View Full Version : Something wrong with my Shield of Balduran


Klorox
Tue, 23rd May '06, 2:27am
I bought this item, but it didn't reflect any beholder rays. The rays never hurt the character holding the item, but the shield just appeared to stop the rays, never reflect them.

Any way to fix this item?

TIA

Felinoid
Tue, 23rd May '06, 2:31am
You sure you don't have a mod that tweaks it less powerful? IIRC there's at least one of those out there (though it's not the main purpose of the mod). Simple way to fix that would be to just delete any WA2SHIEL.ITM file from your override folder, which would restore the original version.

Klorox
Tue, 23rd May '06, 2:41am
I don't think I've used any mods like that.

I don't see an item with that name in my override folder, but there are similar titles: WA2AMU.ITM and a wa2helm.ATM and a WA2ROBE.ITM

I have no idea what that means though! :)

Felinoid
Tue, 23rd May '06, 2:49am
Those are the Sensate Amulet, the Simulacrum Helmet (assuming you meant ITM and not ATM), and the Robe of Vecna, respectively. I presume there is also not a WMART2.STO in the override either?

Klorox
Tue, 23rd May '06, 2:55am
Nope

Felinoid
Tue, 23rd May '06, 3:02am
Well, the only other problem I can think of (that I can solve anyway) is distance. Too close and you don't see it because it happens too fast, and I don't know if there's any sort of range on it. I've found half sight range to be an excellent place to stand and just watch them destroy themselves, when I'm of a mind to... :evil:

Saber
Tue, 23rd May '06, 5:38am
I've encountered the same problem... the rays stop, but don't kill any beholders... I have to send in a tank and hope he doesn't get held.

I'll check my files to see if I have the .itm file.


Klorox, perhaps it is in a packaged mod, like Ease of Use, where there are a whole bunch of components, and you may have installed the wrong one accidentally. Do you have any multi-component mods?

Tardazor
Tue, 23rd May '06, 6:24am
Me too, and i don`t have any mod installed. Sometimes work ok, and sometimes doesn´t reflect anything.

henkie
Tue, 23rd May '06, 10:32am
I occassionally get that too with the Cloak of Mirroring. Sometimes it just won't reflect the damage back to the caster. Re-equiping the cloak sometimes helps, but not always. I have no idea what causes this problem though.

kuemper
Tue, 23rd May '06, 1:30pm
I have EoU and the Shield of Balduran and it works fine; reflects those spells back like nobody's business. AFAIK, there isn't any tweak in EoU to change this shield.

Drew
Tue, 23rd May '06, 10:35pm
I think the Creature/Area/AI improvements from the PPG Quest pack sets the shield to only reflect beholder rays when you are actually facing the beholder. I'll ask SimDing0 about it and re-post when I get an answer.

Saber
Tue, 23rd May '06, 11:14pm
I have EoU and the Shield of Balduran and it works fine; reflects those spells back like nobody's business. AFAIK, there isn't any tweak in EoU to change this shieldOh, I was just using EoU as an example of a multi-component mod. If anything, I would think EoU would amplify the damage, making the battle easier.

Klorox
Wed, 24th May '06, 12:58am
Well, it used to work for me, but doesn't anymore.

The only difference I can think of between the game where it worked and now was my installation of Easy Tutu. But I uninstalled that shortly after trying it out.

Drew
Wed, 24th May '06, 1:05am
It isn't quest pack. I just got my answer from Sim. A component from Zyraen's miscellany makes it work less often, but other than that I have no clue. Felinoid's suggestion of deleting the item from your override should get the job done.

Klorox
Sat, 27th May '06, 12:08am
So.... does EasyTutu mess with the Shield of Balduran in any way?

Felinoid
Sat, 27th May '06, 1:20am
Better question: Does EasyTutu even have the Shield of Balduran? :shake:
Answer: No.

Does it affect your BG2 installation? Also no.

Die_Bad_Guys
Sun, 4th Jun '06, 9:54pm
I thought TOB changed the shield of balduran and the cloak of mirroring to absorb and not reflect. Im probably wrong about this though.

Felinoid
Sun, 4th Jun '06, 10:01pm
That's correct, you're wrong. :roll:

Both still reflect in my ToB game.

thetruth
Tue, 6th Jun '06, 7:12pm
Actually Die_Bad_Guys is right about the Cloak of Mirroring.It doesn't reflect with ToB installed.But I don't know if it's ToB or the ToB Patch that changes this.

