the Stanley Hotel. There is also a survey for backers to fill out about what you want to see in Wasteland 3.

    ...

    Building the Stanley: An Introduction to "The Vertical Slice"
    Thomas here to wrap up this update!

    In the previous update, we introduced you to Stanley Hotel, one of the zones of Wasteland 3. As part of our production schedule, we'll be looking to flesh out Stanley Hotel early, taking it from blockout (a rough level implementation with no art) into a developed zone, with missions, combat, dialogues and art worked out. That way, the Stanley Hotel will work as our vertical slice, allowing us to proof out the entire process from A to Z. In video games, doing a vertical slice early in production allows you to prove out the production process of your level, catching and correcting any mistakes or factors that'd slow us down for later zones, and it'll give us vital information on questions regarding combat density, balance, and the use of vehicles in our game.

    In the coming updates, we'll be sharing various facets of the vertical slice with you, highlighting what this process means for us in art, engineering, design, and writing. Part of the reason we chose the Stanley Hotel as a vertical slice is that the location is fairly isolated from the main storyline, so we'll be able to share a lot of details without spoiling the game's overall story.​
     
    Last edited by a moderator: Jun 4, 2017
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