View Full Version : POLL: Good or Evil?


Hux
Sun, 6th Nov '05, 2:58am
In any BG game which do you prefer to be, good or evil?

Poll Information
This poll contains 1 question(s). 29 user(s) have voted.
You may not view the results of this poll without voting.

Poll Results: Good or Evil? (29 votes.)

Good or Evil? (Choose 1)
* Good - 72% (21)
* Evil - 28% (8)

Felinoid
Sun, 6th Nov '05, 3:08am
Neither, both, whatever. Pure chaos, baby! :roll:

(Typically high-rep neutral.)

Hux
Sun, 6th Nov '05, 3:13am
I picked good because it's the right path. It's how you become a hero. In BG games however, good is only rewarded by a high reputation making people respond the truth to you and telling you information along with buying things cheaper. Evil helps you more because usually you are stronger and have better abilities. Besides, in BG games money is absolutely no problem. I usually end up with over 500 000 gold pieces. Clerics can make undead join you in your fights, you can kill innocent and good creatures and get their belongings, etc. Still, I choose good because it's a heroic and noble path.

FrickenMoron
Sun, 6th Nov '05, 3:14am
As much as I love those evil characters and their personalities, I cant bring myself to be a real bad mean lean guy in the game, and somehow always end up helping poor people, even tough theyre just AI scripted NPC. I still cant just be rude to them :/

kuemper
Sun, 6th Nov '05, 3:21am
Mostly good for me. I just have a hard time being evil and *not* having the guard show up as well. What? This peasant? Why, I really don't know how he ended up knocked unconscious or his jewels in my pocket. :evil: :holy:

Western Paladin
Sun, 6th Nov '05, 3:46am
You don't always have to be rude even if you're evil. I mean, look at how rude Mazzy is to Valygar, even though they're both technically good. Or look at how Sarevok is more polite than, well, almost everyone. :) I usually play good because I like the good NPCs better (some of them, anyway).

I did play an evil party once (finished the whole thing, in fact) but it wasn't that different from a good party in terms of gameplay. About the only thing that's really different is getting to say "What will you pay me if I do this?", or being rude to various people. But I'm always rude to Melissan and the elves in Suldanessellar anyway even when I play a good character. They just rub me the wrong way.

Greystar
Sun, 6th Nov '05, 3:47am
Neutral for me (with good tendency), I can't exactly say that I'm good when I do the killing all the time, and there's no reason to be evil when you get punished for it, plus, evil PCs tend to end up looking half-ass in this game (and many others).

So I'm greedy, yes, egoistic, yes, but I usually help people when I feel like it, and never harm anyone unless there are good reasons to do it (what's the point of killing someone for 100 gp when you already have infinite money?), and not totally unreasonable when it comes to saving the world either.

Saber
Sun, 6th Nov '05, 6:13am
Neutral, although the game is designed around being good or evil, so I end up picking mostly good options. I would prefer it if they had added a more neutral element to the game.

Aerie's Number One Fan
Sun, 6th Nov '05, 6:45am
I'm usually Good or Neutral orientated, but I'm currently playing my first game as Evil. I had great fun goading Anomen into a fight and then killing him and his guards in his house. I also enjoyed mouthing off to the guards when I entered the Government District at night.

Malovae
Sun, 6th Nov '05, 6:49am
Either, though chaotic nutral comes naturally to me ;) i like thieves (assassin types are my fave these days) so evil is one way i like playing alot. I used to be a bit of a psycho, kiling all things and choosing the worst outcomes but now I like a more balanced 'Renal Bloodscalp' evil! heheh, being evil is not about being a mass murdering lunatic I've found :)

Aerie's Number One Fan
Sun, 6th Nov '05, 6:52am
But mass murdering lunacy is so much fun. Apart from killing Anomen and company, are there any other killing sprees you can go on without harming your rep?

Western Paladin
Sun, 6th Nov '05, 7:22am
Frankly, I don't like the way the game implements any of the good/evil choices. The definition of evil seems to be being rude to the people who give you a quest and then doing the quest the exact same way anyway. And the definition of good seems to be going around and helping people who don't ask for it, and you have to act like a paladin even if you're a chaotic good ranger or a neutral good fighter/mage (my favorite character).

"So make your character true neutral!" is what I'm sure someone will tell me.

