View Full Version : Troubles installing Fields of the Dead and TuTu
DarthOne Tue, 20th Sep '05, 10:35pm Here is what CPU tells me for TuTu :
WeiDU v 128 Log
E:\jeux\Baldurs1\bg1tutu.exe
BG1Tutu (Beta v4)
*** Reading Global Configuration ***
ERROR: Sys_error("bg1tutu/configuration: No such file or directory")
main 0.000
TOTAL 0.000
As for Fields of the Deads :
Warning: unable to open [fotd/backup/0/UNINSTALL.0: No such file or directory''>
Will be unable on UNINSTALL later
Installing [ The Fields of the Dead ]
Copying 1 file ...
ERROR : error loading [fotd/AASIM.cre]
Stopping installation because of error.
ERROR: Installing [The fields of the Dead], rolling back to previous state
ERROR: error loading [fotd/backup/0/ININSTALL.0]
Error Uninstalling [FOTD-SETUP.TP2] component 0:
Unix.Unix_error<20, ''stat'', ''fotd/backup/0/Uninstall.0''>
ERROR: Unix.Unix_error<20, ''stat'', ''fotd/AASIM.cre''>
PLEASE email the file FOTD-SETUP.DEBUG to echon@mail.dk
I emailed the file in question to the guy, hoping that he would actualy be able to help me out, but I didn't received any responses or answers since then. Thought its been only sumthin' like a few hours.
And I think I figured out a part of the message which Linux/DOS was trying to tell basicly it tells me that the bg1tutu_restore.exe file wasn't in m directory and that it would not be possible to come back on my decision or to unintall TuTu after I choosen to do so, right ? But I can't figure out why its still won't work...
Oh boy I hope some of you can help me out with this stuff guys, 'cause I'm seriously beginning to lose patience with these add-ons thingies.
EDIT : Never-mind, the field of the deads problem was resolved, however I still lack proper information on how to deal with the TuTu problem.
[ September 21, 2005, 23:03: Message edited by: DarthOne ]
Balle Thu, 22nd Sep '05, 3:09pm Are you sure their a compitable?
DarthOne Thu, 22nd Sep '05, 6:41pm To tell the truth I don't even know if they are...
olimikrig Thu, 22nd Sep '05, 10:59pm they aren't! all tutu compatible mods are marked as being so...
DarthOne Fri, 23rd Sep '05, 6:42am I don't wanna be rude, but how can you be so sure ?
Nakia Fri, 23rd Sep '05, 7:36am Last time I checked which hasn't been for a few weeks Fields of the Dead definitely stated it was not BGtutu compatible.
Andyr Fri, 23rd Sep '05, 12:19pm Correct, FotD will not work with Tutu. Echon, the creator, plays BG1.
The Tutu errors suggests you might not have specified your game paths in the Tutu converter configuration file.
DarthOne Fri, 23rd Sep '05, 11:07pm The Tutu errors suggests you might not have specified your game paths in the Tutu converter configuration file
And how do I fix that exactly ? Converter configuration file, you mean the whole wizard thing when you start it up ?
Andyr Fri, 23rd Sep '05, 11:31pm There's some file you edit to specify your game path. I don't remember what it is called, exactly - you should read the installation instructions at the mod's page. ;) http://www.pocketplane.net/tutu
olimikrig Fri, 23rd Sep '05, 11:49pm simply: It's called 'configuration' :p and is located in you 'bg1tutu' folder. Open it with notepad or some such, and change the source to your BG1 directory, and the target to your BG2 directory...
DarthOne Sat, 24th Sep '05, 7:15am Might be a very stupid question, but I need to have BG2 installed in order to BG1 tutu to run properly ?
EDIT : Never-mind ,just visited the link that the other guy posted, and they describes in dept how to do the whole damn thing. No wonder why I wasn't able to do it correctly, I hadn't even installed BG2...
But IF I do catch the whole process correctly that means I'll have to play Bg1 with my Bg2 cds ?
Andyr Sat, 24th Sep '05, 5:34pm That is the point of Tutu, yes - it converts your BG2 game to the storyline of BG1. Both BG1 and BG2 are required for this.
I am surprised you were not aware, given instructions are fairly clear on the mod's homepage which I linked to. Did you perhaps get the mod from a different link - and if so, where, so we can ensure the information is provided?