Felinoid
Tue, 6th Jun '06, 7:47pm
Or neither. In my patched and unmodded ToB game, the Cloak of Mirroring still reflects. I stuck it on Imoen when clearing out the Underdark beholder lair with my monk, because their beams would still find her way back at the entrance. The beams would go aaaaaallll the way there, and then aaaaaaallll the way back.

kuemper
Tue, 6th Jun '06, 11:52pm
I have the ToB patch and Baldurdash, but the cloak of mirroring does not reflect spells for my games.

Tardazor
Wed, 7th Jun '06, 5:54am
¿Some weird bug in instalation, maybe? Because in my games, the cloak of mirroring and the shield of Baldur does´nt reflect any spell.

Felinoid
Wed, 7th Jun '06, 6:18am
Well, I wouldn't know about spells. I leave the Cloak of Cheese off most of the time. All I know is that is works on the Beholder rays.

Drew
Wed, 7th Jun '06, 6:44am
I believe it stops reflecting just from installing ToB. I don't think the patch is necessary. I just reinstalled BG2 (and have yet to install any mods) on a new computer and I can definitely verify that on unmodded, patched ToB the cloak of reflection actually doesn't.

rich0203
Tue, 13th Jun '06, 5:12pm
I was upset by the newer version of the cloak in TOB. Not just because it absorbs spells instead of reflecting, but because it actually changed the animation to a spell trap so I couldn't see my cool looking character. And it's definately not fun having the spells not kill their casters. Has anyone noticed if this is true for the shield that reflects missiles?

Klorox
Wed, 14th Jun '06, 12:26am
There is a very small mod on this site that makes the Cloak look the way it used to.

I'll take that bump as meaning nobody know how to fix this problem, eh?

Kitrax
Wed, 14th Jun '06, 11:53pm
Ok, time for me to pipe in here.

I usually travel with the shield of Balduran for obvious reasons, and I just finished the Unseeing Eye quest, and for the first time, the SoB didn't do it's job 100%. Sure it protected my figher (Saerileth) from the rays, but not one of them was reflected. She was near, far, and everywhere in between...and still no reflection. :confused:

I checked my override folder, and there was no WA2SHIEL.ITM listed. :bang:

The only mods that are new to the mix are the Saerileth NPC, Kitanya NPC, Quest Packs, Boards of Magick item pack, and the Crossmod Banter Pack.

I wonder if it has anything to do with the EoU's "Smarter beholders" component... :rolling:

JSBB
Thu, 15th Jun '06, 1:23am
I have had the same problem before but I could usually fix it by unequipping and then re-equiping the shield. I have no idea what caused the problem though.

Klorox
Thu, 26th Oct '06, 2:06am
Months later, I'm still having this problem. This is a completely new, fresh install of the game.

Grrr!

Anjo
Thu, 26th Oct '06, 2:31am
I noticed this first time in my current run too. Mods I've installed are:

Official Patch
G3 Fixpack
G3 Tweaks
Dungeon-Be-Gone

hendak
Thu, 26th Oct '06, 7:13am
I can't help with the Shield of Balduran, but for me, the Cloak of Mirroring stopped reflecting and merely deflected. After finding the cloak item file (clck26?) in my override folder and deleting it, it became a reflector again. But I never buy the Shield, so I know nothing about that.

CamDawg
Thu, 26th Oct '06, 1:52pm
The Cloak of Reflection doesn't change from SoA to ToB, it's the Cloak of Mirroring that changes. In SoA it reflects spells back to the caster, whereas in ToB it simply causes them to do nothing.

As for the Shield of Balduran, I've experienced it not reflecting rays as well. Usually you can simply re-equip it or (if it's being stubborn) reload from a save and it will start working properly again. Both it and the Cloak of Reflection use the physical mirror effect which can be a bit flaky.

Sikret
Sat, 28th Oct '06, 2:25am
Shield of Balduran is designed in a way that two of its effects (namely, reflecting beholder rays and the strength penalty) do not automatically bypass the wielder's magic resistance. This can also explain why re-equipping the shield can solve the problem temporarily. To test whether this is the cause of the problem, try to use it on a character who doesn't have any MR at all and let me know if it makes any change. (I will fix the shield for the next IA release and will increase its price in the shop.)

Anjo
Sat, 28th Oct '06, 9:27am
Of course, and don't forget charisma -1.

CamDawg
Sat, 28th Oct '06, 3:05pm
Shield of Balduran is designed in a way that two of its effects (namely, reflecting beholder rays and the strength penalty) do not automatically bypass the wielder's magic resistance. This is incorrect. Effects targeted at self (1) never check magic resistance.