Undertaker
Sun, 6th Nov '05, 7:26am
Good. It's just pure calculation. You get more benefits for doing quests in a good way :D

Shaitan
Sun, 6th Nov '05, 7:50am
@Undertaker. I pick good for the same reason :D

I find the neutral way to be the hardest to rp though.

Caradhras
Sun, 6th Nov '05, 9:00am
I'm neutral, though good is easier, evil is fun!

Silvershield
Sun, 6th Nov '05, 9:19am
I was good the first time I played, just because it's easier, although when I got a feel for the game i became an evil character 'cause being an evil character was just too much fun!!!

You can do what you want, when you want and for whatever reason you want and you don't have to worry about any consequences. Pure Bliss! :D

Being a F/T may have an effect on that decision too ...

Nakia
Sun, 6th Nov '05, 2:53pm
I usually play close to neutral but playing "smart" evil is fun.

chevalier
Sun, 6th Nov '05, 2:54pm
Good. But this doesn't mean all cash ends up in the Ilmatari temple. ;)

Truper
Sun, 6th Nov '05, 8:12pm
I gotta go with good too. I tried evil once, and while playing with the evil NPCs was refreshing, telling Imoen to find her own way out of Spellhold felt so wrong that I abandoned the game not long after.

Harbourboy
Sun, 6th Nov '05, 8:16pm
I just don't think that these games make it very easy to be evil. But even if they did, I would still find it hard to go around killing innocent people, for example. Sometimes my characters might steal stuff from people's houses but they hardly ever kill when it is not necessary.

Susipaisti
Sun, 6th Nov '05, 10:34pm
I do both, but evil is somehow more...fun. Bwahahaa! If only the evil side was as well-written as the good.

starwalker
Sun, 6th Nov '05, 11:57pm
Really killing random innocent people is only part of the Chaotic Evil. There is much more to evil than just offing everybody because they are there. There's a lot more finesse to it. Specially if your playing something like Lawful Evil true to the table top games.

Here's what the old second edition book says for Lawful Evil.

"These characters believe in using society and it's laws to benefit themselves. Structure and organization elevate those who deserve to rule as well as provide a clearely defined hierarchy between master and servant. To this end, lawful evil characters support laws and societies that protect their own concerns. If someone is hurt or suffers because of a law that benefits lawful evil characters, too bad. Lawful evil characters obey laws out of fear of punishment. Because they may be forced to honor an unfavorable contract or oath they have made, lawful evil characters are usually very careful about giving their word. Once given, they break their word only if they can find a way to do it legally, within the laws of society. An iron-fisted tyrant and a devious, greedy merchant are examples of lawful evil beings."

So basically think about the Advice Edwin tends to give you. He is right on the money for his Alignment. This is playable and doable in the game without slaughtering everybody.


Sadly though in my opinion the BG games are way skewed towards playing the good guy. in BG1 I do things the good way because I can't remember all the little choices that really signify the evil way in that game. There are quests in that I've seen some are skipping that you can exploit if I could remember which ones. But there's a lot you lose out on too which is annoying.

BG2 is the same way for me. I've found unless I've played it alot and know who to insult how and what they give you all I have got is being rude and snotty and doing it the good way anyway really. Maybe some of you guys know further intracacies on this that I've missed though. I don't play evil often just because I do tend to powergame just a little bit in some sense such as high reputation and things for their inherent advantages.

NonSequitur
Mon, 7th Nov '05, 12:22am
"Now you see that Evil will always triumph... because Good is dumb!"

I always seem to end up being a good guy. I don't know why, but I can't find it within myself to be that mean, even to a bunch of pixels. Hell, they don't even allow party members to rob people's houses (pick-pocketing is rare, but for NG/CG it's a case of "Well, you've got it now, so there ain't much I can do about it").

The sad misconception is that Lawful Good or Chaotic Evil can replace their moral aspects with the word "Stupid". Alignment isn't meant to be a straightjacket. To me, Evil doesn't mean "kill anything that moves"; it means "do what's best for you and screw everybody else". A character who kills innocent people just because they can is a psychopath, plain and simple. Even then, they might not be CE.

