Klorox
Sun, 29th Feb '04, 7:59pm
Do they leave right away, or does it take some time?
I just want to know what happens. Here's my situation:
I'm playing a party of mixed alignments, and Edwin and Korgan are in. Just as an experiment, I talked to the guy outside of the Circus tent with a Reputation of 18 (he gives you +1 Rep after saving the tent). While my evil dudes complained at the action, they didn't leave. I had a savegame right before doing this, because I had read that Evil NPCs jet after your Rep goes higher than 18.
I decided not to push my luck, and went back to the savegame before talking to the circus guard.
I just want to know what happens. Here's my situation:
I'm playing a party of mixed alignments, and Edwin and Korgan are in. Just as an experiment, I talked to the guy outside of the Circus tent with a Reputation of 18 (he gives you +1 Rep after saving the tent). While my evil dudes complained at the action, they didn't leave. I had a savegame right before doing this, because I had read that Evil NPCs jet after your Rep goes higher than 18.
I decided not to push my luck, and went back to the savegame before talking to the circus guard.