Mathetais
Tue, 12th Aug '03, 6:17pm
In honor of Bel's promotion to the ranks of the Player-Killers ... err ... I mean DM's, I was wondering what makes a good on-line DM?
In PnP a good DM brings lots of chips and pop, gives magic weapons early and often, and steals the best plot lines from many good books and comics ... combining them into a hack 'n slash fantasy-land. (okay, so I played with a munchkin through high school ... it was fun ;) )
DM-ing online is a much different beast. I'm sure ALFA has guidelines that they've sent him ... but lets give him some free advice just for the fun of it.
Good luck Bel, I'm looking forward to the new, cooler Daggerdale!
In PnP a good DM brings lots of chips and pop, gives magic weapons early and often, and steals the best plot lines from many good books and comics ... combining them into a hack 'n slash fantasy-land. (okay, so I played with a munchkin through high school ... it was fun ;) )
DM-ing online is a much different beast. I'm sure ALFA has guidelines that they've sent him ... but lets give him some free advice just for the fun of it.
Good luck Bel, I'm looking forward to the new, cooler Daggerdale!