View Full Version : Demilich's Imprisonment
Neeraj the Freak Paladin Fri, 24th Oct '03, 1:10am The 1st Demilich I encountered in Watchers Keep was on level 4.
I beat him and all, and I had a freedom scroll left over from my party's time in the Underdark, but I would like to ask if anyone has beaten him without getting any party member imprisoned, and a description of how you pulled it off!
I re-did the fight a couple of times, and it seems it is inevitable that someone will get imprisoned, because each time I fought it, I had to free at least 1 or 2 party members!
JSBB Fri, 24th Oct '03, 1:28am Yes, many of us have and the means to do so have been discussed here several times. Try doing a search on demi-lich imprisonment in the Baldur's Gate II forums.
Neeraj the Freak Paladin Fri, 24th Oct '03, 3:08am Thanks JSBB. I actually started a Kangaxx thread in the SoA forum last month, but I thought I would do another Demi-Lich forum here, because I have yet to find a store selling Protection from Magic scrolls (that's how I beat Kangaxx) in ToB (mind you I've only finished the Yaga Shura quests so far in ToB), and the settings are much less advantageous with the Watcher's Keep demi-lich!
It's all good. I did beat him, and thankfully had a Freedom scroll on me. I was just wondering if someone pulled off what I had failed to do, and many people have! Thanks again!
Rastor Fri, 24th Oct '03, 3:44am Yes, I was able to do it, without using any of those scrolls.
For the one in Watcher's Keep, I gave Minsc some +5 weapon, I don't remember what, sent him down alone, berserked him, and let him loose on the monster.
CamDawg Fri, 24th Oct '03, 4:37am Spell Immunity: Abjuration is a beautiful thing. I think the WK demi-lich has the +5 dagger (Dagger of the Stars?).
Pure cheese: lay a bunch of traps outside his doorway and lead him out of his room.
Skywind Fri, 24th Oct '03, 5:31am Get the whole party out of the room, leaving a berserked Minsc or Korgan armed with Crom Faeyr will do.
Thunder Fri, 24th Oct '03, 10:19am One character protected by a protection from undead scroll, with a +4/+5 weapon should do the trick. One character alone could enter this room, so that's no problem at all!
Grandalf the Green Sorcerer Fri, 24th Oct '03, 12:27pm Or for some supercheese, this trick requires atleast two mages in your party :) higher the level, the better :)
K, start by casting Chain Contigency and adding 3x Abi Dalzims on see enemy/nearest enemy.
And then, have another sequence/chain contigency on the other mage and place these: 2xlower resistance & Greater Malison/Bane etc to lower throws
Then just have the 2nd mage mislead etc. and enter the room with the Demilich, have him activate the contigency, then right after that, have your 1st mage burst in with 3 dalzims and WHACK, no more mr. Badboy :)
AND if it doesn't die for that, finish it off with a PI casting Powerword Kill on scroll :D
Now that's what I call Cheesey-easy victory :roll: :shake:
Leslie Fri, 24th Oct '03, 12:41pm @Grandalf
Aha, and Demilich would only laugh at you. ;)
Demiliches are immune to spells level 1-9 !
You can kick his butt with Dragon's Breath though. :)
Shura Fri, 24th Oct '03, 2:22pm Get Korgan, berserk him, give him Axe of the Unyielding or Crom Faeyr, haste him and layeth the smackdown on the demi-lich.
Minsc will do as well, with a suitable +4 weapon.
Berserk renders you utterly immune to Imprisonment. As does a scroll of protection from magic: Abjuration.
Buck Naked Fri, 24th Oct '03, 11:16pm I know I'm going to get flamed for this, but here goes anyway.... ;)
Setting traps, used against most enemies, is perhaps the runniest form of cheese in the game. Actually, it technically isn't cheese, since traps work exactly the way they are supposed to, but let's face it, isn't it just insane that a rogue should be capable of manufacturing some little mechanical trap, on the fly, ANYWHERE, that is capable of causing damage to monsters that otherwise have all sorts of magic and damage immunities, etc.?!
I am almost POSITIVE that NO edition of AD&D rules would ever allow a rogue's traps to do that sort of thing, but it seems that the programmers for BG2 didn't share that sentiment....
