View Full Version : IWD2 kits


Palpatine
Mon, 4th Feb '02, 9:29pm
Looking at the official site. It seems they're replacing some of the BG2 kits. The fighter kits adds the mercenary, but no beserker. Rangers lose Beastmaster, Paladins lose Undead Hunter :( etc... While some of the new kits look sweet, why would the old kits be removed? can the engine only support 3 kits per class?

Also will wild magic/wild mage be in IWD2?

void
Tue, 5th Feb '02, 9:27am
What about a kit customizer? They could give you limited points to make your kit... Also I hope all the kits are actually half decent i.e. jester in BG2...

Wizard advocate
Tue, 5th Feb '02, 9:57am
I wonder whether they will allow us to chose our opposition class for specialist wizards like they do in the 3rd addition rules. I do think the opposition classes in the original IWD where a little harsh. :(

Mathetais
Tue, 5th Feb '02, 1:36pm
I'm sure that there is wailing and gnashing of teeth over the lost of the beastmaster kit. There are just so many non-metal weapons that kick butt :rolleyes: :grin:

My guess is that they changed them just to change the feel of the game a bit. Gives us something to talk/spam about too.

I'll miss the undead hunter, but can't wait to see what the new ones bring to the table!

Z-Layrex
Tue, 5th Feb '02, 8:09pm
They'd better have assassin too. God i love that kit, and it'd be great in the Dungeons of the IWD games.

Taluntain
Tue, 5th Feb '02, 10:34pm
Ok, some info for the needy (heh):

-no wild mages (supposedly they don't exist yet when the story happens)
-mage schools will be the same as in HoW. (Sucky! I'm playing a generalist.)
-assassin is in

Kill_Lexington
Tue, 5th Feb '02, 11:27pm
Tal is it going to be out and is it kinda like BG2 SOA

Thanks for the motivation for making my spelling better :holy: Thank you thank you very much

Darien Noella
Wed, 6th Feb '02, 1:10am
Now try adding some punctuation...

Taluntain
Wed, 6th Feb '02, 9:46am
I suppose that was supposed to mean when it's going to be out? As for any other game that hasn't been released yet, the release date is in the forum description. (And in the news on the front page.)

May 28, this year.

Nightal Romu
Wed, 6th Feb '02, 9:54pm
I heard this is the last game with the engine used on BG, BGII etc. :( Is this definete, or is this just a rumor?

Big B
Wed, 6th Feb '02, 10:08pm
Well all good things must come to end in gaming. However, there's always mods. Still not the real thing, but an otpion.

[This message has been edited by Big B (edited February 06, 2002).]

Taluntain
Thu, 7th Feb '02, 8:39am
Nightal Romu, unless they make an expansion for it (not that unlikely), yes, it's probably the last.