View Full Version : Celestial Fury


Mierin
Sat, 30th Dec '00, 4:57pm
Is this one of the best swords in the game or is it just me?

Nylson
Sat, 30th Dec '00, 5:10pm
Must be just you! :)

Dude69
Sat, 30th Dec '00, 5:12pm
It is one of the best swords in the game. and for a one handed weapon it is better than most two handed.

Taluntain
Sat, 30th Dec '00, 11:47pm
Nope, it's definitely NOT one of the best swords in the game.
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It's the best KATANA in the game.
(Sorry bout that, couldn't resist). :D

Septic Yogurt
Sun, 31st Dec '00, 12:05am
I shall rephrase you both twice.

Its one of the best magical items in the game

Its one of the best weapons in the game.

Orgrim Doomhammer
Sun, 31st Dec '00, 3:48am
It's one of the best magical weapon that you can get early in chapter 2 or 3 if you can beat the party in the compond area to get it.
Celestrial Fury can stun opponents, used for back stabbing, gives a nice booming aura around an enemy when it strikes them. With a 1D10 +3 and a fast speed factor it's faster than most two handed swords doing the same ammount of damage but with only one hand.

Black Razor is better but you get in chapter 7 which is a little too late in the game for you to make use of it.

Cuckoo
Sun, 31st Dec '00, 5:22am
(SPOILER)
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A funny thing happened in the big fight with the Vampires...I had Drizzt's boys, the Paladins, and the Shadow thieves helping me out, but everytime I started fighting the vampires, one by one the allies would yell, "What?!?! The fool Chuchulain (me) attacks, even though we are helping him?!! Leave him to his fate! Fall back!" And so forth...of course I wasn't targeting any of my allies, and thought maybe this was a glitch, until I realized that Chuchulain was using Celestial Fury, and whenever the NPC allies got too close, they'd get hit with the area affect, and they'd get pissed off and leave. So that might be one fight in which it would be good to have a backup weapon....

Elenias Nal'nair
Sun, 31st Dec '00, 4:17pm
I love C'Fury because of all that **** posted before and one little point: Have you noticed that C'Fury stuns THROUGH stoneskins and mirror images for sure, protections from normal/magical weapons and mantles I'm not sure but I think. Nice delay for their spells and other crap. o.k. not nearly as good as Carsomyr or the Staff Of The Magi but dual-wielded a killer...

btw. actually it can't hit most Golems but stuns them anyway so your cleric with two hammers has enough time to do some disassembling

[This message has been edited by Elenias Nal'nair (edited December 31, 2000).]

Mierin
Sun, 31st Dec '00, 4:21pm
Yeah i noticed that, they sustain no damage but their stunned, leaving you time to wait for their spells to wear off.

Draco Vlasavius
Mon, 1st Jan '01, 12:11am
Those who use the Celestial Fury throughout the game may indeed feel it is one of the top 3 weapons in the game. I also would rate it there as well. The Staff of the Magi, the Croem Fayr and the Celestial Fury can be used to 'wreak havoc' upon your opponents.

The difference is the Celestial Fury can be acquired at a VERY low level and then used througout the rest of the game. Additionally you'd be suprised and amazed how many times one of it's combat abilities 'kick in' during each round. Let's not forget that it does the damage of a 2-H Sword but allows you to use a Shield being that it is a 1-H weapon.

My personal favorite is the Staff of the Magi, then the Celestial Fury, then Croem Fayr.

Ragusa
Thu, 4th Jan '01, 9:06pm
Yes, C`Fury is among my favourite weapons, sepecially since I played a d/c fighter-thief (you can use it for bachstabbing).
I also really like the warblade, staff of the magi, flail of the ages, Crom Faeyr and the fireswords (possible spoiler)
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There are two of them: The firesword +1 you can buy at waukeens promenade is good against trolls but the second one is far better: flamethounge, my old compagnon from BG-I-TOSC. I always felt it does good effect on most opponents, undead, dragons, golems and so forth.

Ragusa
Thu, 4th Jan '01, 9:08pm
Sorry, Iīm not messy, itīs just my way to get more posts: You find flamethounge in the druid forrest area.

Rasalgethi
Thu, 4th Jan '01, 9:35pm
Yes, the Fury is one of the best weapons, with Black Razor for sure :)).

My preferences : Staff of Magi, Black Razor, Carsomyr, Crom Faeyr, the Fury.

