View Full Version : Best High Level Mage Spell


Parvini
Thu, 8th Aug '02, 1:53am
My top 3:

1. Dragon's Breath (just so powerful)
2. Summon (Fallen) Planetar (wouldn't have got through the game without it)
3. Abizagal's Horrid Wilting or Time Stop, I quite like Comet too.

Arutha
Thu, 8th Aug '02, 4:41am
Dragon Breath has its uses (like vs demi-liches) but that's one I could readily do without.
Chain contingency and improved alacrity are much more powerful imo.
With Time Stop, contingencies/triggers, and improved alacrity, you can release about 20 spells instantly!

Kitrax
Thu, 8th Aug '02, 4:58am
My top three:
1. Commet
2. Bigby's Crushing Fist
3. Time Stop

Combine all three in a row: 3,2,1; and you get nice results! :rolling:

Abyssal Knight
Thu, 8th Aug '02, 5:04am
1. Time Stop
2. Summon (Fallen) Planetar
3. Comet
I just love Time Stop! :shake:

Spelladonna
Thu, 8th Aug '02, 11:38am
My top 3:

1. Shapechange
2. Wish
3. Meteor Storm

Rastor
Thu, 8th Aug '02, 5:40pm
Hmm, read this (http://www.sorcerers.net/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=10&t=001181#000000). I think you will find it quite familiar.

As for this
1. Improved Alacrity
2. Summon Planetar
3. Comet

[Fixed the link]

[ August 08, 2002, 17:47: Message edited by: Rastor ]

Judas
Sat, 10th Aug '02, 11:25pm
If you have the robe of Vecna, it's hard to beat Improved Alacrity. You'll be able to cast the majority of your spells instantly. Spells like Magic Missile and Chain Lightning have a cast time of zero with the robe, and with IA, there is no gap between casts. There isn't really even a need to cast Time Stop. You've gotta be careful, though... the engine gets a bit chunky trying to render those Magic Missiles, Chain Lightnings and Horrid Wiltings all at once.

Without the robe of Vecna... I'd say the Planetar spells are the best. Seeing those things in action makes you wonder why you have fighters in your party. Oh, I remember now - for the witty dialogue =)

jack-of-all-trades
Sat, 10th Aug '02, 11:57pm
1. Dragons Breath (relativly short casting time, plus it can knock swarms of enemies away from a vulnerable character i.e. your mage with his protections down)

2. Time Stop (just need to make sure that the character isn't imune... heh, made that mistake with Demogoron... oops...)

3. Improved Alicracy(sp) (well, combined with a time stop, you can pretty much do anything to anyone in the game at your lesure.)

Harkle
Sun, 11th Aug '02, 6:05pm
IMO best spells are:
1. Dragon's Breath
2. Summon Planetar
3. Comet

oops... elemental summoning isn't mage spell :D

[ August 14, 2002, 18:02: Message edited by: Harkle ]

BlackCircle92
Sun, 11th Aug '02, 6:25pm
My favorite high level mage spells would have to be

1.Time stop(You cant go wrong with it)
2.Dragons breath(Damage damage damage)
3.Summon Planatear(Best.Summon.Ever.)

Baronius
Tue, 13th Aug '02, 6:16pm
I am a Sorcerer, level 31th, core rules

1. Time Stop + Improved Alacrity
2. Dragons Breath
3. Summon Planetar
4. Chain Contingency (3x Pierce Shield, useful against creatures with high magic resistance)
5. Abi Dalzims Horrid Wilting

Gladiator
Tue, 13th Aug '02, 6:53pm
1. Dragon's Breath
2. Summon (Fallen) Planetar
3. Improved Alacrity

No doubt in my mind. :D

Walker
Tue, 13th Aug '02, 8:38pm
To be honest, Dragons breath surprised me in how good it worked. Also liked Planetar, let one of those loose, and it can clear a level for you.

Daddys Little Madman
Wed, 14th Aug '02, 5:54am
1. Time Stop.
2. Power Word Kill.
3. Wail of the Banshee.

For entertainment after I finished the game I would start slaughtering the people of Athkatla so #s 2 and 3 came in handy.

Deathmage
Wed, 14th Aug '02, 10:18am
For some reason, my cheated Edwin killed Adalon with two Dragon Breath :confused: .

Dragons are very vulnerable to Dragon Breath. :) :cool: .

corbulo87
Wed, 14th Aug '02, 11:32am
you rip off artist parvini. this was my idea of a topic! its already been done!

Rastor
Wed, 14th Aug '02, 4:07pm
Hence the reason I posted the link to your topic corbulo.

Parvini
Wed, 14th Aug '02, 5:06pm
I am no petty rip off artist.

Taurus
Thu, 15th Aug '02, 10:34am
Magic Missile :D

Gladiator
Thu, 15th Aug '02, 12:08pm
Ah, the known high-level mage spell Magic Missile... :D

Taurus
Thu, 15th Aug '02, 12:20pm
It is a high-level mage spell if you are a level 1 mage ;)

Undead Sorcerer
Tue, 20th Aug '02, 1:36am
1. Abi-Dalzim's Horrid Wilting
2. Time Stop + Improved Alacrity
3. Spell Trigger (2 Lower Resistance & Cone Of Cold or 3 Magic Missles).

Abi's Wilting....o yeah...

Rastor
Tue, 20th Aug '02, 6:17pm
Unless there's been a change in the game that I don't know about, Horrid Wilting, Time Stop, and Spell Trigger are not HLAs. While I'd agree that those are pretty nice spells in SoA, Magic Missile is pretty worthless in ToB, as enemies will resist several of them. Time Stop + IA is really great if you've got the (cheesy) Robe of Vecna and the Amulet of Power.

[ August 20, 2002, 18:17: Message edited by: Rastor ]

Spelladonna
Tue, 20th Aug '02, 6:29pm
I fail to see how either of those items are cheesy.

Rastor
Tue, 20th Aug '02, 6:32pm
I never said the amulet of power is. Also, have you tried using Improved Alacrity with the Robe of Vecna? You can cast spells instantly and with no delay between them. That seems way overpowered to me.

Spelladonna
Tue, 20th Aug '02, 7:10pm
Honestly, no I haven't. If I need time to get multiple spells fired off, I have triggers, contingencies, etc easily available and they work equally as well as IA, if not faster.

Arabwel
Wed, 21st Aug '02, 1:30pm
Well, I am probably a very anomalous one because I NEVER used either Time Stop or IA while playing the game.

My faves have to be

Abi Dazim's Horrid Wilting
Comet (Or whatever it is... been playing FF games lately...)
Dragon's Breath

Nothing beats Abidazims... nothing.

Ara
(Edwin's long lost little sister...)

Gothmog•
Thu, 22nd Aug '02, 12:54pm
timestop+improved alacrity(sp?) is too powerful IMO. especialy with a sorcerer (lots of damagin spells) decrease spellcasting time items it can release terrible damage all over the place(dragon's breath, comet, Abidazims, sunfire few fireballs) and Boom everybody lying dead on the floor. :cool:
Edwin could easily solo whole place of firegiants without a scratch. :eek: