View Full Version : The best way to kill Vampires?


Sir Ai Rayzor
Wed, 24th Sep '03, 9:23pm
Im doing the Firkraag quest and im meeting a lot of vampires.

Which way is the best to kill them?

suggestions?

Menion Leah
Wed, 24th Sep '03, 9:31pm
The Daystar, Mace of Disrupion and Azuredge are nice against all undead.
The daystar is in the back of the crooked crane inn in the city gates. It's behind a hidden door in the top (north east I think) of the room. A lich is guarding it, but if you run past him, grab the weapon, use it's sunray ability, there's a good chance the lich'll die.

The Mace of Disruption is in Bodhi's Lair in Chapter 3 and I think you can buy Azuredge in the Copper Coronet after doing the slaver quest.

You should also keep an eye out for items with level drain or negative plane protection. The spell negative plane protection will also protect you from level drain.
If all else fails, you can use protection from undead scrolls.

Death Rabbit
Wed, 24th Sep '03, 9:32pm
What level are you? What equipment do you have? Who's in your party?

Blackhawk
Wed, 24th Sep '03, 11:50pm
The priest spell "False Dawn" is very good against vampires. Definitely use this spell when fighting Bodhi.

Rastor
Thu, 25th Sep '03, 12:58am
You might want to have your priest memorize restoration. That's pretty nice to cast on your guys in the middle of the fight.

Errol
Thu, 25th Sep '03, 1:25am
Don't, for the love of god, forget to memorize Negative Plane Protection!

Kitrax
Thu, 25th Sep '03, 4:24am
The best way is to have one of your NPC's run around with an amulet of power on to gather all the vampires around in one area, then cast Sunray and False Dawn if you can. That should kill all but the most powerfull vampires, and even then they will be pretty close to dieing...again. :rolling:

Blog
Thu, 25th Sep '03, 6:05am
If your cleric is high enough level, (s)he could turn undead... although by then you could probably cast Sunray already.

If you have a Undead Hunter, let him do most of the melee work.

Finally, the cheap way to win is to just lure them out one by one using the 'fog of war', close the door to isolate the vampire and hack him up.

Death Whisper
Thu, 25th Sep '03, 8:39am
an undead hunter who is proficient in mace and sword&shield style should pound any undead to death :)

of course, you take proficiency in two handed weapons & style to use carsomyr when not fighting undead (but you know this).

the sword and shield style allows your undead hunter to use the shield of balduran which again allows your hunter to be lethal to beholders as well as undead.

Khazraj
Thu, 25th Sep '03, 10:49am
Scroll of protection from undead means that they will ignore the protected character, but make sure you have +3 weapons to get the bigger vampires which are worth more xp. And never let them turn to bats since they are worth too much xp to allow to flee.

Earl Grey
Thu, 25th Sep '03, 11:23am
"...never let them turn to bats since they are worth too much xp to allow to flee."What? :confused:
The only time I can remember that happening is in Irenicus' Dungeon.

Anyway, back on the subject. Some other tactics:
- Area damage spells if there are more than one vampire.
- Chaotic Commands to defend against the very annoying Domination often cast by vampires.
- Shield of Harmony - IMO the best shield in SoA - will also protect against Domination.
- Summoned monsters to draw the vampires off your characters.

Skywind
Thu, 25th Sep '03, 11:39am
My latest way:
Minsc armed with the talking sword when the vampire is far away(protect against domination) and mace of disruption+2 when they are near, and Jaheira armed with gnasher, armulet of power and shield of harmony.

Spelladonna
Thu, 25th Sep '03, 12:37pm
You might want to have your priest memorize restoration. That's pretty nice to cast on your guys in the middle of the fight. Restoration is handy to have to restore levels if you've been drained, but that's all. It's not a buffing or protection spell.

LKD
Thu, 25th Sep '03, 4:35pm
I feel it necessary to mention that Azuredge is worthless unless you have it patched -- it doesn't perform as advertised for some strange, glitchy reason.

Death Rabbit
Thu, 25th Sep '03, 4:43pm
Doesn't Arin Linvail give you a cool necklace at the start of Chapter 3 that bestows negative plane protection, as well as Vocalize and 5% magic resistance? Can't remember what it's called. Amulet of Power maybe?

Khazraj
Thu, 25th Sep '03, 4:55pm
Earl Grey, I mean the cloud things, not bats. Just lapse of memory. Sorry.

Just don't let them go all wimpy and run off just because you are more powerful and want the xp... :mad:

Blackthorne TA
Thu, 25th Sep '03, 6:49pm
I feel it necessary to mention that Azuredge is worthless unless you have it patched -- it doesn't perform as advertised for some strange, glitchy reason.It works great for Vampires unpatched. Other undead are another matter though.

Rastor
Fri, 26th Sep '03, 3:05am
Doesn't Arin Linvail give you a cool necklace at the start of Chapter 3 that bestows negative plane protection, as well as Vocalize and 5% magic resistance?Yes, but it's only good to protect mages or clerics because no fighter-type can use it. It is nice to have your cleric wear it.

Restoration is handy to have to restore levels if you've been drained, but that's all. It's not a buffing or protection spell. Greater restoration completely heals your entire party, which is great in a nasty fight. I've lost more characters to level drain than I can count though. Trust me, one or two is worth it.

Spelladonna
Fri, 26th Sep '03, 8:51pm
Greater restoration completely heals your entire party...Lesser and greater restoration affects one player only. Greater restoration cures/heals a great number of afflictions (feeblemind, restore levels, insanity, heal, etc) but it offers no protection from level drain, feeblemind, insanity, etc. There is no benefit to casting it before a battle.

LKD
Fri, 26th Sep '03, 9:44pm
Are you sure about that Greater Restoration data, Spelladonna? I've always been under the impression that it does a number on your whole party -- the spell description says it only affects one person, but in reality I think it does more. But the rest of that is right -- it offers no protection from anything -- it just solves problems after the fact.

In any event, I would have to say that my favorite way to kill Vampires is to turn them with a high level cleric. I like the way they explode.

Rastor
Sat, 27th Sep '03, 1:02am
Greater Restoration is the whole party. I'm 100% certain, I have used this quite often as a total party heal in combat.

Aldazar
Sat, 27th Sep '03, 3:51am
For me, it's hard to beat Daystar when you face a group of them. Just cast Negative Plane Protection the fighter weilding it and send them straight in. Make sure they're protectedf form Domination as well of course.

Trimm
Sat, 27th Sep '03, 3:59am
Control + Y, gets 'em every time.
On a serious note,Beserker Rage protects from level drain and domination. "Minsc and Boo stand ready."

chevalier
Sat, 27th Sep '03, 4:33pm
Anti-drain amulet or spell, mace of disruption or azuredge and shield (you will still need a good AC). Turning works really well only with single or dual-classed clerics or paladins (they need much more XP to level up than priests do and are 2 levels behind in turning for being paladins). Having Imoen, Nalia and Aerie in the party gives you quite a nice amount of fireballs coming in threes. Then, there's *always* Azuredge (come on, it's 2K gp) and perhaps mace of disruption (unless you play 1st time).

Sir Ai Rayzor
Sun, 28th Sep '03, 10:09am
I'm sorry that I havent replied to this in awhile. But we are having exchange students at our residences right now, so sparetime is very scarce.

Anyway... I have a Kensai(13)/Mage(12)
With Clerics Staff +3 and Staff Mace.

I have Nalia in my party, her mage level is at about 14 I think (a few days since I played, so I cant remember)

I'm currently playing in Chapter 2, the only thing I need to do is paying Galean Bayle (sp?) the 15000 GP to progress. Im not doing it right now (although I have the money) because I never had a lvl 40 character, and would badly want to play a character up to that level.

Where can I get all the items that you are talking about? (like False Dawn and such - just the ones that arent mentioned)

I an earlier thread I posted that I couldnt kill the shadow dragon, but he's not a problem any more (already made the Acid Scales).

And thanks a lot for the many quick replies! :) :cool: I like it!

Sparhawk the Pandion
Sun, 28th Sep '03, 5:32pm
False Dawn is a level 6 priest spell. Sunray is a level 7 priest spell, so you'll have to level up your cleric.

