View Full Version : Kits


maxiwoo
Fri, 27th Apr '01, 9:37am
Will POR have the same kits as BG2, or will it stick with the basic class system?

Blackthorne TA
Fri, 27th Apr '01, 5:10pm
PoR is a D&D 3rd edition game.

Taluntain
Fri, 27th Apr '01, 6:40pm
I.e. no kits... ;)

Vinadri
Mon, 30th Apr '01, 3:39am
Pool of Radiance: Ruins of Myth Drannor will not contain any kits because kits in the capacity you are thinking of do not exist in 3rd edtion. The closest thing would be prestige classes, which Pool of Radiance is not supporting.

-Scott Battaglia
vinadri@rpgplanet.com
http://www.rpgplanet.com/poolofradiance/

Mathetais
Mon, 30th Apr '01, 3:14pm
Forgive me if this is old-news, but . . .

I just went to http://www.rpgplanet.com/poolofradiance/

On the left, under Volo's Corner is a link to Character Generator.

It walks you through the way characters will be created -- and IMHO it really sucks!

The set all your stats 8 (+ racial modifier). You then have 25 points to distrubute, but it takes 2 points to raise a stat 1 point from 15-16, and 3 points / 1 increase to 17 -18.

I'm guessing stats will go up with levels or something.

One cool feature is that you can choose "Feats" like Blind Fighting, Combat Reflexes or (my favorite) Cleave!

You also get skills, starting with basics like Heal, listen, search, etc. . .

WIth these features, you won't really need kits. If you pick a personality for your character, the feats and skills will match appropriately.

Looking forward to all the future conversations about which feat is best, and if people who choose half-orc barbarians with Cleave are powergamers!

[This message has been edited by Mathetais (edited April 30, 2001).]

Blackthorne TA
Mon, 30th Apr '01, 4:57pm
Mathetais - The choosing of the stats that you outlined is the Standard Point Buy system straight from the 3E Dungeon Masters Guide. And since PoR is 3E game, you should get a point every 4 levels to add to any one of your stats.

[This message has been edited by Blackthorne TA (edited April 30, 2001).]

Mathetais
Mon, 30th Apr '01, 5:27pm
Sorry for my ignorance BTA!

The last time I played p&p AD&D, they were just rolling out 2nd Edition! I still remember buying Basic D&D in a box (where every elf was a fighter-magic user IIRC).

Vinadri
Mon, 30th Apr '01, 6:54pm
The point system is used for a couple reasons: balanced characters (especially for multiplayer) and it eliminates the lets roll for 7 hours because due to probability, one of these times I will get all 18's :)

Per 3e rules, every four levels you will get to raise a stat by one point (i.e. 17 to 18). Because you can have a total 0f 32 levels (only 16 in any one class) the potential is for 8 more points. *If* you get to 32...muuahhhh :)

Just a note that for copyright reasons there are some differences between our character generator and the one in the game (namly dealing with skills and feats). GameBanshee ( http://www.gamebanshee.com/poolofradiance/ ) has a nice screenshot walkthrough of generating a character.

BTW, I do use a Half Orc Barbarian with a cleave feat :)

[Fixed the link - BTA]

[This message has been edited by Blackthorne TA (edited April 30, 2001).]

Mathetais
Mon, 30th Apr '01, 7:29pm
Thanks! I'd love to walk through a party of kobalds with the Cleave feat! You'd probably get 3-6 per swing!!!

Now that it's been explained to me, I guess I can live with the character generator (not that I'll have a choice ;) ) It's probably more realistic, not every 1st level fighter looks like Arnold Schwartzenager, thinks like Einstien and talks like Billy Graham!

Blackthorne TA
Mon, 30th Apr '01, 7:35pm
Hehehe! Don't get too excited about the Cleave feat; you can only use it once (meaning against one creature) per round.

Vinadri
Mon, 30th Apr '01, 9:10pm
but doesn't cleave feat allow for a follow through or something? Meaning more attacks? I'm not up on the 3e rules so I could be wrong.

BTW, the actual GameBanshee character generation guide is here:
http://www.gamebanshee.com/poolofradiance/guides/charactercreation.php

Blackthorne TA
Mon, 30th Apr '01, 9:27pm
Yes, the Cleave feat allows you to attack another creature within reach if the attack you just made on a creature lowers its HP below zero. Your extra attack gets all the same bonuses as the original attack. You can only use it once per round however.

