Tue, 30th Oct '01, 9:05am
View Full Version : Baldur's Gate 3?
Tue, 30th Oct '01, 9:05am
Tue, 30th Oct '01, 12:40pm
BG3 is only on PS2 :aww:
I think NWN is an all new cast of characters and settings.
[This message has been edited by Smoothbrain (edited October 30, 2001).]
Lady of the Lake
Tue, 30th Oct '01, 12:42pm
Are you refering to Neverwinter Nights? It's many things but definitaly NOT BG3. The BG series is over for good. But NWN will be much better.
Ooops, came second ;)
[This message has been edited by Lady of the Lake (edited October 30, 2001).]
Tue, 30th Oct '01, 10:06pm
Smoothbrain, that's not BG3. That's Baldur's Gate: Dark Alliance and has nothing at all to do with the BG games we've played on the PC.
Wed, 31st Oct '01, 10:48am
but it says that you can import your bg2 charactor into it. i wouldnt expect that if it wasnt bg3
Wed, 31st Oct '01, 11:09am
Well, you *can* import your BG character in a sense. But that is really just marketing BS. You would have to completely reconstruct the character based on some sort of conversion application.
NWN is a 3e game, while BG uses 2e. The differences are enormous. The stat scale, the proficiency system, spell charts, multiclassing mechanism, level cap, etc are all substantially different.
I don't think there would be much meaningful resemblance between the BG character and the NWN one.
Wed, 31st Oct '01, 5:17pm
You also lose all the experience your "imported" character has since NWN is a new game for characters starting at level 1. You'd probably be better off not bothering.
Thu, 1st Nov '01, 2:48am
Actually WoTC has an conversion manual on their site for converting 2nd edition characters to 3rd ed characters. I converted an 8th level bard from an old campaign and was pleasantly suprised at how good he came out in 3rd edition rules. And how closely he resembles my original concept. If NWN builds something like this then importing the character would be a breeze, at least concept wise. I'm sure you can kiss your staff of magnus and your holy avenger away. :)
Thu, 1st Nov '01, 3:51am
The conversion from BG2 to NWN will be in spirit only. The experience and inventory will be gone, and all that will remain is....
[This message has been edited by Baldak Oakfist (edited November 02, 2001).]
Fri, 2nd Nov '01, 12:27am
....Nothing, your character will be once again lvl1 fighting off goblins like Parn in Record of the Lodoss war:).
But atleast you can call them the same, until some smart person steals ur origional name, or wotn even let you play your character in their world, cus they dont understand how long a certain character has had that name, passed from generation to generation.
Fri, 2nd Nov '01, 9:27am
and the generation after that.
level one damn thats gonna be hard. getting my arse kicked by kobold like in nashkel. then again my sister got up to chapter 5 in bg1 on level one
Sat, 3rd Nov '01, 11:27pm
Maybe BG is death, but NWN will be great.
The king is death, long live the king
Sun, 4th Nov '01, 3:56am
I got bord of the BGs not enough scope, just follow what your character is told to do, but NWN will be so much cooler.
i mean BG1 i was lvl 7 when i completed the game.
Just imagine if i had a full party, it gets to slow.
Sun, 4th Nov '01, 9:22pm
i have played the demo of the PS2 version of baulders gate and it was a real disapointment.
I still think its a shame that there will b no BG3 as Neverwinter Nights sounds like it has to much focus on the Online side of the game, id prefer a much longer single player game with the online side as an extra
Mon, 5th Nov '01, 2:06am
Fortunately, NWN promises a very strong single player storyline, and I myself am inclined to believe them. Bioware hasn't made very many empty promises in the past, and I think it will be fun. However, I myself feel that they are making a mistake that might turn off some gamers. It's clear that alot of people who play RPG's of this type want to play the game in single player mode. Where I feel Bioware could be making a mistake is allowing only for a solo adventure in the single player campaign. This I continue to find disapointing, as I for one just don't care to play solo through a game. I much prefer a party that will hopefully balance out the imbalances of a character (and with only 25 points to spread around, there will be quite a few I'm sure). I just wish they would have made a way somehow to create more than one character if you are playing by yourself, but then without a pause and play feature, it would have been a complete mess regardless. Perhaps I'm wanting too much, but somehow I think in the end, this will disapoint at least some of their audience. And I can't remember being disapointed by a Bioware CRPG yet. Let's hope I'm not disapointed this time around.
[This message has been edited by Crawl (edited November 05, 2001).]
Mon, 5th Nov '01, 2:37am
Well, I seem to recall reading somewhere that in Single Player mode its easier for the character to recruit NPC allies and henchmen. They won't be player controlled, but they will be along for the ride.
I'm pretty sure they will have a worthwhile single player mode, though, since they would be seriously hurting themselves financially if they don't. In theory, you can also download fan designed scenarios to play as well.
Mon, 5th Nov '01, 6:36pm
I'm with you Crawl. One of the things I despised about Ultima VIII was the lack of a party, and if the henchmen are anything like the followers in Arcanum, I know I'll be disappointed. That *&%$! Magnus won't use the weapon I want him to unless I treat him like a child and take away all his other playthings. Which is better Magnus a sword with a speed that lets you attack 5 times per round, an axe that does a couple of points more damage, but you can only swing once, or a pistol that you couldn't hit the broad side of a barn with? Not the sword eh? Great choice there Magnus... :rolleyes:
Tue, 6th Nov '01, 12:51pm
I agree with you BTA. I gave Perriman Smythe some weapon I can't remember and another weapon that randomly summons undead. The other weapon was clearly stronger but that stupid guy keeps using that stupid random-undead-summoning-thingie. And don't let me start on Virgil. I gave him a pretty good longsword and a Magick Great Sword which he isn't strong enough to use and he goes and uses it. And what happens? Instead of bashing enemies, he's bashing the until he faints. Gawd, the AI is stoopid. At least he resurrects me...
But I thought Ultima VIII was great. FINALLY you could jump, and at least there's no Lord British cameo. One thing I hate is that you can't rotate the camera. Once I accidently placed the teleportation stone behind a wall and I lost it forever. Worse still, my last save was waaaay before that.
[This message has been edited by RythmicBarbarian (edited November 06, 2001).]