Big B
Wed, 18th Sep '02, 5:14am
Tomorrow I plan to get IWD II, and of course party composition ideas have been flying through my head like crazy. I'm somewhat familiar with 3E rules but the first thing I am going to do is read the manual carefully (well after I install it and make sure it runs. I've got 1.4 GB to spare, I hope that's enough.)
But one concern of mine are clubs. AFAIK IWD treated clubs like trash, not a single magical one. BG didn't give clubs much of a chance either. And well the best BG2 gave us was Blackblood +3, and then Club of Detonation in ToB. Well gosh darn it I want to see some real clubs. Some big fat logs for swinging. So before I go planning to have a character wield clubs, are there any decent ones and what chapters do you get them in?
But one concern of mine are clubs. AFAIK IWD treated clubs like trash, not a single magical one. BG didn't give clubs much of a chance either. And well the best BG2 gave us was Blackblood +3, and then Club of Detonation in ToB. Well gosh darn it I want to see some real clubs. Some big fat logs for swinging. So before I go planning to have a character wield clubs, are there any decent ones and what chapters do you get them in?