DeBhaal Stasion
Mon, 15th Oct '01, 11:04pm
Ive fought the Master Wraithand all the minions of his (got annialated-sp?- the first three times, and for some reason wiped the floor with them the fourth time). But anyway...where exactly am i supposed to go after wards...i talked to that crazy lady that said somehting about getting hers and the fire giants hearts...but im not sure of where to go.
And on a side note...does anybody have ideas for using a cleric/mage?
Thanks for the help
DeBhaal Stasion
Wildfire
Tue, 16th Oct '01, 12:02am
Go to the Marching Mountains. Here is Yaga Shura's temple. After fighting your way through lots of fire-related monsters, you will get Yaga Shura's heart, as well as the heart of the woman from the swamp. Go back to the woman, she will make Yaga Shura be able to be killable, then you just have to go the siege camp and kill him
DeBhaal Stasion
Tue, 16th Oct '01, 12:10am
I thank you Wildfire for the information..it will be helpfull..as soon as i get around to emplamenting it. I had thought that was where i was supposed to go..but i wasnt sure
Right now im going to restart BGI and try to play it all the way through.
Shadow_Goddess
Tue, 16th Oct '01, 1:39am
[*** Don't read the following spoiler! It doesn't answer your question and only serves to spoil the surprise if you weren't thinking ahead *** - BTA]
Fine. I deleted it.
[This message has been edited by Blackthorne TA (edited October 16, 2001).]
[This message has been edited by Shadow_Goddess (edited October 17, 2001).]
Crawl
Tue, 16th Oct '01, 2:47am
Was that spoiler really needed?
Anyway, ideas for using a cleric/mage huh. Well, forget about creating some character that can fight. That's mostly out the window because you need pretty good Wisdom and Intelligence for that role. Think of them as backup support for your other casting classes. Neither class is ultimately powerfull in themselves, and I think that is where most people get confused about their roll. I always have one in every party, but I don't ever make them my main cleric or mage. In BG, they will be underpowered but still quite useful. Quayle, regardless of what everyone says about his wisdom, is useful in BG and one of it's best characters. In SoA, Aerie is the one you want. She has good Wis and Int, but again she's quite fragile even with here high dex so keep her in the back casting spells and away from harm always. She will be mildly powerful with level 7 cleric spells and I think level 6 or 7 mage spells. In ToB though, she does get better. She gets to choose from both the cleric and mage high level abilities, and can cast level 7 cleric and level 8 mage spells for most of the game. If you're lucky, she'll be able to cast level 9 spells toward the end. Thats' the best advice I can give for playing them. Give them a good sling, a shield, some decent mage robes or elven chain, and whatever other spell and AC enhancing goodies you want, and keep em in the back where they belong: casting spells.
DeBhaal Stasion
Tue, 16th Oct '01, 5:37am
Shadow_Goddess, thanks for the spoiler..but that doesnt suprise me..so it wasnt much of a spoiler to me. And Crawler..thanks for the info..i wanst sure about whether the cleric/mage combo would work..but i think ill stay away from it and go with a dwarven fighter/cleric...
I thank every one that helped me out
DeBhaal Stasion