Splunge Fri, 24th Oct '03, 11:55pm isn't it just insane that a rogue should be capable of manufacturing some little mechanical trap, on the fly, ANYWHERE Well, yes, I suppose it is insane, but then so is:
- having a puny little ring that increases your whole AC
- having a puny little ring that regenerates HP
- having a bottle of blue liquid that, when drunk, instantly heals wounds
- having a heavy hammer which, when held, substantially increases your strength
- having a portable inventory capable of holding numerous full plate mails
- having a character capable of changing into an animal at will
- having a character capable of casting magical spells
- etc.
The point being that the game is not "realistic" to begin with, so pointing to one thing intentionally permitted by the game and saying it's cheesy because it's unrealistic seems, IMHO, to be a bit silly. (Well, you were expecting flames :p )
P.S. Sorry for going off-topic.
Tarchon Sat, 25th Oct '03, 4:13pm People, the best way to destroy Kangaxx is to cast Improved Haste on your protagonist and then use Slayer Change. The Slayer is immune to Imprisonment.
For the most dramatic effect, use Slayer Change right when Kangaxx the Lich is transforming into Kangaxx the Demilich. Hence you will both be altered into different creatures at the same time. Red glow on him, white glow on you, AHHH! It's a feeling every gamer should experience! The true potential within a Child of Bhaal!!
dshadow Sat, 25th Oct '03, 7:08pm I killed him with a combination of Time Stop and greater whirlwind attacks. It took a couple of reloads to get the Time Stop off before he hit me with Imprisonment but when it worked, it worked in style.
Buck Naked Sat, 25th Oct '03, 10:59pm "The point being that the game is not "realistic" to begin with, so pointing to one thing intentionally permitted by the game and saying it's cheesy because it's unrealistic seems, IMHO, to be a bit silly."
Poitn taken -- but you seem to have missed part of mine:
"Well, yes, I suppose it is insane, but then so is:
- having a puny little ring that increases your whole AC
- having a puny little ring that regenerates HP
- having a bottle of blue liquid that, when drunk, instantly heals wounds
- having a heavy hammer which, when held, substantially increases your strength
- having a character capable of changing into an animal at will
- having a character capable of casting magical spells
- etc."
Hey, part of the logic of the game is that there is such a thing as magic, and items can be enchanted, etc. DUH! So I think you're deliberately missing my point, because OBVIOUSLY I grasp the concept of magic in a fantasy game.
"- having a portable inventory capable of holding numerous full plate mails"
Notice how this sticks out like a sore thumb! We all know this is just a conceit of the game, because they didn't want to program an overly complex encumbrance system. But no DM with half a brain cell would let you do this in PnP, and you'd never see it in a movie, etc. The difference between this and rogue's traps on the one hand, and all of the other things you mentioned, is so painfully obvious, I am inclined to believe that you are DELIBERATELY trying to miss my point.
Yes, it is a fantasy game, with magic, etc. But it also has to have its own internal logic, consistent within its own fictional setting, in order to a) work as a programmed computer game, and b) be enjoyable. If you go to see "Return of the King," and suddenly Gandalf pulls out an M-60 that shoots daisies and it turns all of the bad guys into rainbows, I don't think you'll be saying, "Well, it IS a fantasy movie, after all...." ;)
Thyorna Sun, 26th Oct '03, 3:01am As others have mentioned the easist way of killing demi-liches is to send in a beserker with a sufficiently enchanted weapon to damage it. THen beserk and beat the undting crap out of it while it rains down an ineffective spell on you. I did this with my beserker-->cleric dual wielding crom faeyr and FoA +5
Splunge Sun, 26th Oct '03, 4:01pm @ Buck
part of the logic of the game is that there is such a thing as magic, and items can be enchanted, etc. DUH!...But it also has to have its own internal logic, consistent within its own fictional setting That, actually, is my point as well. But you and I seem to disagree as to what that point actually means; my point is that traps are part of the fictional setting, whereas you seem to object to the existence of traps in the first place. To me, the "cheese" part of traps comes not from using them, but using them in a way that assumes unrealistic behaviour on the part of your enemies (eg. setting up numerous traps around Firkraag when he isn't hostile).
However, this discussion is entirely off-topic. I respectfully suggest that, since you claim I have ("deliberately" - not the case) missed your point, if you want to debate this further, you might want to start a new topic and I will respond.
