Eli Wolfswind
Tue, 25th Sep '07, 8:27pm
Would anybody know for sure if NwN works on Vista? I'm not very sure, since I'd like to be able to use the toolset if I would have Vista...apparently it had problems for some people. I'd just like to know if upgrading to Vista would make problems for NwN and it's utilities.
Taluntain
Wed, 26th Sep '07, 12:26am
There are a number of varying reports about NWN and Vista. It works without a hitch for some, whereas others have various in-game issues with it (possibly graphics drivers related), and some can't even get it to install properly. BioWare might improve the game's compatibility with the final 1.69 patch, but that's been in the works for a very long time, and there's no ETA on it and no guarantee of any Vista fixes. So, unfortunately, it's a try and see situation.
Eli Wolfswind
Fri, 28th Sep '07, 10:16pm
Well, I now have a computer running Vista, and I can ensure that I now have no problems at all running NwN...Excepting a slight graphical anomaly with Shiny Water on some tilesets, but I don't think I especially need that for anything. Minimum framerate is 28-30 with graphical quality at best on 1024x768, which I believe is fairly good for that game.
Taluntain
Sat, 29th Sep '07, 2:14pm
I'm glad to hear it.
Eli Wolfswind
Sat, 29th Sep '07, 11:03pm
Only thing that fails for me now is importing BMU files with their respective ambientmusic.2da and putting them into a HAK into my module...doesn't make any sound at all.