View Full Version : Bug problem...help?


Llandon
Sat, 28th Jul '01, 3:15am
OK....

I had to de-install TOB back when I was still playing SOA....but I had already started the Watchers Keep Dungeon. Now That I have re-installed TOB and started playing...when I return to the Watchers Keep dungen...I don't have the stone necessary to enter the first (MAIN ENTRENCE) level of the dungeon. Can someone please tell me the cheat code to create the first level pass key? It dissapeared when I un-installed TOB, but the game thinks that I still have it. THANKS!

Wildfire
Sat, 28th Jul '01, 10:26am
The code to create the Vigil Stone is: PLOT01B

And just in case you don't have the ritual scoll which you'll need, the code for that is: PLOT01A


[This message has been edited by Wildfire (edited July 28, 2001).]

DemoGorgon
Sat, 28th Jul '01, 2:47pm
I think watchers keep was just made to level up your character to get maxed out. what do you think?

Immoral
Sat, 28th Jul '01, 3:50pm
I don't think WK was created to max out character xp. There are plenty of quests, enemies, traps and scrolls for that already. ;)

No, I think Watcher's Keep was made to give us a well designed, thought provoking dungeon crawl. Which has always been the quintessential playground for AD&D characters to hone their skills.

My solo F/T loves it!

-Immoral

Llandon
Sun, 29th Jul '01, 7:03am
Thanks Wildfire!

I had forgotten about that Scroll!