[ October 26, 2003, 16:24: Message edited by: Splunge ]
Count Di-Amon Sun, 26th Oct '03, 5:42pm I did with my main solo. I play a Berseker so I just send him in with tons of heal pots and enraged so he can heal himself and he is immune to imprisonment while enraged. Helps if you also cast Truesight on him or send in someone with truesight up as a back up.
Death Whisper Mon, 27th Oct '03, 8:55am ribald sells two scrolls of protection from magick.
one to use against kangaxxx and one against watchers keep demi-lich :)
Thyorna Mon, 27th Oct '03, 9:16am Another solution is the mage spell Protection from Magic:Abjuration or sumthing like that im not sure what exactly its called, and imprisonement being an abjuration spell is completely wothrless.
Rastor Tue, 28th Oct '03, 11:53pm Spell Trap will have the same effect. The fun thing about that is that you get back a level 9 spell everytime he casts on you. (I remember casting 5 time stops against Kangaxx once.)
Spell Turning will cause the demilich to imprison himself. You still get the items and xp.
Baldrak Thu, 30th Oct '03, 12:23am I don't know if this was posted before, but I thought it was quite funny... :D :D :D
Fifty ways to kill your Kangaxx (http://www.baldurdash.org/kangaxx.html)
Death Rabbit Thu, 30th Oct '03, 12:50am A Protection from Undead scroll also works, too, if you don't have Minsc, Korgan or a suitable Berserker/Barbarian in your party. Strange nobody has mentioned it.
However, the Berserking method seems to be the fairest of all. I just feel like a big lame cheater when I use the Protection from Undead or Magic scrolls.
@ Splunge and Buck
Chill, fellas. :hippy:
Splunge Thu, 30th Oct '03, 2:39am D.R. - Buck had the good common sense to take it to P.M. We agreed to settle our differences in a mature fashion - pistols at dawn. :roll: Buck will probably win, since I can't hit the broad side of a barn; I may have to resort to an ambush (a.k.a. "trap") :grin:
Chris Williams Thu, 30th Oct '03, 6:43pm Last time through, I went to kill Kangaxx in the approved manner: send Minsc berserk and attack with the Improved Mace of Disruption. Result: one imprisoned Minsc. Bummer! That had never happened before. I did wonder whether it had something to do with the Baldurdash fixpack that I'd applied. Anyway, I reloaded, used a scroll of magic protection on Keldorn, and whacked Kangaxx with Carsomyr until dead. A previous time, I tried to get the Ring Of Gaxx in chapter 2 by sending Jaheira in with the Staff Of Rhynn. Even with a girdle of giant strength she wasn't able to do enough damage to Kangaxx to kill him - he regenerates at a furious rate - and the scroll of magic protection ran out before he was dead. Double bummer!
CamDawg Thu, 30th Oct '03, 7:28pm Minsc's enrage ability is different than a true berserk. Baldurdash mentions that Minsc's enrage doesn't protect him from imprisonment and maze. Whether or not this is how it's supposed to be is another question. :confused:
Buck Naked Thu, 30th Oct '03, 10:57pm "Buck had the good common sense to take it to P.M."
Maybe -- but I still haven't had the good sense to go back and edit my post accordingly.... :rolleyes:
"We agreed to settle our differences in a mature fashion - pistols at dawn. Buck will probably win, since I can't hit the broad side of a barn; I may have to resort to an ambush (a.k.a. "trap")."
You wouldn't say that if you saw me with one of my friend's 9mm Browning a couple of weekends ago. "Sure, I managed to hit the target three shots out of twelve at 75 yards -- but how many has he put into me in the meantime?!" :eek:
Skywind Fri, 31st Oct '03, 2:34am @CamDawg:
The best answer you can get is try it yourself. Anyway, My BG2 is patched and umodded and Minsc was not affected by demilich's imprisonment when he was berserked(it works for me).
CamDawg Fri, 31st Oct '03, 5:25am Nah, like I mentioned above, I have my mages cast Spell Immunity and off they go. Toss in a Ring of the Ram and a few MR-bypass spells and he falls pretty easily.
Rastor Fri, 31st Oct '03, 6:11pm CamDawg
A demilich's magic resistance is zero. That's right, zero. He has an item that grants him complete immunity to level 9 spells and lower.
CamDawg Fri, 31st Oct '03, 7:37pm Sorry, I'm thinking of the lich form which I usually take out with a few sunfires. The actual demiliches I start hacking while spell immune.
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