Sir Belisarius
Mon, 25th Nov '02, 4:58pm
This question popped into my mind last night in Phlan. I made a level 1 rogue (6 hp's) to see how long I'd last running around alone.
I went into old Phlan an encounter 3 goblins, 2 with bows and the last with a dagger or something. After playing a lengthy game of hide and seek, I was finally able to run them through with my trusty short sword (there was no way I could have taken them head on!). I received 9 xp's for their deaths.
Which brings me to my question. The goblins were rated challenging when I attacked them, they had 3-1 odds in their favor & ranged weapons. For killing them (ALONE) I got a measly 9 xp's. Why wouldn't the CR go up when an inexperienced single pc is outnumbered and outgunned by his (or her) opposition?
I mean the CR goes down when those goblins are attacked by multiple players, why won't it go up when attacked singly?
I went into old Phlan an encounter 3 goblins, 2 with bows and the last with a dagger or something. After playing a lengthy game of hide and seek, I was finally able to run them through with my trusty short sword (there was no way I could have taken them head on!). I received 9 xp's for their deaths.
Which brings me to my question. The goblins were rated challenging when I attacked them, they had 3-1 odds in their favor & ranged weapons. For killing them (ALONE) I got a measly 9 xp's. Why wouldn't the CR go up when an inexperienced single pc is outnumbered and outgunned by his (or her) opposition?
I mean the CR goes down when those goblins are attacked by multiple players, why won't it go up when attacked singly?