View Full Version : I don't think this is fair :(


Shamda
Sun, 11th Jul '04, 5:49am
a wizzard can summun a sword that does 2d12 y isnt there a weapon for fighters that does that much or 2d10? like i could see it being huge and needing a str of like 17 or 18 to weild but plz make a weapon like that :) thnx, later

[ July 11, 2004, 15:09: Message edited by: Taluntain ]

Shrikant
Sun, 11th Jul '04, 7:19am
[00AX2H94.ITM] Massive Greataxe of Flame +5

Damage: 2d12 +5
Attack Bonus: +5
Enchantment: +5
Damage Type: Slashing
Special:
Flaming Burst: +1d6 fire damage and 10% chance of +1d10 extra fire damage
Weight: 30 lb.
Required Feat: Martial Weapon, Axe
Type: Two-handed
Minimum Strength of 18 Required

Random Drop: HoF, Nrm

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[00HALB96.ITM] Massive Halberd of Hate +4

Damage: 2d8 +4
Attack Bonus: +4
Enchantment: +4
Damage Type: Piercing
Special:
Evil: +2d6 damage against good creatures
Vampiric: 1d4 hit points drained from target and added to wielder (Fortitude
save for none)
Weight: 28 lb.
Feat Requirement: Martial Weapon, Polearm
Type: Two-handed
Minimum Strength of 18 required

Purchased From: Conlan's Smithy (Chp 6.0)
Random Drop: HoF, Nrm

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Also there are a load of weapons which have a 10% chance of doing elemental damage of 2d10 or more.

Try using DaleKeeper.

Cryohydropyro
Sun, 11th Jul '04, 7:21am
It's because fighters get bonuses to their damage and hit rolls while mages get penalties. Giving a 2d12 sword to a mage can make him deal around 14-20 damage but giving a 1d12 sword to a fighter can deal around 17-18... and that's not counting the critical hit rolls wherein the fighter obviously has an advantage over the mage.

In short, it all comes down to the character and not on the weapon.

Shamda
Mon, 12th Jul '04, 3:10am
thnx never new bout that massive great axe 2d12 :) thnx im not in HoF at the moment but im getting there and i know it depends on the char but i would like to do some devestating dmg my friend says fighters are useless in HoF and i want to prove him wrong :) thnx tho