View Full Version : Carsomyr and Crom Faeyr


Niskers
Thu, 19th Feb '04, 4:51pm
Nice weapons these, I'm just wondering how one goes about picking them up if you start a new game from ToB. Are they hiding somewhere again? And if so...where?

Jhonka
Thu, 19th Feb '04, 6:41pm
I'm pretty sure you'd have to Console them in if you want them in ToB. Though maybe you get Carsomyr as Palading starting equipment, I don't know.

david w
Thu, 19th Feb '04, 7:43pm
I think you just get a +3 sword for a starting Paladin in TOB and Keldorn won't have it if you summon him in the pocket plane. So the only way you're going to get either weapon in TOB is to cheat.

Aerie *does* come with the Flail of Ages though which I think is every bit as good as Carsomyr and Crom Faeyr. Once it's upgraded to +5 of course...

Baronius
Thu, 19th Feb '04, 7:54pm
Yes, you can only get Crom Faeyr and Carsomyr with console cheat ( CLUAConsole:CreateItem("HAMM09") and CLUAConsole:CreateItem("CARSOMYR") ). This is a great disadvantage to players who do not import their parties from SoA or not allow the game to continue when SoA ends.

EDIT: The CLUAConsole:CreateItem("CARSOMYR") will not summon the Carsomyr for players. The correct line is: CLUAConsole:CreateItem("SW2H10")
I do appologise for the mistake.

[ February 19, 2004, 22:38: Message edited by: Baronius ]

Niskers
Thu, 19th Feb '04, 10:25pm
Does this mean that the *thinks* Eye of Tyr isn't included in the game?

Baronius
Thu, 19th Feb '04, 10:36pm
No, it is in the game. The cheat I posted will create Carsomyr +5. Carsomyr +6 can be conjured with: CLUAConsole:CreateItem("SW2H19")