View Full Version : Of Sorcerers and Magic


Ofelix
Tue, 22nd Nov '05, 10:54pm
It is in my knowledge that these kind of question are often asked. However the answer I yearn was found untold in the search I did. Perhaps it is because these questions are stupid in nature.

So may you indulge me kind lurker of Sp?

First; Is all item labelled mage only can be used by Sorcerers? So can a sorcerer wear the gear of the mages?

Second; In the event of the first question beeing true, When an item says it add one spell slot per level how can that affect sorcerer whose spell are not learned in the books?

Third; Can a sorcerer unlearn his spell when the experience of life grant him another level? Much like they did in Neverwinter Nights?

That is all, I thank you for your kind anser in advance.

olimikrig
Tue, 22nd Nov '05, 11:13pm
1) No. The item will be labelled usable by sorcerers, as the sorc ain't even a mage subclass.

2) In the case of the sorc, it would add to the total amount of spells the sorc can cast of the given lvl. Double amount of lvl 1 spells? The sorc will, FX, cast 12 lvl 1 spells instead of 6.

3) I think ToB introduces the ability to unlearn learned spells, though this would make no sense for the sorc, so my guess is no.

Ofelix
Tue, 22nd Nov '05, 11:28pm
So are you saying good stone man, that my sorcerer can not cloak himself in the Good Archmage robes? What bitter irony it is. Then neither can he wear the metaspell influence necklage?

That knowledge that I yearned was maybe best untold...

Then what magical item a sorcerer can wear if the gears of the mages are prohibited?

Susipaisti
Tue, 22nd Nov '05, 11:55pm
On my game where I was a sorcerer, I can't remember any mage items I couldn't use. I could use the Ring of Wizardry and the robes at least.

HairySun
Wed, 23rd Nov '05, 12:02am
Sorcerors count as mages, they can use all mage specific items and are counted as mages when it comes to items such as robes, rings, scrolls etc. I know this from playing a sorceror through both SoA and ToB

The Answer to question two is that when you have, say a ring of wizardry, it will just add the ability to cast a spell of the certain level.

And no, sorcerers cannot ever "unlearn" spells, but while this may seem like a horrible inconvinience, I think sorcerors are very powerful as long as you pick all your spells well. Hope this info helps you

Kitrax
Wed, 23rd Nov '05, 12:05am
So may you indulge me kind lurker of Sp? WTF? :mommy:

Anyway...Ofelix, you have a good question. I have Kelsey in my party right now, and he's currently wearing the Robe of Vecna and the Ring of Wizardry. But you're in luck because I also have the Robe of the Good Archmagi in my Bag of Holding. So when I start up my game later tonight, I will see if he can wear the RotGA...because frankly, I've never tried it. :rolling:

Ofelix
Wed, 23rd Nov '05, 1:28am
Come to think of it, in my last game of Bg, I did see my sorcerer wearing an adventurer robe. Perhaps it's the sign sorcerers and mages are linked in equipment they can wear.

At least I see hope for my future game, maybe the gear of the mages hasn't close its door to sorcerers.

Ziad
Wed, 23rd Nov '05, 1:31am
Like HairySun says... for all item-related purposes Sorceres are considered to be mages. Anything increasing the number of spell slots at level X for a mage will increase the number of castings per day at level X for a sorcerer.

kuemper
Wed, 23rd Nov '05, 2:50am
1. Sorcerers can wear and use any item labeled for mages only. All those rings, robes, staves, etc.

2. RoW, which adds extra spell slots for a mage, will add extra castings of spells for a sorcerer. Kelsey is a good example when you load him up. Normally, sorcerers get 6 castings per level. Kelsey can get up to 8 castings at level 2 with Acuity ring and Metaspell Influence ammy.

3. AFAIK, what you pick for your sorcerer is unchangeable. If you pick Strength (level 2) and decide on your next level up you would rather have Remove Fear, too bad. Sorry. :(

Ofelix
Wed, 23rd Nov '05, 3:13am
*cough* Shadow Keeper *cough*.

No? Isn't SK a way to have some spells of sorcery unlearn? I seek a way because doing the first chapter again only because I did an error picking spells is not an option.

