Goli Ironhead
Sat, 14th Oct '06, 5:49pm
So, after about half a year without the best drug there is, Baldur's Gate, I'm returning, to my 41st playtime. I know the number seems all too high to be true, but I assure you it's real!
So, now I'm going to run with a themed party from play-by-post rpg characters of mine.
And the question is: is there any mod that removes the race requirements from the classes? To get as close as possible to the true spirit of the characters, they all would need to be halflings.
Although I could just SK all of them later on...
And the other question is: have any revolutionally good mods been released in the past few months I should know about?
And now fo closer inspections about party...
There's going to be a Druid, most probably vanilla, using axes via the AoE component.
A Ranger, using spears, either a Stalker or Vanilla.
Another Ranger, this time an Archer, using slings, and quarterstaffs for the rare close combat.
A thief, could very well be a Bounty Hunter.
Now, the fifth character actually doesn't go all the way with the theme, but it's going to be a Sorcerer.
And sixth, either a Skald or Vanilla Bard.
Anyways, does someone have opinions about it? Also, what would be your opinions about leaving the Sorcerer out, and replacing it with a Ranger/Cleric? This would leave me seriously lacking on the arcane side, having only a Bard, but make the divine spellcasting more powerful.
[ October 14, 2006, 19:39: Message edited by: Blackthorne TA ]
So, now I'm going to run with a themed party from play-by-post rpg characters of mine.
And the question is: is there any mod that removes the race requirements from the classes? To get as close as possible to the true spirit of the characters, they all would need to be halflings.
Although I could just SK all of them later on...
And the other question is: have any revolutionally good mods been released in the past few months I should know about?
And now fo closer inspections about party...
There's going to be a Druid, most probably vanilla, using axes via the AoE component.
A Ranger, using spears, either a Stalker or Vanilla.
Another Ranger, this time an Archer, using slings, and quarterstaffs for the rare close combat.
A thief, could very well be a Bounty Hunter.
Now, the fifth character actually doesn't go all the way with the theme, but it's going to be a Sorcerer.
And sixth, either a Skald or Vanilla Bard.
Anyways, does someone have opinions about it? Also, what would be your opinions about leaving the Sorcerer out, and replacing it with a Ranger/Cleric? This would leave me seriously lacking on the arcane side, having only a Bard, but make the divine spellcasting more powerful.
[ October 14, 2006, 19:39: Message edited by: Blackthorne TA ]