Lutheo
Wed, 15th Mar '06, 3:36am
I know the final Ascension battle has been discussed a million times over on these boards but I just beat it and wanted to share my experience/tactics. Also, I had a few questions pertaining to certain aspects of the mod. This is a long post, so prepare yourself...
*Spoilers*
Wow. This battle rocked me the first time I tried it. My party (partly multi-player created) consisted of:
PC: ranger/cleric dual wielding standard FoA and crom faeyr
Solaufein dual wielding his moon blade and Sanchodooku +4
Sarevok with Gram the Sword of Grief/ Ravager
Kelsey
mp created f/t with dagger of the star and hindo's doom
mp created sorcerer.
I got completely wasted by the Five. Dead within a few minutes. So I reloaded and took another crack at it. No luck. After a very frustrating hour and a half I gave up. The next day I came back and tried again. I still couldn't get anywhere. Finally i came up with a winning tactic...
After the last Demon pool I cast every scroll of Wish I had until I got the Rest option.
Both Kelsey and my sorcerer cast a chain contingency with 3 PIs set to see enemy. Then Sola cast a CC with three mordy swords in it and after that his usual buffs. My R/C buffed up with the usual ironskins, righteous magic, DUHM bhaalspawn power, summoned a couple fire elementals. After I'd summoned everything I could I clicked on the last pool.
BAM! Here they come, and my CCs are set off. Sola's CCs failed for some reason but my sorcerers' didn't. I had six (six!) full power sorcerers at my command! My primary concern was Illasera and Sendai so I had Sola, R/C and Sarevok go to work on 'em. Sendai fell first, bringing Melissan into the fight (big mistake on my part) but Illasera, Abazigal, and Balthazar were quick to follow. I kept imprisoning Yaga-shura rather than deal with his monstrous damage reduction but melly kept freeing him. So I ignored him the best I could.
On a few occasions I had a sorcerer cast time stop and my R/C activated focus. Then while I GWWed Mellisan my sorcerer cast energy blades and tossed 'em at her.
After a combined GWW attack with R/C, Sola (Sarevok and my F/T were kaput) Mellisan fell.
So, now that I've played tactics and ascension, what's left? Tactics and Ascension are arguably the hardest mods out there and I've no clue what to do next with BG2.
Also, I understand that playing on insane considerably raises the level of frustration (I played on core) but what exactly does insane difficulty level entail?
And what strategies did YOU use?
Is it possible to solo this? I've never done a solo, modded or unmodded so it might be something to look into.
[ March 15, 2006, 03:52: Message edited by: Lutheo ]
*Spoilers*
Wow. This battle rocked me the first time I tried it. My party (partly multi-player created) consisted of:
PC: ranger/cleric dual wielding standard FoA and crom faeyr
Solaufein dual wielding his moon blade and Sanchodooku +4
Sarevok with Gram the Sword of Grief/ Ravager
Kelsey
mp created f/t with dagger of the star and hindo's doom
mp created sorcerer.
I got completely wasted by the Five. Dead within a few minutes. So I reloaded and took another crack at it. No luck. After a very frustrating hour and a half I gave up. The next day I came back and tried again. I still couldn't get anywhere. Finally i came up with a winning tactic...
After the last Demon pool I cast every scroll of Wish I had until I got the Rest option.
Both Kelsey and my sorcerer cast a chain contingency with 3 PIs set to see enemy. Then Sola cast a CC with three mordy swords in it and after that his usual buffs. My R/C buffed up with the usual ironskins, righteous magic, DUHM bhaalspawn power, summoned a couple fire elementals. After I'd summoned everything I could I clicked on the last pool.
BAM! Here they come, and my CCs are set off. Sola's CCs failed for some reason but my sorcerers' didn't. I had six (six!) full power sorcerers at my command! My primary concern was Illasera and Sendai so I had Sola, R/C and Sarevok go to work on 'em. Sendai fell first, bringing Melissan into the fight (big mistake on my part) but Illasera, Abazigal, and Balthazar were quick to follow. I kept imprisoning Yaga-shura rather than deal with his monstrous damage reduction but melly kept freeing him. So I ignored him the best I could.
On a few occasions I had a sorcerer cast time stop and my R/C activated focus. Then while I GWWed Mellisan my sorcerer cast energy blades and tossed 'em at her.
After a combined GWW attack with R/C, Sola (Sarevok and my F/T were kaput) Mellisan fell.
So, now that I've played tactics and ascension, what's left? Tactics and Ascension are arguably the hardest mods out there and I've no clue what to do next with BG2.
Also, I understand that playing on insane considerably raises the level of frustration (I played on core) but what exactly does insane difficulty level entail?
And what strategies did YOU use?
Is it possible to solo this? I've never done a solo, modded or unmodded so it might be something to look into.
[ March 15, 2006, 03:52: Message edited by: Lutheo ]