Well then I am glad that sorcerers get to use the same item as the wizards.

kuemper
Wed, 23rd Nov '05, 3:22am
I suppose you can SK if you like. Or learn to work with the spells you picked, like the mortal that is me. :rolleyes:

Klorox
Wed, 23rd Nov '05, 3:47am
Sorcerers, once you know what spells you like, are the best class in the game.

Ofelix
Wed, 23rd Nov '05, 4:02am
Then what spells ought I to learn during my travals to inflict severe punishment upon those who dare to stand before my might?

dmc
Wed, 23rd Nov '05, 5:41am
A quick search for "spell choices" found this:

http://www.sorcerers.net/cgi-bin/ultimatebb.cgi?/topic/10/3212.html


I know there are several other threads.

Silverstar
Wed, 23rd Nov '05, 12:02pm
Ofcourse sorcerers use mage items: Like robes, wizardry rings, wands, Staff of Magi and Power and scrolls. They can not learn spells from scrolls but still they can use them if need be. So scrolls are a definite luxury for sorcerers, not a neccesity like mages.

But, if you are not good aligned, you can NOT wear robe of good arch-magi. Drows sell a spiffy robe of Evil Arch-mage but I do not know where you can buy a robe for neutral arch-mage. But best robe is Robe of Vecna, get it and stick with it!

However, in BOM item pack, my druidic sorcerer (who is counted as a pure sorcerer for items he could use, he uses Robe of Vecna, Ring of Wizardry, wands, etc.) can not use that spiffy item Gloves of Extra Ordinary Arcane Skills, I guess it is a bug.

Spell picks are so important so I suggest you think carefully before choosing. If you do not like your decision, simply SK it. Some choices may be great for others, but suprisingly you may do poorly with them. And vice versa. SO experiment, experiment...

Stu
Thu, 24th Nov '05, 8:31am
Shadow Kepper works, I managed to change Tashia entire spell book using it (her spells really sucked initially). There is no ingame method of removing sorcerer spells.
You can definitely use all mage items, you get extra castings using ring of wizadry etc.
I don't know what olimikrig is talking about.

There is no real set formula for pick spells for a sorcerer - I would read a number of guides and pick the spells that you think will be most usefull and fit your playing style the best - Just make sure you have a method of removing enemy mages protections.

HairySun
Thu, 24th Nov '05, 7:10pm
You learn best from experience, as the first time I played throgh with a sorceror i didn't havve the best array of spells, but I learned from my experiences and next time I play sorceror I will be able to have an even stronger one.

Silverstar
Sat, 26th Nov '05, 1:02pm
True, sometimes a spell sounds or looks cool but actually it is either worthless or you do not know how to use it.

Yoshimo's Heart
Sat, 26th Nov '05, 7:10pm
one example is vocalize with a sorcerer. Kelsey has it and I thought useless since my wizards would never have that memorized (I dont like its duration too short). But since Kelsey is a sorc he could cast when needed and override silence whenever needed really useful spell on a sorc.

dooms11
Sun, 27th Nov '05, 1:10am
Vocalize isn't necessary because you can get amulet of power which gives permanent vocalize among other bonuses.

The Shaman
Tue, 29th Nov '05, 12:53am
Yeah but there's only one of it... And there are times (vampires present, for example) when the immunity to level drain makes it look even better on the PC (assuming s/he can use it).

Anyway, vocalization's cool but perhaps a scroll or two of it could save you the trouble. It's not as if there aren't a few other nice 2nd level spells, or you need it every fight.

A little side-rant: how come so many npc mages are immune to silence? PW: Silence should be the ultimate force in a spellcaster duel - and yet in this game, 60% of the time it never seems to work!

[ November 29, 2005, 01:13: Message edited by: The Shaman ]

Silverstar
Tue, 29th Nov '05, 3:43pm
Yeah it is annoying that you can not silence JonBon. Cast a Protection from Magic (green) scroll with the help of a Simmy or PI instead and watch him fail his spells and end his misery fast. :D OH no I just gave a most cheesy and evil idea! :evil: Poor JonBon!