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View Full Version : Time to flip back to Chapter 1 of Epic 1
Lord Praetor Munir Sun, 22nd Jul '01, 1:17pm Okay, after I finish ToB (I just defeated Sendai), I want to go back to BG 1 and play the whole thing from the start. Importing my character from BG1, to Tales of the Sword Coast, to Shadow of Amn, to Throne of Bhaal. Mind you, I never really completed BG1 (got all the way to the Iron Throne building where my game got stuck and my CD seems to have had an Imprison spell cast on it) and never played Tales of the Sword Coast either.
Okay, so I know that in SoA, I'll lose 1 point of something just to enter that dream, and I could gain several others with the Tears of Bhaal. Also, in ToB, I know I can raise my stats by one each in Watchers Keep. Now, I don't know bout BG1 or Tales of the Sword Coast, but do they also have such things, like tomes or such (and I mean non-cheating ways)?
Considering all this, what should be the character I want to play in BG1, and don't forget, the class in BG1 aren't very much. Also, which NPCs should I keep? I'm thinking Imoen, Jaheira and Minsc. When do I get Edwin anyway? And what should my alignment be?
My ultimate objective is to use the same character throughout the whole saga turning it into the most powerful character in the end, w/o cheating.
NOte: I plan to make a roll of 82-85 at the start of BG1.
Baldak Oakfist Sun, 22nd Jul '01, 2:16pm In BG1/TOSC there are seven tomes that can raise your ability scores, two for wisdom. As for the rest, you should play the games with the character that you feel the most comfortable with. It does not matter which characters you bring along in BG1, when you start SOA you will have Jaheira, Minsc, and Imoen. This you can't change. Edwin, in BG1 is standing near the bridge in Nashkel. In SOA he is inside Mavar's Guildhouse. As for Alignment, unless you want to weild an alignment specific/class specific weapon, Being neutral gives you the most options for party composition. I just could never play a good aligned character and take evil NPC's along with me.
[This message has been edited by Baldak Oakfist (edited July 22, 2001).]
Subra Sun, 22nd Jul '01, 3:56pm In BG1 you can legit raise your all your scores by 1 point each, except WIS which you can raise 3 points. I had a very strong character by taking a ranger through BG1 to completion including TOSC, importing into SoA and dual classing to a cleric at level 9. I had done this prior to getting ToB or I would have waited till 12th level to dual class him for the improved THACO. Anyway, the point is his ability scores are godlike before even starting ToB and his spellbook contains all druid and all cleric spells and if you thing that a platemail wearing, dual morning star weilding ranger/cleric sound fun...well let me tell you it can tank like nobody's business, plus with the increased spell levels from ToB, it can summon up a hoarde of skeleton warriors, devas, elementals, aerial servants. Its very strong character in combat though, with the iron skins spell and some righteous magic he can stand up to and defeat any warrior...add the insect plague, creeping doom, miscast magic, silence, etc...he can tear down wizards too. Its stronger than the inquisitor I played first time in SoA.
Lord Praetor Munir Sun, 22nd Jul '01, 5:31pm Subra, you must mean Druid. Anybody know if anything in TOSC can raise your stats?
cotman68 Sun, 22nd Jul '01, 6:44pm I find BG1 too.. err. boring after playing SoA and ToB.. also, the technology is clearly worse and not quite as fun SO I am going back to SoA to play a monk who travels with his loyal, albeit crazy, companion Jan Jansen...no other NPC's
Big B Mon, 23rd Jul '01, 3:04pm I don't find it boring and I think this is a great idea. Have fun with it. I'm going to be doing this too (someday).
[This message has been edited by Big B (edited July 29, 2001).]
Lord Praetor Munir Mon, 23rd Jul '01, 3:30pm maybe you guys could actually suggest to me actual character classes and what stats i sould specialise in like strenght or itnelligence and dexterity... also what weapons and all that thingy... or spells...
i was thinking of going specialist mage.. but i dunno which one to go
Neitsabes-Naej Mon, 23rd Jul '01, 4:14pm Hey I just did that:
I played BG1 (ToSC) through with a fighter (lawfull evil) wich I imported in SoA as a kensai....Went through SoA with it and now I'm in ToB with him....
Is thac0 is -22 for main hand and -21 for off-hand...kind of fun.
I had fun in BG1...
Subra Tue, 24th Jul '01, 6:14am No, I meant exactly what I said. I dual classed a ranger to a cleric.
That character class combination is one tough nut. With a shield and full plate, AC gets -10 to -12 depending on other gear. I tried to be consistent throughout the storyline and used blunt weapons and slings even in BG1, although one would not have to do that...I did for roleplay reasons...didn't switch to dual wielding him until late into SoA when I got the Crom. Its the only time I ever cashed in the girdle and gauntlets for the BFH. Flail of Ages was primary weapon most of time. In ToB, that Ice enchanted morningstar has been good.