A true paladin would not kill a helpless, defeated enemy begging for mercy. Likewise, a violent megalomaniac with dreams of world domination knows they'll need infrastructure and minions to control people, or at least, to get to a position of power. I prefer to have a character who doesn't feel bound to law or chaos as such, but who's still willing to go the extra mile for the right reasons.

Malovae
Mon, 7th Nov '05, 12:26am
As far as additional methods of maiming npcs:

Wipe out the Radient Heart

Then wipe out Lathander's Temple

Wipe out the thieves guild when back from spellhold. You have to disable Arkanis for this but Renal has some good gear.

The Magpie
Mon, 7th Nov '05, 12:47am
<--- As it says on the tin, "Balance in all things". ;)

Practically, this means just getting the job done, as either Good, Evil or Neutral PC. As the BG games tend to reward the good path more favourably (notable exception: Thieves' guild, which should come with reputation loss somewhere down the line, but BioWare bottled it), I often end up doing missions the "Good" way anyhow. Trademeet being the most obvious example in quest reward disparity; as an evil character you get stiffed! I usually just tell that damn halfling to bog off anyway, and use the excuse that my LE-PC would never take orders from a smelly halfling to act against the established nobility. If you think about it, acting to maximise your personal reward irrespective of moral/ethical considerations is what a smart evil character would do. To quote Sleepy Hollow: "Evil wears many masks; none as dangerous as that of virtue" :good: :evil:

As for Good alignments, they're fun, but the best NPCs in their specialisations are always evil in both BG 1 & 2, with the (bizarre) exception of thieves. :shake: :rolleyes: Although you could try and count Skie and Yoshi as kind-of-but-not-quite-evil, at a stretch.

kuemper
Mon, 7th Nov '05, 6:49am
The way I played evil made it difficult to do without getting the Fist following you around. There does need to be more of a balance for evil responses, instead of acting like a jerk or outright killing. I always wondered why an evil party couldn't have a decent rep without having party members complain. Am I the only one who wants to be infamous? :grin: As someone said, you usually end up doing the good path even with an evil choice.

Silverstar
Mon, 7th Nov '05, 10:04am
Hmm good is nice, and fun for me. Fighting the evil essence of Bhaal and stay good still, never giving up to it, is a lot cooler if you ask me.

Victor Eremita
Mon, 7th Nov '05, 5:23pm
Good. I can't find it in my heart to play evil :good:

Iku-Turso
Mon, 7th Nov '05, 11:17pm
Well, it's mass-murdering psycho fer me the way that'd make Korgan himself weep tears of frustration 'cause hes no match fer my prowess. :evil: Those Flaming Fist pansies are hardly a fight, not even with their assassins and battle-mages, although the whole thing does tend to get quite tedious. (What, another bunch already! Sheesh, I just killed a dozen of them!) So a rep of 1 is something I tend to avoid. It's like the Calims**te itch you know. That in mind, the Sword Coast is grime under my bootheel.

But in SoA things really get interesting! Being evil is getting powerful quicker! Who wants to go killing beholders (some clerical ninnies perhaps), when Amnish Centurions give a whopping 7300 exp? Get those soldiers coming they're packing full plates! And you know what that means! :money: And you can beat them with a single Berserker/Druid fresh from Jon's basement, after a good night's sleep of course (had to try that, you know). And with a thief? Even better, just don't let them hit you too much, you don't even need to get any eyeshut 'tween the killings.

And those paladins coming to put you away for good? More money! They're not that tough. By the time you've waged your private war against Amn enough for them to show up, they're no match for your power.

An' who in their right mind would want to buy that spell casting licence? Let them cloaked wizards come! They might have some neat spell-scrolls with them for your mage to scribe and by the way, so might some Amnish guards as well, who knows why.

But being good was really nice as well, I really can't emphazise that too much. Played my cavalier all the way and as pure as they come. She married Sir Anomen (of all the people!) and they lived happily ever after. :angel:

EDIT: prittified it a little

Winterine
Mon, 14th Nov '05, 3:24am
I voted good, but I do prefer True Neutral. It's like Fel said somewhere earlier - high rep neutral.

Schaf
Tue, 15th Nov '05, 10:47pm
i love playing chaotic evil in a clever kind of way (even if i say so myself), pretending to the world that i was treu neutral but secretly nourishing my evil essence at a reputation of exactly 12 (no bickering, edwin, no you don't!).