Crawl
Fri, 5th Jan '01, 12:43am
I've never really thought of the staff as a weapon even though it can be nice to dispell magic on hit(if Imoen can hit them with it). I just keep it handy for all the very nice defensive abilities and spells, oh, and of course invisibility. As far as actual weapons that I use in combat, I like Crom Feyr, Celestial Fury, Blackrzor, Daystar, and Soul Reaver. The only reason I leave Casomyr out of the mix is because I don't have nor ever will have a Palidan, unless I mess around and try to create a fallen palidan(probably not). The game has a lot of other really nice weapons that are a regular part of my arsenal, bu I prefer those because of their special abilities.

Satiana Fearbringer
Fri, 5th Jan '01, 1:18am
I like the staff of the Magi for Arie. I am also fond of the dragon slayer sword and shield that you get. I actually equiped my priest of Lathander with the shield and Mazzy when I picked her up, with the sword. It has both of them kicking some good butt!!!
I also like some of the more popular ones, but they have already been named so I won't repeat them.

Ragusa
Sun, 7th Jan '01, 3:20am
Is it just me or has anyone else found the flamethounge (longsword) to do damage even against oztherwise protected liches and undead, when all other weapons donīt had any ?
Even though it doesnīt has any extra-plusses on THACO itīs still my weapon of choice (sword) against undead.

Except that: Blade of Roses is also quite nice. Actually I tend to prefer longswords to katanas now for the great variety of different weapons with certain abilities tha come in handy at some points in he game.

Elrawyn Amadriel
Sun, 7th Jan '01, 7:41am
Anyone care to tell a newbie where they can get their hands on these weapons of (apparently) mass destruction?

Wildfire
Sun, 7th Jan '01, 10:51am
Celstial Fury can be found on the second floor of the guarded complex in the Temple area.

Anyone else here use the Dragon's Breath 4+? That's the weapon i always use with my ranger.

Although admitedly, i do have minsc dual wielding celestial fury and crom fayer.

Elenias Nal'nair
Sun, 7th Jan '01, 1:04pm
two things:
1.) Elrawyn be careful. Celestial Fury is only to obtain by a really tough fight. Especially when you're low level. (Hint: do the first floor, rest and then upstairs.)

2.) The Dragon's Breath rules (though I don't use it anyway) because it's a nice weapon against regenerating creatures and spellcasters. I think a strike counts as 4 or 5 hits (d10+4x1)in terms of stone skin or mirror image. For all the fighters who actually can't dispel magic.

Taluntain
Sun, 7th Jan '01, 1:23pm
Check out http://www.sorcerers.net/Games/BG2/itemguide.htm for locations and stats of all the goody goody weaponry in BG2.

Rasalgethi
Sun, 7th Jan '01, 2:06pm
Crawl, I like a lot the Staff of Magi especially against large groups of creatures : I come inside the groupe invisible, appear then disappear quickly, so the creatures surround me... then, 1 or 2 Solar Fires do some nice damages :).

It's a nice method I use with my Solo Sorceror.

Then the +5 and dispell abilities are nice too... hmmm and Spell Trap... well, ok I stop here ;).

Ragusa
Sun, 7th Jan '01, 9:08pm
I give just the global direction for weapons of mass destruction (The only real mass-destructors are mages; no fighter can don that much damage that quick to so many victims):
Some more exotic stuff, nontheless quite handy:
-Flamethounge: Druidīs forrest
-Firesword +1: in Waukeens Promenade
-Belm (scimitar, 1 extra attack, 1W8 + 2 or 3/ Druidīs forrest near a cow)
-Skullcrusher (?!); mace +4/ underdark
Good fun chopping monsters

Taluntain
Sun, 7th Jan '01, 10:44pm
Skullcrusher is +3 if I remember right. My Anomen has it. Very cool mace.

Blackthorne TA
Sun, 7th Jan '01, 10:49pm
Heh... I wasn't gonna step into that trap again... Last time I got ripped a new one... :)

Ragusa
Mon, 8th Jan '01, 12:31am
Youīre right Tal, I mixed it up: Skullcrusher does 1w6+4 damage, +2 extra damage against humanoids and has ETWO-3, but it is a mace +3.
Numbers tend to confuse me.

Headbanger
Mon, 8th Jan '01, 6:10pm
Well I think Celestrial Fury is a very powerfull Off-Hand-weapon. It does much damage, is fast and very important: it stuns... so with a few + on katana and 2-wepon-style it's very powerfull in the off-hand. While the character is stunned, its easy to hit him some more with the Flail of the Ages or the Equalizer in the main hand. Powerfull against druids and sorcerers too.

