View Full Version : I have accumulated many many potions when do I use them?


kin hell
Thu, 5th Apr '07, 5:23am
OK I'm on my first go through Easy TUTU. I have just completed a couple of small quests in BG, and I am start to be irked by the number of potions I am carrying.

my charname LOOKS COULD KILL is a level 7 fighter will all specs in bow I've spent good money on top of the line arrows and gear for him and all the rest of the crew Minsc Branwen Dynaheir Imoen and Brad the bard (the youngish freshfaced polite NPC whose name escapes me while I'm writing.)

It has ended up (inevitably with me ex-IWD and IWD2) a reach out and touch party with Minsc of course anxious to get into close quaters but the three women with slings and Brad with xbow of speed (and 3 of them being MM hurlers)LOOKS COULD KILL skewering all and sundry with respectable damages and attacks, I'm starting to wonder what's with all the cloud giant strengths, potions of heroism etc etc etc,

I'm not saying I've had a free and easy run to date, but with judicious run away when necessary and the occassional metagame come back with knowledge from what's just killed ya, it seems that use of the buffer potions, and there are a lot of them, would almost be a waste.

I consider them when danger looms, but always seem to go the hoard route and see how I go without them.

Same with the mage specifics etc seems I just do not get much cause for potion this and potion that.

I'm running default game difficulty and have a reasonable group strategy for when the blue is on, perhaps I should bump the level of difficulty up? Will I get more paranoid and start gulping all over the place?

So fellow earthlings, a fairly broad canvas, what are your thoughts?

Silvershield
Thu, 5th Apr '07, 6:26am
Just because you have been having such an easy time of late, doesn't mean much really, I guess. Things will get harder later in the game, you'll see :)

Umm well I wouldn't say you’d have to bump up the difficulty, just set it at the value you're comfortable with, that's usually the best way. If you set it too hard or too easy then what's the point? Unless you're looking for an EXTREMELY hard challenge, then you could set it to the max difficulty.

Either way, just use the potions when you need them! They're not just there for looks you know, unlike your pc ;) Many people get stingy when it comes to potions but don't worry because you can always buy more. IF you are one of those stingy people you could just save them for important battles or the like.

- If you’re in the middle of a difficult fight and your healers are too far away and the death is calling, then you’d better start getting out those healing potions.

- If your opponent is becoming a nuisance and you want to get rid of him quickly, although you’re the only one close enough to inflict damage, throw a giant strength potion down the hatch to inflict some serious damage in a short amount of time.

Just little things like the two above points are all you really need to know. To be honest I sell the majority of my potions. The only ones I keep are, healing, resistance vs magic, giant strength and invisibility potions, all others I find useless (or I’ll only need them once in the entire game) so I just don’t bother with them. Use them whenever you feel comfortable, as it is, your game after all.

Always remember, if you cannot defeat a particular enemy, try a different tactic. This could be a simple change of spells, character position or even a sip of that giant strength potion ;)

ChickenIsGood
Thu, 5th Apr '07, 8:59am
I always used tons of healing potions and sold almost all the rest. Early in the game some of those potions can give you a significant amount of gold.

kin hell
Thu, 5th Apr '07, 9:33am
Yeah Silvershield, pretty much how it seems to me. After initial pinching every penny and hoarding every drop in the early tight stages of the adventure, I've accumulated multiples of many of the big hitters, these I'm happy enough to keep to apply when the tough get going etc, but the multiple potions of clarity etc etc etc I perhaps will unburden myself of.

And ChickenIsGood I agree completely
1st it is very good to run away going buckbuckbuck buck they're scary when necessary.
2nd Chicken is mmmmmmmgood
3rd big-gold early in the game can make your early setup a true winner.

shadow lurker
Thu, 5th Apr '07, 9:53am
I tend to use my potions sparingly, so when someone's injured I use spells first. I wait until they're almost half-dead before I start using potions hahaha. I sell all the other potions for money as well. I never use them anyway.

kin hell
Thu, 5th Apr '07, 4:19pm
Funny you should write that shadow lurker, my thief/mage Imoen literally just died reaching for a desperate health giving "gulp!"
Killed most unexpectedly by some coot in his pyjamas who thought she was a cat first of all, and then when he fully woke up, prooved to her that she was a bit of an ill prepared cat. She was panicking, running and spelling and copping blade every so often. The coot withstood enough, so that when she took the soft option and reached for the sweet blue health he got the death blow in.

