Shura
Sat, 27th Sep '03, 2:11am
http://project-apollo.net/text/rpg.html
Well, I found this rather amusing.
Well, I found this rather amusing.
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View Full Version : Some gaming cliches... Shura Sat, 27th Sep '03, 2:11am http://project-apollo.net/text/rpg.html Well, I found this rather amusing. Oaz Sat, 27th Sep '03, 4:54am The achingly beautiful gothy swordsman who is riven by inner tragedy. Hmmm... :p Anyways, great and funny material. The amazing thing is that it's actually practical for GM people. Blog Sat, 27th Sep '03, 4:58am I haven't had such belly-aching laughter in weeks! :D Reminds me of that thread in the Playground about things we learned from video games... chevalier Sat, 27th Sep '03, 1:24pm /me is a perfect example of Logan's Run Rule. Hiro Rule should be added to my list in that t-shirt thread :rolleyes: You will accumulate at least three of these obligatory party members: The spunky princess who is rebelling against her royal parent and is in love with the hero. A must have in all RPG ;) Not that Duke de'Arnise was a royal, but you don't want to hear what I did when I discovered Nalia wasn't an option :sosad: :toofar: The achingly beautiful gothy swordsman who is riven by inner tragedy. Why does it have to be a -man? Poor, poor chevvy :( a spectacular scar, a missing eye, cyborg limbs Since when that be a turn-off? You will also confront/be confronted by at least three of these obligatory antagonists: The amazingly good-looking and amazingly evil long-haired prettyboy who may or may not be the ultimate villain. Yes, yes, each time brushing my teeth :rolleyes: If the hero has a younger sibling, the sibling will be female and will be kidnapped and held hostage by the villains. ...And they'll always be in secret, unspoken, hidden and fought/controlled love that will cease to be so or not, depending on the R category. Perverts. 8... 73 and 74 (Magic Inequality) are also sweet memories of BG... 87 & 88 don't seem alien... 90 hehe... 94... 105... 115... 116 (OK, I know that with *sufficient* levels of adrenaline this rule is 100% accurate RL too unless one party be already in a steady relationship with someone else whereby it's reduced to 66%)... 117 (Yoshimo)... 119... 120 (damn right - those fancy mage dresses and Athkatla Sewers, let alone Bodhi lair and such)... 124... 125 - eer Jaheira? Oh, but she is young, isn't she? She's your mother and menthot figure, but she's still referred to as girl or young lady :p ...130... 139 - or Anomen, same kind of charm :p ... Ancalìmon Sat, 27th Sep '03, 1:25pm lol, that's hilarious! :) 8people Sat, 27th Sep '03, 1:48pm Well, not I know what to avoid when writing game plots. :lol: ------------------------------- The achingly beautiful gothy swordsman who is riven by inner tragedy. ------------------------------ Why does it have to be a -man? Poor, poor chevvy What about the achingly beautiful gothy necromancer who is riven by inner tragedy :p chevalier Sat, 27th Sep '03, 1:52pm What about the achingly beautiful gothy necromancer who is riven by inner tragedy And needs some sensitive, caring and selflessly moral goody guy to show her the right way? Wow! :D The Kilted Crusader Sat, 27th Sep '03, 11:57pm http://www.bangitout.com/archive64.html heres another good one Valkyrie Sun, 28th Sep '03, 5:44am :D heeheehee. Brilliant! Arabwel Sun, 28th Sep '03, 9:46am Note to self, don't stick any of those to my strange project aka "evil!Thief!Male!elf!romacce".... :lol: Loerand Sun, 28th Sep '03, 10:29am Hehe, I played Phantasy Star IV yesterday. Just to see how many of them cliches who appealed to the game. Roughly 85%... :D Tigress Mon, 29th Sep '03, 12:15am I LOVED IT |