View Full Version : New to online RPG
Wed, 20th Dec '00, 4:23am
I've read the info on NWN and browsed ALFA a bit, and this sounds like a blast. Problem is, I've never done any online gaming before. Is it difficult to get the hang of? I've played BG, IWD, and currently BG2, so I'm familiar with the genre. Just not the particulars.
How much knowledge of the Forgotten Realms is necessary? Never read the books.
Never even read Dragonlance until years after high school.
Can anyone let me know of any other RPG sites? Any help is greatly appreciated!
[This message has been edited by Darien Noella (edited December 20, 2000).]
Wed, 20th Dec '00, 3:07pm
NWN will be much like BG and BG2. A little different engine but if you have the hang of the other games things should come quickly. As far as knowing the FR you can download a copy of the old source book on the D&D home page. The rules have changed for 3rd Ed. but the background is still the same. Playing on ALFA will be much easier than playing on the old MUSH system because you don't have to learn tons of code. I think you will enjoy it.
Syl maybe able to add even more info. I hope that helps a little.
Wed, 20th Dec '00, 4:02pm
Thanks for the input. Is the site adnd.com? Can't seem to find anything like a "source book". Is playing online anything like playing alone? Are there any sites that i could play before ALFA is up? Also, how could I create a character when I don't know the creation rules?
I just don't want to get in over my head.
Wed, 20th Dec '00, 4:26pm
Character creation - 3 choices:
Buy 3rd edition rules.
Download free char generator from Forgotton realms website (10Mb!)
Buy NWN when it comes out and use the char gen in there.
I'm doing all 3.
Wed, 20th Dec '00, 4:36pm
But if I wait to buy NWN, might ALFA be full? I guess I could wait till they get another server... What's the address for that FG site? Went to forgottenrealms.net, but don't think that's it, since i didn't find anything helpful.
Wed, 20th Dec '00, 4:40pm
I had heard that you can import your character from BG2 also.
Wed, 20th Dec '00, 5:20pm
The chances of ALFA filling up are only based on the servers currently available which is multiplied by the number of people targeted to be allowed on each server.
ALFA has just gotten another 10 or 12 DMs approved so 12x64 is roughly 700 players, give or take a few so the amount of players allowed will continue to grow as long as there are DMs with servers.
In fact, all of Northern Faerun is almost to the point that you can walk to every server being run by a DM. Not bad at all.
Knowledge of The Forgotten Realms for ALFA acceptance is not needed due to the fact, once ALFA goes live a month after NWN is released, you will have a choice of starting locations and servers. Each server will also have a homepage, so you can hit each one, read up about the server and what you can expect and make your final choice to build your character history around.
The real thing ALFA looks for are people who like to roleplay and have some original thought about their characters "general" history.
IE - A monk might be wandering the realms in search of his true identity, not knowing where he's going or came from and rather than speak of the past, write about the present. How your characters personality is and how he reacts, thinks, etc.
ALFA turns down all power gamers or guilds who want to join just for the sake of killing people or don't want to roleplay a character. Bad spelling and grammer will also be your downfall in any ALFA application. Although it may seem strict, the guys doing the screening are pretty smart in knowing who to accept and who not to.
TIP - Don't create a history or background saying your character has any relation to any heroes of the Forgotten Realms like Drizzt, Elminster, etc or have some type of powerful artifact or item you've gained from previous family members, etc.
ALFA does not accept imported BG2 characters. All characters start at Level 1 and are stored on a secure vaulted server so no fiddly diddly will be allowed with character stats, etc. Basically so cheaters don't begin to pop up.
Another point to mention is your character is your blood and life while in the world. If he dies, that's it for him. Although getting killed, you still have 24 hours of REAL TIME to have him brought back to life, one reason why ALFA strongly urges roleplayers and social players to form parties and friends to travel with and help them incase you do die.
This will also prevent mindless killing.
If you need to know more about it, feel free to ask.
Wed, 20th Dec '00, 6:48pm
You are an absolute fount of knowledge. Please accept my humble thanks. I am not worthy to bask in thy glory...
I'm sure I'll have more questions in a day or two. Got a bit to work with now. Thanks everyone!!
Wed, 20th Dec '00, 7:26pm
The site you want is Wizards of the Coast homepage :www.wizards.com/dnd/
then nosey around. You can get there from Sorcerers homepage via Community - related links - ALFA
"You are standing in the font of Wisdom, its that wet stuff lapping at your ankles" -
Strabismus the Obscure.
Wed, 20th Dec '00, 7:36pm
Thanks. I think I was there once, but got busy, so bookmarked it for later. Now I'll be sure to get back.
Thu, 28th Dec '00, 9:48pm
Hey, Sylvus, if you import your character in from BG2, will the only thing in common the imported character have with the char in BG2 be stats? i.e., will he retain any equipment or special abilities?
Fri, 29th Dec '00, 12:11am
All you keep is your stats, and if you want your char to be permitted as a Vault char, your XP will be set to zero as well.
In the other case, you get to keep your XP, but that's all.
Tue, 2nd Jan '01, 2:00pm
A Land Far Away or any other notable Persistant World placing characters in the Vault will not be allowed to be imported from BG2.
All characters will start with 0 experience, be 1st level and have equipment based on their character's starting kit.
If you wish to play your BG2 character in NWN, I am sure you can come across many single run and unsecure modules out there. The only risk is you might be playing alongside someones edited 25+ stat character.
A Land Far Away wants all characters on the vault and safe from editing hands.