Mathetais
Mon, 30th Apr '01, 9:50pm
Read any Conan book and you'll see Cleave in action! He would chop through the torso of a Pic, and the momentum of the swing would take the arm off a second.

Question: Will we be ablt to pick our feats, or are they assigned to us? (Again my 3rd ED knowledge limits me horribly!!!)

Blackthorne TA
Mon, 30th Apr '01, 10:13pm
In 3E you get to pick your feats. In PoR my understanding is they're chosen/assigned for you.

Vinadri
Tue, 1st May '01, 12:04am
As stated before in PoR they are assigned because the game switched over from a 2nd edition game to a 3e game kind of late :)

maxiwoo
Tue, 1st May '01, 2:15pm
Heh. No kits right?

What are you lot going on about?!

Sorry, i only know the basics.

GONMAR
Thu, 3rd May '01, 9:37pm
Death to the Kits...Yeah...I'm not a real fan of 3e P&P but for a video game it seems like it might run better...Simpler!!!

[This message has been edited by GONMAR (edited May 03, 2001).]

Dragonsnake
Fri, 4th May '01, 6:53am
Hope I'm not going to spend Ur pleasure or to show arrogant, but I think that U all have visited http://www.poolofradiance.com/ and everything there is explained. If not, U might choose to have a look.

Dragonsnake
Fri, 4th May '01, 7:08am
BTW, what do U think about the "half orc male paladin" ? IINM, anly humans could have been paladins in 2E

[Dragonsnake - In the future rather than posting a new post right after an old one of yours, use the pen and paper icon above your post to edit the old post please... BTA]

[This message has been edited by Blackthorne TA (edited May 04, 2001).]

Crawl
Sat, 5th May '01, 6:58am
I think a half orc paladin is completely ridiculous, almost as much as a halfling paladin ;) Incidently, I've actually been doing a little light D&D reading lately (yeah I'm suprised too, what of it? ;)), and I honestly don't mind the kits being thrown out that much as long as I could have a prestige class (something PoR doesn't support I believe :() I don't know alot about them, but the few I've seen look very nice. Hopefully WotC will add more in the future, as I do think they at least help out a character looking to be something unique when we can't use kits.

Graptor
Sun, 13th May '01, 5:24pm
What's wrong with a half-orc or halfling paladin?

Crawl
Mon, 14th May '01, 8:22am
Well other than the fact that no Paladin order would likely have a half orc or halfling as a member, nothing really. I don't see uppity paladins associating with a half orc or halfling. That is one thing that does bother me about third edition. A half orc paladin. It's a nice option to be sure, but....I just don't see something like that happening in the D&D world.

Mathetais
Mon, 14th May '01, 5:13pm
Crawl;

I see your point, but you have to realize that D&D is trying to reflect our culture, and political correctness is "IN". Think about it. In the original Star Trek, the idea of a Klingon in charge of the ship's weapon systems would have caused Capt.. Kirk a conniption fit. In Next Generation, Werf had that position without question.

As the D&D world expands, and as the different groups and races come into contact with each other, similar phenomena will occur. The first half-orc paladin would be a legend. Then a few others would straggle in, until it became "normal".

I can't say that this is "realistic" (heck, we're talking about fantasy, right?). I can say that I can see a logical progression to the place where half-orc paladins and dwarven bards roam the world.

Crawl
Mon, 14th May '01, 9:51pm
Well, I don't really agree, but I can see your points. And I was definately not trying to be realistic...just more in line with what the D&D world has been. I can apreciate the progression of things, and I can always apreciate the fun of playing such class/race combos, but...well...it just doesn't seem right for me. I just can't see a half orc as a paladin. *shrugs* Call me crazy.

GONMAR
Tue, 22nd May '01, 6:14pm
Who says an adventuring paladin has to be part of an order.

also, why is the thought of a holy warrior...so hard to grasp. Your too stuck on the human perception of a paladin. If you've ever read dragon magazine there have been halfing paladins(called defenders) and others as well. They might not be lance carriering knight types. All Races can have holy warriors fighting in the name of their gods(half-orcs have gods too). If I was dming a h-o paladin I would change up his abilities according to his god. Although I think this should be done for all characters with holy powers.

[This message has been edited by GONMAR (edited May 22, 2001).]