On the reload I didn't buff up, but hit him with a chromatic orb first up and finally got a "stun". He'd withstood 2 on the trot last showdown, and seeing "stun", the dear girl got directly behind him and weilded the dagger of venom with venom.
'nuff said, only in reply to your post, it can be a fine line choosing when to stop hitting, to slurp a lifesaving potion down. I'm still not playing the thief well enough role playing wise. not enough of the stuff you're obviously known for mate. I'll practise skulking and lurking a bit more after that last shock tragedy.

Shaitan
Thu, 5th Apr '07, 4:32pm
I use potions a lot. potion of speed, perception mind focusing and of course health. Not to forget antidotes.
I like igis mod wich ads potions and arrows to the game. Especially prt. from timestop and charisma potion :)

kmonster
Thu, 5th Apr '07, 7:30pm
I didn't use potions, neither in BG1 nor in BG2. The game is playable without.

kin hell
Fri, 6th Apr '07, 5:41am
kmonster
I agree with you (so far at least on this my first thru BG/BG2), but having the strength 23 etc just to hand for when it all gets outa control is a mighty moral support don't you think? I recognise a schizo mindset in me regarding potions. I find it hard to sell them, I hoard them, stingy, and then rarely if ever use them ...schizo eh?

Shaitan
so do you gulp them as you find them, or do you end up carrying them all around until it seems a suitable time/place/need to use them?

Klorox
Fri, 6th Apr '07, 11:48am
Just use 'em when you need 'em. There are a bunch that you just don't need.

kuemper
Fri, 6th Apr '07, 3:53pm
I used a lot during the Sarevok fight. I always have that mage jumping in. :grr:

Other than that, I saved healing, antidotes, strength/giant strength, clarity and thieving potions. There are plenty of barrels and sacks lying around to stuff the extras in.

Shaitan
Fri, 6th Apr '07, 11:35pm
end up carrying them all around until it seems a suitable time/place/need to use them This pretty much cover this, Durlags Tower requires potions of perception, Cloackood antidotes and so on. I use the SCS mod, so I get some tougher enemies thus a lot of healing is needed.

Aegor
Sat, 7th Apr '07, 12:30am
Just sell all of them to make things a bit more difficult ;) .

kin hell
Sat, 7th Apr '07, 2:55am
I'm gonna go with kuemper and just stash the majority (surplus) of them, there are indeed plenty of barrels and sacks around.

Although I did read somewhere, someone's post complaining about coming back to an outdoor barrel and the items were no longer there. Anyone care to explain this?

I remember in IWD stashing letters (that I wasn't sure if I should keep) in a bookcase and they stayed there for the duration, (and of course I never needed them)

and Aegor OK ...good, great idea I'll just do it as soon as I stop hitting myself with this hammer. ;)

Felinoid
Sat, 7th Apr '07, 5:24am
Healing and antidotes I lug around for when they're needed, and the rest go into a chest in the FAI / house in Beregost / Arkion's house. Then I load up for the final battle to make it a breeze, since I hate high level play and just want to get it over with by that point. ;)

Aegor
Sat, 7th Apr '07, 11:08am
@ kin hell: What? :D Well the game really isn't that hard, you can get by without any potions. Of course, healing and antidotes are handy to have but I really don't think I've used any other potion in BG1 ever (BG2 on the other hand is a different story). Besides, all those chemicals and drugs are bound to cause some liver damage so you should try to keep your PC healthy ;)

kin hell
Sat, 7th Apr '07, 4:26pm
But Aegor, ain't that what the elixir of health is meant to look after ?

Mind you in BG I'm not that needy of the potions for mind distort and chemical hit, one of the small taverns finally refused to serve LOOKS COULD KILL after only!! ??17!!or so pints!! last night. That's gotta be responsible serving of alcohol. I wonder if the quantity you are allowed to quaff, before you are considered too drunk and get refused, is based on your Constitution points? Perhaps that's a topic for another post.

