View Full Version : IWD-II not complete D&D3 rules


Emperor
Wed, 21st May '03, 9:53am
Interesting...
Does the "Black Isle" gonna to be pathing or etc.
IWD-II, for more compliance with D&D3 rules.

I was greatly dissapointed, to not find feat
"Whirlwind Attack" for example
or "Improved Unarmed strike" and for shots more than 2 feats

It is more feats and skill unavailable in the game... (very interesting)

And where is Katan's, vakizahi's and etc. exotic weapons...........

It's would be great to add that all in the game

Gorgon
Wed, 21st May '03, 2:05pm
yeh whirlwind attack would have been really fun :)

Urgazhi
Thu, 22nd May '03, 10:40am
it was strange to me aswell that there was only one exotic weapon, the bastard sword too...

corbulo87
Thu, 22nd May '03, 2:14pm
A mod could be built to incorporate these feats and weapons into the game...

Anyway Black Isle have used an adapted form of the 3E system for game balance in the computer version, and often cases of simplicity and ease of use.

Frostmage
Thu, 22nd May '03, 4:20pm
The feat I greatly miss is improved two-weapon fighting. My fighter/rogue is not complete without it.

Sven Swordeater
Tue, 27th May '03, 3:44pm
I agree a improved 2 weapon fighting would be great for my drow ranger : )

Ameorn
Thu, 29th May '03, 7:04pm
Ok, i don't know all the aspects of 3rd edition ad&d, so i'd appreciate it if someone could give me a link to a good site with the rules and stuff. :cool: