Ragusa
Fri, 27th Sep '02, 9:20am
Generally IWD-2 offers some awesome classes and class-combinations - all featuring very interesting abilities. This especially is important for the thief skills and the scouting skills. All the ranger, rogue, bard and monk classes have thief/ scout abilities in common so the problem arises how to make best use from the six slots you have available for the game.
I created a Broken Order monk-rogue and I was a little disappointed when I found both classes getting the evasion feat as a class ability underway - I hate to waste feats and levels. So how to use levels and classes to best efficiency?
IMO it is best to distinguish between the two professions of scouting and the thief skills and to *disperse* them on the party. In my current party I solved that by creating:
a human ranger-evoker Arakus Forrester (I wanted him to gain dualwielding and stealth - so he can hide and then defend himself properly if needed. I also wanted him to be able to move with my halfling rogue - nothing beats a good fireball from the fog of stealth - guided by a forward observer). On the long run he'll become a formidable identifyer. a halfling strongheart fighter-rogue who is my parties scout and archer and trap disarmer. Actually I think that fighter and rogue are a very goot yet a very common and conventional combination, IMO the best combination for a combat oriented thief. a human bard, providing the charme needed for diplomacy, bluff and intimidation - the best frontface I ever had - far more versatile that the aasimar pally who leads the group and for the earlier levels a very good identifyer. Underway she'll also gain a reasonable stealth to allow her to hide too if needed.I also tried out a lvl-4 human fighter - and the switched over and made him a pure monk - the result was clearly awesome and IMO the best scout possible in IWD-2, and skillwise very impressive too. The bonus skill points per level have made the human a very attractive race again - a feature that got a little lost in the earlier games IWD and in the BG-series. I didn't include this char in my party because his areas of excellence were *served* already by the three chars I described above.
So what are your philosophies, concepts and thougts about how to include thievery and stealth into your party?
[ September 27, 2002, 09:26: Message edited by: Ragusa ]
I created a Broken Order monk-rogue and I was a little disappointed when I found both classes getting the evasion feat as a class ability underway - I hate to waste feats and levels. So how to use levels and classes to best efficiency?
IMO it is best to distinguish between the two professions of scouting and the thief skills and to *disperse* them on the party. In my current party I solved that by creating:
a human ranger-evoker Arakus Forrester (I wanted him to gain dualwielding and stealth - so he can hide and then defend himself properly if needed. I also wanted him to be able to move with my halfling rogue - nothing beats a good fireball from the fog of stealth - guided by a forward observer). On the long run he'll become a formidable identifyer. a halfling strongheart fighter-rogue who is my parties scout and archer and trap disarmer. Actually I think that fighter and rogue are a very goot yet a very common and conventional combination, IMO the best combination for a combat oriented thief. a human bard, providing the charme needed for diplomacy, bluff and intimidation - the best frontface I ever had - far more versatile that the aasimar pally who leads the group and for the earlier levels a very good identifyer. Underway she'll also gain a reasonable stealth to allow her to hide too if needed.I also tried out a lvl-4 human fighter - and the switched over and made him a pure monk - the result was clearly awesome and IMO the best scout possible in IWD-2, and skillwise very impressive too. The bonus skill points per level have made the human a very attractive race again - a feature that got a little lost in the earlier games IWD and in the BG-series. I didn't include this char in my party because his areas of excellence were *served* already by the three chars I described above.
So what are your philosophies, concepts and thougts about how to include thievery and stealth into your party?
[ September 27, 2002, 09:26: Message edited by: Ragusa ]