Anyhow Aegor I'm with you, realistically, so far,I've not used anything but healings antidotes and rare smaller strength boosts like when I sent Minsc in solo against greater basilisks and wanted it over quickly. I haven't played BG/BG2 before, but it is remarkably similar to IWD/IWD2 in this potions regard. Please understand, I am not complaining, just commenting, and yes, before you all cane me regarding BG to IWD evolution and heredity, I am aware of the full genetic inheritance. I guess I am just pleasantly surprised at how at home I've felt right from the start of this wonderful game.

like really very very relaxed and warm, especially after the 17 or so pints

And Felinoid I was intrigued by your Then I load up for the final battle to make it a breeze, since I hate high level play and just want to get it over with by that point. Have you always felt this, or is it a part of the number of times (I imagine) you have played through? What is it about high level play that you don't like? (I ask as I am totally interested in the immersive nature of these games/adventures and it is truly amazing at the sheer number of different approaches/styles/rewards sought that are apparent when you read any of the post throughout).
It dawns on me these questions too may require a different post, I'm not sure of protocol.
I continue to watch with interest

aih
Sat, 7th Apr '07, 4:55pm
intoxication is based on your con.

Silverstar
Sat, 7th Apr '07, 6:47pm
I use the SCS mod, so I get some tougher enemies thus a lot of healing is needed. I have SCS mod too, it is great, the battles are so tough now that I need every potion which the game offers. Almost any worthy enemy has random potions in their inventories now, and they use them, so why shouldn't I? ie:A scary, named bandit boss in the bandit camps gulps potion of x giant potions and potions of invulnerability, magic shielding etc and all of a sudden they are a serious threat! Mages tend to love potions of defense to raise their AC, and they go invisible with a potion of invisibility when their protection spells are gone, they heal and re-cast their buffs before attacking and being visible again. Talking about really smart AI here! :thumb:

A potion of invulnerability is extremely handy against all kinds of enemies. A potion of x giant STR really boosts up your THAC0 and damage! Makes harder fights a lot easier!

Anyway, once I have too many potions I CLUAConsole a potion bag. So what, this is Easy TuTu afterall, I use potion bags in BG2, so why not in BG1? It is a great relief, you know? Same goes for scroll cases and gem bags. I do not console bags of holding in though, don't worry! ;) (ofcourse I am not paying for this bags, so you may consider this a cheat but those bags are not that expensive to make a big difference anyway!)

Aegor
Sat, 7th Apr '07, 7:11pm
You can CLUA a potion bag into BG1? That never crossed my mind :doh: . And there I was, always having a NPC working as a potion carrier for the little buggers :shake: . Thanks for the tip Silverstar.

kin hell
Sun, 8th Apr '07, 4:09am
I'd do it but I've never got my console to work, It should be working in Easy TuTu yes?

Felinoid
Sun, 8th Apr '07, 5:24am
Have you always felt this, or is it a part of the number of times (I imagine) you have played through? What is it about high level play that you don't like? I've never liked high level play. For most systems, being higher level either means battles take longer while you're slowly wearing each other down, or you're doing ridiculous amounts of damage to speed it up (or in some systems, both). Constant escalation gets fairly boring after a while. 2e is a lot better than just about any system I've played at avoiding this, and TBH it's really not that bad at BG1 levels. The problem arrives with Sarevok and his cronies.

Angelo's Arrows of Detonation are uninterruptable Fireballs, and Sarevok is cheesed up five ways from Sunday with a ridiculously low THAC0 and high number of attacks (not to mention the haste on both of them, but that can be dispelled). While there is something to be said for a tough fight, especially for the 'end boss', I'm not fond of fighting a battle where I can't actually stand and fight because they turned one of them into a juggernaut. Leading Sarevok around by the nose while you pelt him or watching him tear through an army of skeletons (also while pelting him) is only fun the first half-dozen times.
I'd do it but I've never got my console to work, It should be working in Easy TuTu yes? Since it uses the BG2 engine, you have to use the method you use to get the console in BG2. Here are the details. (http://www.sorcerers.net/Games/BG2/cheats.p) There are two methods in there for activating the cheats, and I'd suggest just doing both (never heard of any problems from doing both, and it's guaranteed to work).

Nakia
Sun, 8th Apr '07, 5:53am
I'm with Felinoid with the high level play. I find developing my character(s) more interesting than when they get up to the super-hero level. At that point I just want to get the game over. So I save up some of the fancier potions for later on just in case.

When I first started cRPG games I tended to save my potions now I use them, store them or sell them.

kin hell
Sun, 8th Apr '07, 7:57am
Felinoid and Nakia I do remember towards the end of IWD and IWDII my party started powering through any and all opposition except for the periodic main battles per map/area, and it was those larger events that kept me interested> I agree that the building/management of developing characters is the fun key bit, but to test them out with true Test To Destruction process is good fun and almost necessary to see how good your construction process has been.

But artificial juggernaut cheesed to minor deity status as sudden enemy yeah thats unfortunate.

It is decades since I played In the Labrynth, but I seem to remember the DM"s directions being that you were in the interest of good fair gameplay not allowed to suddenly teleport/transport any character to a hermetically sealed underground chamber with no entrance or exit.

Any character, high level or not, that requires cheese to defeat, or engine manipulation etc is a bit unfortunate.

So what's your thoughts on coming back from a reload all buffed up for the fight you now understand/know about? Is this cheese manouvers?

@Felinoid your gracious link above 404'd me (Page not found) could you re-direct me as I have no hesitancy in consoling myself with a few bags and cases.

Money too is an odd one in these games (no complaint) but early tight, hard to find, then suddenly you're permanently walking around with 50K+ in hand often nothing you need or want to spend it on.

Another query folks I bought the 4DVD package no BG manual and the whole thing loaded as Easy TuTu. Where did original BG end and ToSC start then end, Then BG2 then ToB?

thank you thank you thank you

Shaitan
Sun, 8th Apr '07, 9:56am
My humble guess on what Felinoids link would look like would be this (http://www.sorcerers.net/Games/BG2/cheats.php)

kin hell
Sun, 8th Apr '07, 10:55am
Thanks Shaitan I'll go and see if I can get it going.

I noticed you use SCS mod too. I think the extra difficulty is tempting from what you and Felinoid both say. I'll have to give it a go, never played a mod apart from EasyTuTu.

Quite remarkable the amount of exploring/styling/variation you can do in BG BG2 eh?

edit!!!I CAN BE A CRETIN SOMETIMES! didn't think to place required Cheats=1 etc in TUTU folder instead of BG2 folder did I? I have been cursing not having ctrl+J for 100s of kilometres. NOW THE WORLD IS MINE BRUUUUHAHAHAHAAAAAHHHHHHH!

thanks team for perservering.

[ April 08, 2007, 11:28: Message edited by: kin hell ]

cmorgan
Mon, 9th Apr '07, 5:41pm
You can also use the BG2 Tweak Pack on EasyTutu games (*not* the Fixpack -- Macready is busily migrating over fixes but that one should not be installed on EasyTutu). The BG2 Tweak Pack allows you to add Bags of Holding to Tutu/EasyTutu, which nets you a purchaseable scroll case, potion bag, bag of holding, and ammo belt at various stores (one each in any one game). It also provides an option to make them all bottomless.

I rarely use potions on a non-SCS game until I get to The Grey Clan Episode 1, at which point I am tossing them out so fast I burn through almost every potion I have collected in a bottomless potion bag. I have not completed a Sword Coast Stratagems-enhanced game with The Graey Clan yet - it was installed, but I was using every potion I could, every scroll I could, and spending every dime to get more just to deal with the tougher end battles, so for the first time in several years I have delayed TGCEp1 until I have some extra levels and have finished stripping Durlag's Tower and stocking up.

Silverstar
Mon, 9th Apr '07, 6:32pm
You can CLUA a potion bag into BG1? There are no bags in vanilla BG1. If you have Easy TuTu then, you are already using BG2 engine so you can CLUA console BG2 only items to your BG1-Easy TuTu game. BG2 cheats work for BG1 Easy TuTu game.

Have fun!