View Full Version : Editing lovetalk values (cheats/spoilers inside)


chevalier
Fri, 4th Jul '03, 3:49am
CLUAConsole:SetGlobal("Lovetalk","LOCALS",X) pattern only changes the value and no other effect is employed. What should do to actually have that desired one dialogue displayed?

TheBard
Fri, 4th Jul '03, 7:42am
that changes the value making them "pick up" the dialogue where it "left off" instead of going chronologically.

example: If you're tired of Aerie crying about her wings, you can edit the love talk to much later in the relationship (like 30-35 since it ends around 40something) and skip all that. Her next lovetalk will be after all that and she'll talk more on the things you want to hear.

the dialogue number x directly relates to the exact lovetalk at that number.
but of course, I'm an idiot.

chevalier
Fri, 4th Jul '03, 7:11pm
And the 'JaheiraRomance' value easily seen in SK is the time before new lovetalk occurs. Set to 1 makes the dialogue show up on load. Thanks for contribution :)