Rogue Rasta
Fri, 13th Dec '02, 7:58pm
I did a search for this here and found nothing on the subject so here goes....
These shields add extra hitpoints. Plus 10 for the small shield, and plus 15 for the larger version. That works fine in my game. But whenever I load any saved game, the character sportin' one of the shields looses the hitpoint bonus off his/her current HP, but their max HP don't decrease. It's not really a huge deal, cure light wounds or regeneration are a quick fix.
I do understand that if I switch weapon combo's that will happen. But I've tested this issue several times, making sure to keep those shields equiped before re-loading a game. I get the same results I mentioned above each time. I thought maybe the patch would help, but no go there. I've been through the game twice, patched and unpatched and I run into the same problem.
Just curious if anybody else ran into this, or if I'm missing something. Hopefuly someone can explain this.
[ December 13, 2002, 20:01: Message edited by: Thorongil ]
These shields add extra hitpoints. Plus 10 for the small shield, and plus 15 for the larger version. That works fine in my game. But whenever I load any saved game, the character sportin' one of the shields looses the hitpoint bonus off his/her current HP, but their max HP don't decrease. It's not really a huge deal, cure light wounds or regeneration are a quick fix.
I do understand that if I switch weapon combo's that will happen. But I've tested this issue several times, making sure to keep those shields equiped before re-loading a game. I get the same results I mentioned above each time. I thought maybe the patch would help, but no go there. I've been through the game twice, patched and unpatched and I run into the same problem.
Just curious if anybody else ran into this, or if I'm missing something. Hopefuly someone can explain this.
[ December 13, 2002, 20:01: Message edited by: Thorongil ]