View Full Version : Scripting Animals as NPCs


Khazar
Mon, 12th Nov '01, 10:20pm
Is it possible to use the NWN toolset to create animal NPCs. I am asking this because many a time in my RP experience I have had druids and Priests create wolves but they have only been able to FIGHT. I was wondering if you could create a Wolf NPC/Companion that could carry equipment and fight for the party as well, being able to wear amulets would be a bonus and wearing anything else would just be ridiculous. But is this POSSIBLE?

Magnus Magicus
Tue, 13th Nov '01, 2:12pm
Without saying directly "anything can be scripted", this actually can be scripted.

I don't know if you saw the E3 Demo, but they had a goblin have lines. So you can also have a deer, bat, horse, whatever have lines. They can talk, dans, attack, die, teleport, shapechange, anything you want!

Magnus

Mollusken
Tue, 13th Nov '01, 4:47pm
Hey, you can make trees talk in this game ;).

Linael
Tue, 13th Nov '01, 11:42pm
oh no, talking animals, anything, but not that.

:: The pitiful sound of weeping Goblin drifts through the boards ::

EDIT: Hi Magnus, nice to see you again.

Linael of the Mists

[This message has been edited by Linael (edited November 13, 2001).]

Magnus Magicus
Wed, 14th Nov '01, 11:02am
Talking trees shouldn't be a problem.
Dansing trees...now there's a challenge...

*You suddenly hear a sicking *thud* and the weeping sound is abruptly cut off* :)

Hiya, Lineal!

Khazar
Thu, 15th Nov '01, 2:02pm
Thanks Magnus and the Rest!!!!