Sun, 31st Mar '02, 4:13am
Why are so many people hooked on games like EverQuest, Asheron's Call and Ultima Online?
To me at least, they are two things: A waste of money and a waste of time.
someone explain to me the appeal of these games...
Sun, 31st Mar '02, 10:16am
Did you every try them? If not, there's no easy way to explain. All MMORPGs are highly addictive. Good ones anyway. I played The Realm like a maniac a couple of years ago, for hours every day. That's exactly why I don't want to start playing another MMORPG. They're a lot of fun, but you can lose a year of your life on them easily.
Sun, 31st Mar '02, 4:03pm
Hope I'll never start playing World of Warcraft ;).
Mon, 1st Apr '02, 1:06pm
Killing time like a whole year? My dream has come true! Ultima Online here I come!
Thu, 4th Apr '02, 9:20pm
Well, as you'll see in my thread http://www.sorcerers.net/ubb/Forum15/HTML/000263.html I'm interested in getting into them.
Mostly this is because I like playing the games but playing all by myself seems like such a waste of time. I like the interaction of live players. At least that way I'm wasting time with a community.
The biggest objection is the monthly fee. But really, considering the amount of entertainment you get out of the things, $10 per month is a bargain.
Fri, 5th Apr '02, 2:53pm
I can see the mass appeal of MMORPG's. I played several MUD's when I was in college, and let me tell you, they are somewhat addicting (even though I could still go and play poker for about 4 hours a day and still get 8 hours of sleep). I played one that averaged over 200 players at any given time, with a few peeks over 500 during the US prime time hours. The amazing thing with the MUD's was that they were only text based. There were no pictures, so I can see where the craze would come in when you can actually see your character with all your gear and the enemy you are fighting. I simply choose not to buy those games because I cannot afford to spend that much time playing them, the wife won't let me.
The Deviant Mage
Sat, 13th Apr '02, 9:17am
Everquest stole around three years of my life. I would play for a while, get fed up and leave, then find myself drawn back after a couple of months.
I'm not playing now, but in all honesty that's just because my pc hasn't evolved along with the game's graphics.
I drew a few friends into the game with me; we would end up talking about the game for hours, online and off.
Relating our adventures was the best part--it was also completely unintellible to outsiders: "I was in Oasis with my DE necro fighting a mob, 'a' orc warrior, that conned red. My pet held him off while I nuked, but it was a bad summon. When my skel died, the orc kept bashing me so I couldn't cast, just as he knocks me unconscious my DoTs finally kill him. I got nearly 2 blue bubs of exp!"
The above is actually going rather light on EQ lingo, too. :p
[This message has been edited by The Deviant Mage (edited April 13, 2002).]