Khazraj
Mon, 21st Oct '02, 12:16pm
The “Cleric/Druid” for Icewind Dale 2.
Another experiment. I sent the table to SP already, since they seem to suck when I put them up here.... :rolleyes:
I don’t usually go with the single class druids or clerics. They tend to become weak as they go up in levels compared to other single classes (like rogues do), so I normally multiclass them. This can cause problems for stats.
The multiclassed cleric/druid is an interesting idea because both classes use the same stat for spells, Wisdom. I’ll never know why Charisma was used in 2nd Edition AdnD… It also means that bonus spells for high wisdom are gained in both classes and so by a total of level 30, or 15 cleric/15 druid, there are at least 10 first level spells.
Of course there are other skills and feats advantages. How about a cleric that can shapeshift, or a druid that can turn undead? In short it’s the best of both worlds. They will never get the highest amount of high level spells, but I found the spells at high level a little less attractive than when compared to the firepower of the mage types, so not much loss here.
The tables are a comparison of the singles classes for Cleric or Druid and the experimental Cleric/Druid. They mainly compare the total number of spells known and the highest spell level known.
These tables assume the maximum character level achievable is 30. The Multiclassed character has 15 levels each of Cleric and Druid. Every level up would be in the other class depending on which class was started off. Cleric would probably be more sensible for selecting Order and domain.
It must also be kept in mind that there can be alignment conflicts and so at least some aspect of neutral alignment must be taken. It is still way better than 2nd edition.
The tables only show the total number of spells castable during each rest period by level. I did not include the spell chart since it was redundant. I have included the highest spell level castable by class.
Of course the major drawback is that the highest spell level known is always lagging far behind a single classed character. This is to be expected since that will always happen with multi classed characters. This will obviously make such a character not “the main spell caster” of the party.
If you are “mad like me” and can be bothered with such a character as a back-up spellcaster, send in your comments.
I know there are inherant drawbacks and flaws to such a character and it wont appeal to everybody, but hey I said that I was mad... :D
Another experiment. I sent the table to SP already, since they seem to suck when I put them up here.... :rolleyes:
I don’t usually go with the single class druids or clerics. They tend to become weak as they go up in levels compared to other single classes (like rogues do), so I normally multiclass them. This can cause problems for stats.
The multiclassed cleric/druid is an interesting idea because both classes use the same stat for spells, Wisdom. I’ll never know why Charisma was used in 2nd Edition AdnD… It also means that bonus spells for high wisdom are gained in both classes and so by a total of level 30, or 15 cleric/15 druid, there are at least 10 first level spells.
Of course there are other skills and feats advantages. How about a cleric that can shapeshift, or a druid that can turn undead? In short it’s the best of both worlds. They will never get the highest amount of high level spells, but I found the spells at high level a little less attractive than when compared to the firepower of the mage types, so not much loss here.
The tables are a comparison of the singles classes for Cleric or Druid and the experimental Cleric/Druid. They mainly compare the total number of spells known and the highest spell level known.
These tables assume the maximum character level achievable is 30. The Multiclassed character has 15 levels each of Cleric and Druid. Every level up would be in the other class depending on which class was started off. Cleric would probably be more sensible for selecting Order and domain.
It must also be kept in mind that there can be alignment conflicts and so at least some aspect of neutral alignment must be taken. It is still way better than 2nd edition.
The tables only show the total number of spells castable during each rest period by level. I did not include the spell chart since it was redundant. I have included the highest spell level castable by class.
Of course the major drawback is that the highest spell level known is always lagging far behind a single classed character. This is to be expected since that will always happen with multi classed characters. This will obviously make such a character not “the main spell caster” of the party.
If you are “mad like me” and can be bothered with such a character as a back-up spellcaster, send in your comments.
I know there are inherant drawbacks and flaws to such a character and it wont appeal to everybody, but hey I said that I was mad... :D