JohnnyV
Mon, 8th Jan '01, 6:45pm
My char. a paladin uses long sword, hammer, two handed sword so no katana for him.

Minsc uses two handed sword and mace (hey I didn't waste his points in mace Black Isle did) so no katana for him

jaheria can't use it

anomen can't use it

I'm not giving it to jan or aerie.

so I sold it. I sure wish it was a scimitar for jaheria or a long sword. oh well.

Ragusa
Wed, 10th Jan '01, 12:03am
About flamethounge: Did anyone else use it? I think it performed quite well against undead (better that daystar), so Iīm surprised that I seem to be the only one who likes it.

Sorl
Wed, 10th Jan '01, 10:24am
Daystar has that once a day spell (holy something) streamlined against undead which killed 6 vampires in one go (second time into the cementry). I don't think flametoung can best that. I had Nalia equipped with flame for a long time but now it tends to be daystar (she only melees in dire need (allways gets her gown dirty)).
And melee fighting is for cheating cowards anyway.


[This message has been edited by Sorl (edited January 10, 2001).]

Ragusa
Thu, 11th Jan '01, 3:50pm
Melee fighting is the only way for kill for a kensai-thief, Sorl. Doubtless, backstabbing is unfair cowardry (but itīs pretty cunning, isnīt it?, especially with AC -4).
Of course, the on real heroes in the game are snipers and mages firing spells and arrows from a safe sanctuary.

Sylvus Moonbow
Thu, 11th Jan '01, 4:25pm
"Of course, the only real heroes in the game are snipers and mages firing spells and arrows from a safe sanctuary."

LOL!

I'm glad that's a joke.

Syl...

Blackthorne TA
Thu, 11th Jan '01, 5:14pm
Joke? What's so funny about that? Everyone knows that bows are the weapon of choice for the heroic adventurer...

Sylvus Moonbow
Thu, 11th Jan '01, 6:55pm
LOL!

Oh BTA you are just as funny too!

Hehehehe

Hohohohho

Hahahahah

Oh me oh my!

Syl...

Blackthorne TA
Thu, 11th Jan '01, 7:10pm
Heh... I thought you'd like that! :)

Sorl
Thu, 11th Jan '01, 8:11pm
Fight A: (anonymous mage vs. anonymous monster)
Standing unprotected face to face with a fierce enemy (ok at calling distance :) ), knowing his first hit will be the last one you will feel, weaving up a spell that might stay him for a second - but then may not - a second spell to bring down his defenses, he's upon you now (carrying that heavy platemail shield, helm twohanded weapon somehow doesn't slow him compared to you), so you nimbly and just barely avoid his first blow, jump behind him, run a few steps, cast your second attackspell acid arrow, just barely get if off before his katana bytes through the staff you defendingly hold before yourself. A close one; you're thrown down, but you see him stagger from the acid injected into his veins; you creep away backwards as fast as you can, but his ugly hateful face comes nearer and nearer. He topples over forward screaming in pain, you use your chance fire a magic missile at his unprotected face and so end his miserable life.

Fight B: (anonymous fighter vs. anonymous monster)
You confidently stand in armor and shield (AC -14, HP 120, THAC0 -5) wielding crom in yopur right. You know the enemy will get a hit in 2.5% of his attempts doing about 5 hp damage to you, so you have about 800 rounds, to mindlessly hack away at him doing an average of 50 hp damage to him every round. Not that you exactly know his hps but everything below 40000 is uncritical, considering you regenerate quickly. So suppressing a yawn you kill the enemy with two strikes, pull a hankerchief to pat off the two sweat drops wich formed and are off for the next monster.


So which fight takes more courage (not on the monsters side, mind you)???

Clearly the fighter standing safely in his mobile bunker pumped (in his AC, hps, to hit, to damage, ...) up by dozens of magical items, getting double strikes by his boots of speed alone, has the odds safely at his side.

The mage/sorcerer has got some defensive spells which take so long to cast that the first one is over while the poor bastard is still busy waving his hands around. He got allmost nothing to enhance his spellcasting capabilities (the drawbacks of having a perfect mind :)). So he relys on his exceptional brain and exceeding courage to defeat even the most terrifying of opponents at great personal risk.

I'm not saying that mages or sorcs are stupid loosers. They are proud warriors and fun to play :cool: . But they certainly do not have to step back to some uncivilized swordwielder who can't count to three just because he never needs more strikes against an enemy. Their spells may bridge a greater space than the longsword, but that does not neccessarily reduce their risk or courage.