DarthOne Sat, 24th Sep '05, 9:09pm That is the point of Tutu, yes - it converts your BG2 game to the storyline of BG1. Are you serious ? I though it allowed you to play BG1 with the interface of BG2. So if does what you said, tehn how do you start a new game nomaly after this in BG2 ?
olimikrig Sat, 24th Sep '05, 9:22pm You're also right Darth. It does allow you to play bg1 with the bg2 engine, thus the bg2 interface. You will basically be playing bg1 but with all the benifits bg2 provide (kits, high resolution, new spells, trap setting, etc...).
I don't wanna be rude, but how can you be so sure ?This question you asked earlier can be answered with what I've written above. There's a difference between modding in bg1 and bg2, and a tutu mod would be written as a bg2 mod afaik.
DarthOne Sun, 25th Sep '05, 12:21am Thanks guys, I guess it cleared-up some misunderstood points I had about this mod.
One question remains though : How do I use it (TuTu) ON BG1 ? As I understood it, the method you describeb earlier (Andyr & Olimikrig) is set to use TuTu on Bg2 correct ?
olimikrig Sun, 25th Sep '05, 12:28am Yes, you change the source(bg1) and the target(bg2) in your config file, and start bgII up.
Here's a step-by-step:
Run: bg1tutu_v4 (or whatever version you've got)
Choose your Baldurs gate 2 directory when the unzipper asks where to but the files
Open: bg1tutu folder
Run: Configuration.dat (choose Notepad to open the file.
~source~ [ ~C:\Program Files\Black Isle\Baldur's Gate~ ]
~source.variant~ [ ~BG1~ ]// Change the source to your Baldur's Gate I director.
~target~ [ ~C:\Program Files\Black Isle\BGII - SoA~ ]
~target.variant~ [ ~BG2~ ]// Change the target to your baldur's Gate II directory.
Run: bg1tutu.exe
(Run: tutu_fixpaxk if you have it)
Run: Baldur's Gate II
NOTE You will need a FULL install of Baldur's Gate I (custom install with all boxes checked), a full Instal of Tales of the Sword Coast (custom install with all boxes checked), and at least a recommended insatll of Baldur's GateII: Shadows of Amn (the same applies for Throne of Bhall if you have it installed).
Also note that it would be wise to patch both ToSC and SoA (or ToB if you have that installed).
Hope this help :)
[ September 25, 2005, 00:40: Message edited by: olimikrig ]
DarthOne Sun, 25th Sep '05, 1:42am Humm I do wonder if my version of Bg2 needs a patchin'-up, its the one with five cds (4 for SoA and one for ToB).
It says version....1.3.0.1 I din't install ToB yet, should I ?
olimikrig Sun, 25th Sep '05, 1:53am It's not a most, but you might as well.
You should patch you games. Chose the 1st one if you don't install tob, and the second one if you do:
http://www.sorcerers.net/Games/BG2/index_misc.php
DarthOne Sun, 25th Sep '05, 2:00am What if I have installed SoA, then Most of the files of TuTu(but not TuTu itself since it can't be run without the patch), and then ToB ? Will it still work properly ?
olimikrig Sun, 25th Sep '05, 2:11am Ehn, no. Installation order should be: bg1 + Tosc + patch, then bg2 soa (+ tob) + patch, then tutu (+ tutu fixpack).
DarthOne Sun, 25th Sep '05, 3:22am Odd it still worked in my order.
Only thing now is that the speed of the game is rather slow.
And I can't seem to activate the cheats=1 thingy.
Btw I suppose I can't use my final file and import it in 'normal' Bg2 ?
And how can I use my 'normal' Bg2 from now on, I suppose its impossible ?
olimikrig Sun, 25th Sep '05, 3:52am Odd it still worked in my order.What I wrote is just how I usually go around it.
Only thing now is that the speed of the game is rather slow.Download the fixpack here (http://www.pocketplane.net/mambo/index.php?option=content&task=blogcategory&id=143&Itemid=98) (Right column, it's called "fixpackv13"). Herein you'll find a component that'll alter the movement speed to that of bg2.
Btw I suppose I can't use my final file and import it in 'normal' Bg2 ?But you can! Just import the character from the save game as you normally would.
And how can I use my 'normal' Bg2 from now on, I suppose its impossible ?Within your bg2 directory you'll find a file called tutu_restore.exe (afair). Run this to "re-do" your game, and set it back to normal bg2 (though I would advise you not to do so before you're done with bg1 tutu, since you would have to reinstall the lot if you ever wanted to continue your current tutu game).
