Forashi
Fri, 12th Jul '02, 2:07pm
It'll take some time till I get to my own comp, so I'll ask some stupid questions beforehand. Keep in mind that I need the following information mainly for a druid I'm about to create. But there are more general questions as well.
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-Is Bastard Sword considered Martial or Exotic? In manual it says martial, but I think my pally had to take exotic before getting it.
-Druid's 7:th level spell "Aura of Vitality" adds +4 to the str, dex and con of all allies in vicinity. What is the duration of this spell? (in case I need "Extend Spell" feat)
-Druid has a 9:th level spell "Shapechange" where he/she can change into a dragon. What type of dragon and how powerful/which spells/abilities does this dragon possess?
-How are druid's stats (str, con, special abilities) affected by shape/elementalchange? If I have a 2-weapon using druid with ambidexterity and 2-w.fighting feats, how do they affect this?
-What is the max dexterity bonus allowed with a med armor?
-When selecting from the following 4, should a dual wielder use 2xlongswords, 2xbastardswords, 2xscimitars, 1xof the previous + 1xsmallarm -in terms of getting the best weapons (I am aware of the penalty if off-weapon is not light) ie. does the game offer better longswords than bastardswords for example? Because if yes, then I'll focus on them instead. I want to use the same type of weapons from the beginning, that's why I'm asking.
-Does the "call lightning" only work outside as in BG?
-The manual suggests that a doublewielder gets 1 extra-attack per round with the offhand weapon (and another still with the Impr.2-W.Fighting). Does this mean that when your character advances enough levels to get 2 attacks per round, the same 1 attack still applies to the offweapon? Or do you actually strike 2 times with both weapons?
-Sorcerer/Wizard spell "Polymorph Self" claims to give ability to shapechange into several forms of your own choosing. My chaotic good sorcerer has from lvl 5 to lvl 11 only been able to change to a spider. How can I change this, or is it allignment -affected?
-When you begin the game, some basic abilities such as summon familiar, powerattack, lay on hands etc. are automatically added to the quickbar. After removing them, however, I have not found a way to put them back. Is there a way to do this? Using the radial menu for Knockdown, Powerattack, Turn undead etc is rather slow when multiplaying and unable to pause the game.
***
A whole lot of guestions, but I'd hope for you to answer any you can. I don't expect you to spend the whole day writing. :)
Thanks.
***
-Is Bastard Sword considered Martial or Exotic? In manual it says martial, but I think my pally had to take exotic before getting it.
-Druid's 7:th level spell "Aura of Vitality" adds +4 to the str, dex and con of all allies in vicinity. What is the duration of this spell? (in case I need "Extend Spell" feat)
-Druid has a 9:th level spell "Shapechange" where he/she can change into a dragon. What type of dragon and how powerful/which spells/abilities does this dragon possess?
-How are druid's stats (str, con, special abilities) affected by shape/elementalchange? If I have a 2-weapon using druid with ambidexterity and 2-w.fighting feats, how do they affect this?
-What is the max dexterity bonus allowed with a med armor?
-When selecting from the following 4, should a dual wielder use 2xlongswords, 2xbastardswords, 2xscimitars, 1xof the previous + 1xsmallarm -in terms of getting the best weapons (I am aware of the penalty if off-weapon is not light) ie. does the game offer better longswords than bastardswords for example? Because if yes, then I'll focus on them instead. I want to use the same type of weapons from the beginning, that's why I'm asking.
-Does the "call lightning" only work outside as in BG?
-The manual suggests that a doublewielder gets 1 extra-attack per round with the offhand weapon (and another still with the Impr.2-W.Fighting). Does this mean that when your character advances enough levels to get 2 attacks per round, the same 1 attack still applies to the offweapon? Or do you actually strike 2 times with both weapons?
-Sorcerer/Wizard spell "Polymorph Self" claims to give ability to shapechange into several forms of your own choosing. My chaotic good sorcerer has from lvl 5 to lvl 11 only been able to change to a spider. How can I change this, or is it allignment -affected?
-When you begin the game, some basic abilities such as summon familiar, powerattack, lay on hands etc. are automatically added to the quickbar. After removing them, however, I have not found a way to put them back. Is there a way to do this? Using the radial menu for Knockdown, Powerattack, Turn undead etc is rather slow when multiplaying and unable to pause the game.
***
A whole lot of guestions, but I'd hope for you to answer any you can. I don't expect you to spend the whole day writing. :)
Thanks.