There is one +1 Wis book in TOSC in Durlag's Tower if I recall...and that is why you can raise your Wisdom by 3 points in bg1....my R/C had a wisdom of 21 at time of import to SoA.
[This message has been edited by Subra (edited July 24, 2001).]
Neitsabes-Naej Tue, 24th Jul '01, 2:06pm You're right there is 1 tome for each stats except wisdom wich has 3 !!!
Ranger-to-cleric is indeed a powerfull dualled class. Imagine a cleric with weap, specialization, and an access to druid spell....(Iron skin come to mind! Nature beauty! Creeping doom! Combined with good cleric spell....Oh my !!)
I think I'll play one from BG1....
Lord Praetor Munir Tue, 24th Jul '01, 2:14pm but lets say I play a specialist mage.. what hsould i take...
i was thinking Invoker but then I cant have spells like Dispel Magic which is super important...
Big B Tue, 24th Jul '01, 2:55pm This DC Ranger Cleric stuff has had my attention for some time. So here's my question: Is it better to dual the Ranger Cleric in BG or play BG as a ranger, import to BG2 and then dual?
Neitsabes-Naej Tue, 24th Jul '01, 4:37pm Big B:
I would play BG1 as a ranger.
Import it in BG2. Level up to level 9 and then dual to cleric....Just my thought tho..
Subra Wed, 25th Jul '01, 3:11am I think you should not change class until level 9 at the minimum, perhaps even going as high as level 12 or more. That means you will be doing the change in SoA. If you have ToB installed on your computer, it would be wise to consider taking the ranger on up to level 12 or 13 to get the improved THACO and the additional weapon proficiencies and the extra 1/2 attack per round. The THACO and number of attacks you achieve as a Ranger will be very important to you when you want to enter melee to tank and for what its worth, I think the Ranger/Cleric is maybe the best tank in the game. Having the druid spell Iron Skins in addition to an awesome AC from platemail, etc...even if Satan himself and all his little wizards were swarming you, it will take a very long time for them to score any damage at all. Meanwhile you are free to cast spells or melee as you see fit. Put a mindshield spell or equipment to use and you are darn near invulnerable for all intents. AoE spells will still score on you, but those aren't used alot except by a select few nasties. Did I mention your power against the undead...turn off your AI so you don't start swinging and just activate turn undead and walk through the ghoul town and watch those suckers turn to gibs...talk about super fast exp and absolutely no challenge so it won't be fun for long, but sure is fun to do once or twice...to see those stinky undeads just go poof all at once while they are trying in vain to score more than 1 hit on you. :) Even liches and vampires will explode...greater mummies are very hard to destroy, but they turn.
I would like to clarify when I use the term "tank" to refer to a character's melee prowess, I'm only concerned with the defensive ability. To "tank" to me implies that the character is there to hold the line so to speak...and damage output is secondary in importance. I figure other characters (mages, thieves, monks) in the group can do that better and concentrate my "tank's" equipment choices around defensive abilities. If you are looking for a damage dealer, the mage and thief classes are probably going to be better for you.
[This message has been edited by Subra (edited July 25, 2001).]
DemoGorgon Sat, 28th Jul '01, 8:48pm I ve never played bg1 or totsc.
are they anygood?
are they worth it after playing soa and tob?
Septic Yogurt Sun, 29th Jul '01, 3:28am I think you should start as a human fighter and play him/her through BG+TOSC, then when you get to LVL 9 in BG2, dual class to a cleric, aim higher than 80-85 though, my stats always end up being 90-95, + the bonuses you get later in game, you will have a tank, if you make him/her a good aligned PC, then you get the level 3 spell "Holy Smite" which is very powerful and fun (make sure you have no evil aligned party members though).
Have fun.
Dragoon Sun, 29th Jul '01, 12:23pm Dwarf fighter is good (some poison and magic resistance). Just roll stats intil you get the strength of 18/00. Decrase Wisdom and Itelligence to minimum (It's not Fallout or Planescape:Torment - you'll still be able to have 'high level' conversations). As for people in your party: Jaheira, her brother, Kivan, Imoen, temporary mage until you'll get to join that cleric/mage at BG entrance.
Lord Praetor Munir Sun, 29th Jul '01, 1:52pm THis is Praetor Munir's stats.. hehe
St- 18
Dx- 18
Ct- 18
In- 18
Wi- 10
Ch- 3
that makes 85.. hehe... not bad huh?
he is a human fighter specialising in Large Swords and Blunt Weapons.. ehhe.. for the Crom Faeyr and Celestial Fury I foresee coming into my hands ... hehe..
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