DarthOne Sun, 25th Sep '05, 7:34am Download the fixpack here (Right column, it's called "fixpackv13"). Herein you'll find a component that'll alter the movement speed to that of bg2. Actually I already did that, it did added a couple of extra-features too like mutating Wild-dogs into Wolves and such, but you know what ? Its still slow, not very slow, but still too slow for my tastes.
olimikrig Sun, 25th Sep '05, 3:26pm Hmm. I've had that happen on me before, if you have made a backup of your clean install (prior to installing tutu), you could try to re-install tutu. If not I guess you have to live with it...
DarthOne Sun, 25th Sep '05, 11:25pm Btw the standard cheatin' console way to cheat (you know the insert cheats=1 under the game-options in Baldurs.ini) doesn't work with TuTu and neither does Gatekeeper....
I'm not the type of guy who usualy cheat, but damn I only have 10 hit-points as 1rst lvl fighter and Imoen's already dead. I can't even pass that first assasin(the mage guy from the stairs-way in FA Keep).
**** !
[ September 26, 2005, 00:34: Message edited by: DarthOne ]
olimikrig Sun, 25th Sep '05, 11:45pm No, this is due to the fact that it's actually BG2 you're playing.
To activate the cheat console (known as CLUA), you'll have to insert 'Debug Mode=1' under [Program Options] (first one).
ShadowKeeper(which is basivally GateKeeper for bg 2) is the prog you need when playing tutu.
DarthOne Mon, 26th Sep '05, 7:45am Oh dho...Silly me I guess then ! And I suppose I can get this in the files of sorcerers.net ?
DarthOne Tue, 27th Sep '05, 7:51am Another freaggin' bug...a very odd one this time, so I finaly beat this mage(Tarnish btw, which is where Imoen began her study for magic, maybe to explain her mage class for the future Bg2???), and I made it all the way to Beregost at Feldepost Inn'(right after the solving the whole mine incident and kickin' the hell outtsa Mulhey) where I bet the hell outta the mage upstairs(can't remember his name, I believe it was Tranzig).
Right after that when I get outside, I save my game, I close the CPU, and come later tonight. And just when I try to load my saved game file, as soon as the loading screen appears (the skull of Baal y'know) the loading can't get past I'd say 1/8 of the full circle before it instantly crashes , and return to my desktop where the leftmost top corner is black screen, which is only permently eliminated by closing the BG2 program, or else its even more messed-up...
Now the question what have I done ? Before inserting Debug Mode=1 in the baldur.ini file of BG1TuTu/Bg2 wasn't a good enough, seriously I can't see anything else.
I edited it with Shadow Keeper earlier, and it never did anything wrong. This is a total mystery to me...
HELP ! Please.
olimikrig Tue, 27th Sep '05, 8:12am Now the question what have I done ? Before inserting Debug Mode=1 in the baldur.ini file of BG1TuTu/Bg2 wasn't a good enough, seriously I can't see anything elseYou got to activate the Console by pressing ctrl+space...
I edited it with Shadow Keeper earlier, and it never did anything wrong. This is a total mystery to menope, shadowKeeper shouldn't clash with tutu either, iirc anyways.
Right after that when I get outside, I save my game, I close the CPU, and come later tonight. And just when I try to load my saved game file, as soon as the loading screen appears (the skull of Baal y'know) the loading can't get past I'd say 1/8 of the full circle before it instantly crashes , and return to my desktop where the leftmost top corner is black screen, which is only permently eliminated by closing the BG2 program, or else its even more messed-up...Hmmm. I think I recal having heard about this bug earlier, but can't remember where and when. I'll have to look a wee into it, try posting it in the tutu forum at: www.pocketplane.com (http://www.pocketplane.com)
DarthOne Tue, 27th Sep '05, 9:05pm Done, now my only hope lies within these people knowledge I suppose.
And are you sure it was control+space and not control+tab ?
Felinoid Tue, 27th Sep '05, 10:55pm Ctrl+Tab is for BG1, Ctrl+Space is for BG2 and Tutu (which uses the BG2 engine).
DarthOne Wed, 28th Sep '05, 5:09am Never-mind you were both right guys.
[ September 28, 2005, 05:20: Message edited by: DarthOne ]
Andyr Tue, 4th Oct '05, 7:38pm With regard to the movement speed, it is because you installed the 'BG1 Movement Speeds' component of the Fixpack.
As the ReadMe states, in BG1 movement was slower than in BG2 so that component was provided for users who liked the original, slower pace.
(I personally don't use it; indeed I crack frame rate up so as to increase speed a little.)
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