GabrielNYC
Tue, 7th Jan '03, 6:45am
Alrighty then.. the Ring of Mask's Favored and the Assassin's Eye short sword has been mailed.
first some stuff to lay out.
I couldn't find an appropiate 3-D graphic for the thief's appearance. So I left it as is; a puff of smoke and the thief kips up to his feet.
the thief can pickpocket, detect/disarm/set traps and hid in shadows. the only problem is items gotten via pickpocketing may or not appear in the player's inventory. I'm going to keep checking on that.
The summoned creature is mindless so you're going to have to direct it's action in combat. Makes sense though. After all since Mask was kind enough to bless a ring, why should he waste more time on a mere mortal?
Some items I plan on working on:
Alternate Sword of Olidammara.It's a rapier so I'm converting it to a long sword. I'm also adding a bit of info on that deity. Some different abilities too.
The Whitechapel Dagger. This is a tough one but I believe it can be done... It will cause the user to go beserk 30% of the time, change the alignment to chaotic evil, portrait change to a frothing madman, color change to red/black, and a 10% vorpal hit, Con/HP bonus, wis/int/cha penalty and it's a cursed item. I think I will provide an immunity or two.
first some stuff to lay out.
I couldn't find an appropiate 3-D graphic for the thief's appearance. So I left it as is; a puff of smoke and the thief kips up to his feet.
the thief can pickpocket, detect/disarm/set traps and hid in shadows. the only problem is items gotten via pickpocketing may or not appear in the player's inventory. I'm going to keep checking on that.
The summoned creature is mindless so you're going to have to direct it's action in combat. Makes sense though. After all since Mask was kind enough to bless a ring, why should he waste more time on a mere mortal?
Some items I plan on working on:
Alternate Sword of Olidammara.It's a rapier so I'm converting it to a long sword. I'm also adding a bit of info on that deity. Some different abilities too.
The Whitechapel Dagger. This is a tough one but I believe it can be done... It will cause the user to go beserk 30% of the time, change the alignment to chaotic evil, portrait change to a frothing madman, color change to red/black, and a 10% vorpal hit, Con/HP bonus, wis/int/cha penalty and it's a cursed item. I think I will provide an immunity or two.