View Full Version : Best High Level Mage Spell
Parvini Thu, 8th Aug '02, 1:53am My top 3:
1. Dragon's Breath (just so powerful)
2. Summon (Fallen) Planetar (wouldn't have got through the game without it)
3. Abizagal's Horrid Wilting or Time Stop, I quite like Comet too.
Arutha Thu, 8th Aug '02, 4:41am Dragon Breath has its uses (like vs demi-liches) but that's one I could readily do without.
Chain contingency and improved alacrity are much more powerful imo.
With Time Stop, contingencies/triggers, and improved alacrity, you can release about 20 spells instantly!
Kitrax Thu, 8th Aug '02, 4:58am My top three:
1. Commet
2. Bigby's Crushing Fist
3. Time Stop
Combine all three in a row: 3,2,1; and you get nice results! :rolling:
Abyssal Knight Thu, 8th Aug '02, 5:04am 1. Time Stop
2. Summon (Fallen) Planetar
3. Comet
I just love Time Stop! :shake:
Spelladonna Thu, 8th Aug '02, 11:38am My top 3:
1. Shapechange
2. Wish
3. Meteor Storm
Rastor Thu, 8th Aug '02, 5:40pm Hmm, read this (http://www.sorcerers.net/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=10&t=001181#000000). I think you will find it quite familiar.
As for this
1. Improved Alacrity
2. Summon Planetar
3. Comet
[Fixed the link]
[ August 08, 2002, 17:47: Message edited by: Rastor ]
Judas Sat, 10th Aug '02, 11:25pm If you have the robe of Vecna, it's hard to beat Improved Alacrity. You'll be able to cast the majority of your spells instantly. Spells like Magic Missile and Chain Lightning have a cast time of zero with the robe, and with IA, there is no gap between casts. There isn't really even a need to cast Time Stop. You've gotta be careful, though... the engine gets a bit chunky trying to render those Magic Missiles, Chain Lightnings and Horrid Wiltings all at once.
Without the robe of Vecna... I'd say the Planetar spells are the best. Seeing those things in action makes you wonder why you have fighters in your party. Oh, I remember now - for the witty dialogue =)
jack-of-all-trades Sat, 10th Aug '02, 11:57pm 1. Dragons Breath (relativly short casting time, plus it can knock swarms of enemies away from a vulnerable character i.e. your mage with his protections down)
2. Time Stop (just need to make sure that the character isn't imune... heh, made that mistake with Demogoron... oops...)
3. Improved Alicracy(sp) (well, combined with a time stop, you can pretty much do anything to anyone in the game at your lesure.)
Harkle Sun, 11th Aug '02, 6:05pm IMO best spells are:
1. Dragon's Breath
2. Summon Planetar
3. Comet
oops... elemental summoning isn't mage spell :D
[ August 14, 2002, 18:02: Message edited by: Harkle ]
BlackCircle92 Sun, 11th Aug '02, 6:25pm My favorite high level mage spells would have to be
1.Time stop(You cant go wrong with it)
2.Dragons breath(Damage damage damage)
3.Summon Planatear(Best.Summon.Ever.)
Baronius Tue, 13th Aug '02, 6:16pm I am a Sorcerer, level 31th, core rules
1. Time Stop + Improved Alacrity
2. Dragons Breath
3. Summon Planetar
4. Chain Contingency (3x Pierce Shield, useful against creatures with high magic resistance)
5. Abi Dalzims Horrid Wilting
Gladiator Tue, 13th Aug '02, 6:53pm 1. Dragon's Breath
2. Summon (Fallen) Planetar
3. Improved Alacrity
No doubt in my mind. :D
Walker Tue, 13th Aug '02, 8:38pm To be honest, Dragons breath surprised me in how good it worked. Also liked Planetar, let one of those loose, and it can clear a level for you.
Daddys Little Madman Wed, 14th Aug '02, 5:54am 1. Time Stop.
2. Power Word Kill.
3. Wail of the Banshee.
For entertainment after I finished the game I would start slaughtering the people of Athkatla so #s 2 and 3 came in handy.
Deathmage Wed, 14th Aug '02, 10:18am For some reason, my cheated Edwin killed Adalon with two Dragon Breath :confused: .
Dragons are very vulnerable to Dragon Breath. :) :cool: .
corbulo87 Wed, 14th Aug '02, 11:32am you rip off artist parvini. this was my idea of a topic! its already been done!
Rastor Wed, 14th Aug '02, 4:07pm Hence the reason I posted the link to your topic corbulo.
Parvini Wed, 14th Aug '02, 5:06pm I am no petty rip off artist.
Taurus Thu, 15th Aug '02, 10:34am Magic Missile :D
Gladiator Thu, 15th Aug '02, 12:08pm Ah, the known high-level mage spell Magic Missile... :D
Taurus Thu, 15th Aug '02, 12:20pm It is a high-level mage spell if you are a level 1 mage ;)
Undead Sorcerer Tue, 20th Aug '02, 1:36am 1. Abi-Dalzim's Horrid Wilting
2. Time Stop + Improved Alacrity
3. Spell Trigger (2 Lower Resistance & Cone Of Cold or 3 Magic Missles).
Abi's Wilting....o yeah...
Rastor Tue, 20th Aug '02, 6:17pm Unless there's been a change in the game that I don't know about, Horrid Wilting, Time Stop, and Spell Trigger are not HLAs. While I'd agree that those are pretty nice spells in SoA, Magic Missile is pretty worthless in ToB, as enemies will resist several of them. Time Stop + IA is really great if you've got the (cheesy) Robe of Vecna and the Amulet of Power.
[ August 20, 2002, 18:17: Message edited by: Rastor ]
Spelladonna Tue, 20th Aug '02, 6:29pm I fail to see how either of those items are cheesy.
Rastor Tue, 20th Aug '02, 6:32pm I never said the amulet of power is. Also, have you tried using Improved Alacrity with the Robe of Vecna? You can cast spells instantly and with no delay between them. That seems way overpowered to me.
Spelladonna Tue, 20th Aug '02, 7:10pm Honestly, no I haven't. If I need time to get multiple spells fired off, I have triggers, contingencies, etc easily available and they work equally as well as IA, if not faster.
Arabwel Wed, 21st Aug '02, 1:30pm Well, I am probably a very anomalous one because I NEVER used either Time Stop or IA while playing the game.
My faves have to be
Abi Dazim's Horrid Wilting
Comet (Or whatever it is... been playing FF games lately...)
Dragon's Breath
Nothing beats Abidazims... nothing.
Ara
(Edwin's long lost little sister...)
Gothmog• Thu, 22nd Aug '02, 12:54pm timestop+improved alacrity(sp?) is too powerful IMO. especialy with a sorcerer (lots of damagin spells) decrease spellcasting time items it can release terrible damage all over the place(dragon's breath, comet, Abidazims, sunfire few fireballs) and Boom everybody lying dead on the floor. :cool:
Edwin could easily solo whole place of firegiants without a scratch. :eek:
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