Flame over


[This message has been edited by Sorl (edited January 11, 2001).]

Sylvus Moonbow
Thu, 11th Jan '01, 8:15pm
You guys! Such jokers! Next we'll be reading about archers. Good one Sorl! I loved it!

Syl...

Blackthorne TA
Thu, 11th Jan '01, 8:41pm
You mean there are people out there that DON'T play an Archer class? I don't think so... After all, the Archer class is really the only worthwhile class to play, and everyone knows it...

Ragusa
Thu, 11th Jan '01, 11:31pm
Hey Sorl, how about that:

Your weak little sorcerer is down in Irenicus dungeon, alone in the dark. You decided to learn some nice spells when you built up your character, skull trap for example.
You go and meet this funny oger-magus and fry him with a few magic missiles. Then you head down that way to the bottle-people, wiping away six goblins with a skull-trap (as you will do three more times). It starts to bore you then, if donīt have any ambitions to annilhilate the whole goblin population of Faerun.
Fortunately there is a bit of diversion in form of a few poor mephits. Hmm, which superior killing spell is appropiate? Acid arrow, hmm, always these decisions what needs to be made.

You may think itīs better to play it straight as a ranger with his longsword, but imagine: Heīs blinded by the mephits, the goblin archers firer arrows at him while their comrades stop you in front of them, other mephits paralize you ore attack you with cold, fire or lightning...

Heīs alone in the dark too.

Ragusa
Thu, 11th Jan '01, 11:33pm
Excuse my poor typing.

Sorl
Fri, 12th Jan '01, 12:16am
Who's weak sorcerer??
Mine's strong and prowd.
I don't really get your point, my sorc isn't immune to being blinded. If you get blinded do as I do and charge a force attack in the direction you came from and slam the next door closed behind you. I have to household very carefully with my spells (you got a lot more arrows in your quiver and keep finding new ones on the way) lest I sleep 8 hours for 5 minutes of spell casting (not my style, especially in a dungeon, where my captor an admittedly strong spellcaster may at anytmie reappear (and killing him now would end the game and I payed as much as you did)).
So I use darts and trowing-knives. I don't really mind fighters as long as they don't melee :). Actually I don't even mind that, these poor people don't know any better, they can't spellweave.
Just don't say it's cool to hide behind tons of armor.

As for your assumptins concerning my relation to goblins:
I'm chaotic good, so I don't kill for fun, I don't kill for money, I kill for the shear experience (and take the loot to balance my expenses) :D !
Being such a pure soul, I never tire of learing, gaining more experience, and balancing even more of my expenses.

And yes, being a sorcerer means taking a difficult path in live. More difficult than a simple mage as I make spell decicions for life at every major turing point of my career. This mandates wisdom in addition to superior intelligence. As leader a high charisma is also necessary (thank the gods of chaos for that ring).


[This message has been edited by Sorl (edited January 12, 2001).]

Ragusa
Fri, 12th Jan '01, 12:36am
Yes lifeīs hard. I who played a cleptomaniac dc kensai-thief for ages, can say the I never really enjoyed the luxury of an AC lower than -4. As a kensai I canīt use any ranged weapons and the largest weapon I can use for backstabbing is a lousy little katana. I canīt even use the simple bracs of AC-3, so popular among mages and sorcerers.

When I find a group of opponents I canīt simply put a nice "kill-em-all" (lvl-10 spell) on them. I canīt kill innocent little dragons with a lousy "finger-of-death". I cannot simply protect me from missiles, magical weapons or magical energy with a scroll I recently found/ bought/ stole.

I have to sneak heroically into the group of my opponents to attack the strongest of them first. And then I have to slaughter the rest in the traditional Lancelotian-style. And as a status conscious thief I steal anything mobile just for the fun of it though I donīt get any xp for that. Thats devotion Sorl.

Sorl
Fri, 12th Jan '01, 12:47am
A true believer! I bow my head (and secretly cast a spell to temp. enhance my charisma).

Ragusa
Fri, 12th Jan '01, 8:19am
Oh thank you Sorl. I canīt tell you how long Iīve been waiting for this kind of public acceptance (sniff)

Shura
Fri, 12th Jan '01, 11:53am
Yeah, Sorl, way to go!

Mierin
Fri, 12th Jan '01, 10:56pm
WHOA!?!This topic certainly bloomed!