View Full Version : Importing a BG1 weapon


Neeraj the Freak Paladin
Sun, 18th Apr '04, 7:44am
Hey everyone

I was thinking about using SK to import Bala's Axe into my SoA campaign which I'm doing now, and was wondering if any of you have imported that weapon into BG2, and if there are bugs if you do so.

I don't want my game bugged up, so is it cool if I import Bala's Axe?

Benan
Sun, 18th Apr '04, 8:58am
You can create it through the console, I can't remember it's code though.

Takara
Sun, 18th Apr '04, 9:56am
It's CLUA code is ax1h07. I can't see any bugs, because the infinity engine allows transfer of things between the games. Some mods allow stores with items from other games, and you can import the golden pantaloons. Try it, and if you get some bugs, just ditch the weapon.

[ April 18, 2004, 12:14: Message edited by: takara ]

david w
Sun, 18th Apr '04, 11:23am
It's actually in the Unfinished Business mod (in the Planar Sphere I think) so there certainly won't be a problem with importing it.

Neeraj the Freak Paladin
Sun, 18th Apr '04, 9:41pm
Thanks everyone!