I think all the other ones are covered.

Ragusa
Sun, 28th Sep '03, 5:44pm
hmm, IMO the best way is either to have a high level cleric (lathande at best) with the mace of disruption or amulet of power equipped, turning. A high level undead slayer is just as good.

However, spells work very well too: protection from negative plane, false dawn or sunray. Supportive spells such as bless, chaotic commands or a cavalier's remove fear against the vampire's charming, defensive harmony, haste and all that.

Fireballs are excellent against vampires. Ranged weapons with +2 bullets work fine for most undead, just as the sun-something bullets from Thaxl'ssilyia's dungeon. Spells like control undead also offer an alternative to turning. Backstabbing works very well against vampires. And then there are the protection from undead scrolls, not to mention daystar, flametongue (+4 against undead), azuredge and the mace of disruption.

After all, I don't fear vampires anymore, but that may also be due to my party composition ;)

Loerand
Sun, 28th Sep '03, 11:50pm
Doesn't Arin Linvail give you a cool necklace at the start of Chapter 3 that bestows negative plane protection, as well as Vocalize and 5% magic resistance?
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Yes, but it's only good to protect mages or clerics because no fighter-type can use it. It is nice to have your cleric wear it. In fact, every class can use it, except for thief and pure fighter(a ranger or paladin can use it.)

Ragusa
Mon, 29th Sep '03, 12:07am
I am surprised. If I'm not VERY much mistaken paladins and rangers CANNOT use the amulet of power. That was so when I last played the game.

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:roll: Weee! My 3.600th post! :spin:

Skywind
Mon, 29th Sep '03, 3:11am
A point to note, Jaheira can equip the amulet of power. So multi or dual-class fighter/druid or cleric or mage should be able to equip it too.

Rastor
Mon, 29th Sep '03, 3:50am
Correct, but a pure fighter, ranger, paladin, monk, or barbarian cannot.

Death Whisper
Mon, 29th Sep '03, 9:14am
thats why a undead hunter is nice to use against undead. Mace of disruption + shield of balduran = undead and beholder havoc :D

and as the alst poster said, the amulet of power can only be used by druids, clerics, mages and sorcerors. Though a thief and bard can wear it after getting the "use any item" ability though that is unlikely in chapter 3 unless you solo or do watchers keep as well as all the other quests.
(my bard and thief in a full party was level 23 right before i entered spellhold).

Capt. Tripps
Mon, 29th Sep '03, 9:41am
Since you're doing Firkraag's quest use tactics. In the room where the Orcs attack you through the locked gates, if you unlock the gates and then enter the next room from the side you'll find yourself on ledges above the next room. What I do then is equip everyone with ranged weapons and send out a scout to lure all the monsters back to that room. You should have plenty of +2 arrows and bolts by then, most monsters are dead before they get 3 steps into the room.

Ragusa
Mon, 29th Sep '03, 12:20pm
Death Whisper,
IMO it is quite waste to use the mace of disruption on an undead slayer as he's protected against level drain anyway. I'd rather give the mace to someone else and equip him with something solid, like Carsomy or Lilarcor.
The amulet of power is best used on clerics or mages.

Death Whisper
Mon, 29th Sep '03, 12:36pm
nope, it's not a waste.
Mace of disruption have a chance of destroying undead. So why is it a waste? I can't remember seeing that the mace makes you immune to level drain.....but i might be wrong.

And who said you had to use the mace all the time? Use the mace when fighting undead and then swap to carsomyr when not fighting undead.

Ok, to answer the main topic questione:

summon monsters and send them into the room, also have your thief set traps and lure the vamps into them. They can be quite pesky.
also try to lure a few of them at a time which makes battling them easier.

don't use the bhaal spawn in this task though.

[ September 29, 2003, 13:34: Message edited by: Death Whisper ]

Rastor
Mon, 29th Sep '03, 9:45pm
Mace of Disruption +2 makes you immune to level drain. Mace of Disruption +1 does not.

Death Whisper
Tue, 30th Sep '03, 10:55am
thanx rastor