View Full Version : Hrm, 'unique' protag


Tony Tulipstomp
Thu, 8th Jun '06, 9:21pm
Ok, I don't know the game well enough to know which class isn't really covered by the NPC's. Now that my friend is buried into wanting to play so much. I know so far there's a paladin, mages, and hrm, one cleric I remember. What class can you pick where a NPC won't infringe on your ability or choice of weapons?

Harbourboy
Thu, 8th Jun '06, 9:29pm
Monk. There are no NPC monks in the vanilla game and a monk uses a lot of different equipment to other characters.

Sorcerer. There are no NPC sorcerers in the vanilla game and you won't have to squabble with other wizards over scrolls.

Thief (pure / DC / MC). Useful NPC thieves are thin on the ground so any PC that is mostly Thief related will seldom be overlapped by NPCs.

Pseudospawn
Thu, 8th Jun '06, 9:30pm
Im not sure exactly what you're asking for because theres a variety of different ways to play any character class with regard to weapon/equipment choices but i think a Monk might be the best choice.

No need for weapons/armour/scrolls just a few magical items to give resistances/ac/hp/regenration which you should have plenty of in a team.

Drew
Thu, 8th Jun '06, 10:27pm
I really like monks, but I always make sure I have the oversight HLA's installed when I play one.

kuemper
Fri, 9th Jun '06, 12:00am
I like the multiclasses myself. Fighter/Thief (F/T) and Fighter/Mage (F/M) using the typical 2 weapon fighting style ***, katanas ** and long swords ** proficiency points. Depending on if you like Anomen, Jaheira, Viconia, Aerie or Cernd (or hate them as the case may be), a Ranger/Cleric (R/C) is very potent for tanking with *** in 2 weapon fighting, ** flails, ** war hammers ** maces.

Harbourboy
Fri, 9th Jun '06, 12:14am
Ranger / Cleric is potent, but is a bit of an overlap with Anomen or Jaheira. Fighter/Thief, I agree, is a good complement to the existing NPCs.

kuemper
Fri, 9th Jun '06, 12:21am
A lot of gamers hate Anomen and Jaheira and want neither in the party.

Drew
Fri, 9th Jun '06, 12:22am
Fighter/Thief, I agree, is a good complement to the existing NPCs.A great compliment. The one problem with a F/T (unless he is barbarian or berserker dual class) is that he has no real defense against spells like imprisonment until he gets UAI. I hate reloading, so I only play classes that can somehow make themselves immune to imprisonment, be it spell immunity, special ability, or some type of spell deflection.

Pseudospawn
Fri, 9th Jun '06, 12:34am
I never played with those Oversight HLA's before, the make the monk potentially unstoppable. I'll have to try one on my next run through.

@Drew
I know this is digging up another argument, but im certain a Barbarian does not get Immunity to Imprisonment. Its not in the description and ive lost my Barbs in fights with mages/demilichs before.

@kuemper
I'd agree that Anomen is a definte exclusion from the team but Jaheira can be quite potent. Mage diasabling spells, iron skins, summon fire elemental & the wonderfully cheesy nature's beauty.

kmonster
Fri, 9th Jun '06, 12:58am
@drew:
The problem doesn't affect a first time player, since he won't know when to protect against imprisonment before he got imprisoned. So he'll have to reload anyway.
If your PC is a mage you'll have 1 mage party member less if you want the same party balance.
And I don't recommend buying a freedom scroll and coming back when a party member is imprisoned.
There are too few enemies who use imprisonment to really bother about this anyway.

Drew
Fri, 9th Jun '06, 10:44pm
@Pseudospawn: Barbarian rage works correctly in my game (and, pending the release of the new fixpack, will work correctly in everyone else's game as well), so that's all I care about. :)