View Full Version : NPC Selection - Serious Problem


Trypt
Wed, 4th Dec '02, 10:16pm
I just started my second game, and I have a serious problem.. Everybody in town that is friendly and even some goblins appear green, I can select them and move them around, and if I push = to select my whole party, everyone on the immediate screen is selected to walk with me like they are my henchmen. My problem is that I can't talk to anyone to collect my rewards after quests since they are selected instead of initiated in dialogue, and I can't find a "talk" key. I installed the patch to see if it would fix it but it hasn't and I know its not my copy since my other game is fine, I am in chapter 5 in that one. Any help is appreciated!

Trypt

[ December 05, 2002, 10:50: Message edited by: Taluntain ]

Quint
Wed, 4th Dec '02, 10:26pm
I'd start a new game if I were you. And I wouldn't mess with DaleKeeper yet as it is still in beta.
Also, it could be some mod you have installed after you started your first game. But try starting a new game before uninstalling it, if any.
Did you type "EnableCheatKeys" in the console?

Trypt
Wed, 4th Dec '02, 10:43pm
I have done nothing, just played the game, i don't like any mods or cheats whatsoever, i only installed the patch, but that was after the problem, and it didn't fix it. As I said, my other saved game was fine and is still fine, its just this one, everything seems different about it. I just found out I cannot advance at all until I talk to that dude with the goblins in the dockhouse, I cleared them all out, but I have to tell him about it and I can't.. maybe i will start a new one.

Trypt

reepnorp
Wed, 4th Dec '02, 11:04pm
Man, that is awesome! Everyone on your side? Now that needs some proving!

Viking
Tue, 10th Dec '02, 2:29pm
Should make for an interesting "screenshot of the week"! :)

Master of Nuhn
Fri, 13th Dec '02, 11:53am
Make your own party hostile.... :evil:

BGP
Mon, 16th Dec '02, 6:27pm
I can see the caption now:

Perhaps a charisma of 22 is a little much...