View Full Version : AD&D Books


kasio
Mon, 26th Mar '01, 9:23am
I saw that someone mentioned AD&D books in this forum. Are there ones?
Can you call Tolkiens books are by AD&D rules? If yes - why?

And to complain about: I think we would like BG2 etc games world more early-medieval. These READ PIANOS just annoy me madly! And these SEWERS.Who the damn would have build them and for what purpose? Every from orc to elf urinated on the ground behinf the corner. No toilets, no watersupply NO SEWERS. Caves - yes, dragons - yes.
BUT THOSE NASTY DETAILS what makes this game LOOSE MUCH of its atraction to my eyes at least... Aint i right?

Silroth
Mon, 26th Mar '01, 9:36am
Tolkien is the base, the origin, the reference.
The question is: Is AD&D Tolkien compatible?
Not really. They use the same terms but no more.

Seric Exz
Mon, 26th Mar '01, 9:45am
There is another role-playing-thingy called "MiddleEarth". That one's true Tolkien-style. (If I remember correctly, it's more complex than AD&D. I played it with an inexperienced GM, and got bored pretty fast)

kasio
Mon, 26th Mar '01, 11:03am
Middle Earth?
Havent heard of it.
Any link or so or so?

I have played Planescape. It sucked.

This IceWind dale? Is it more realistic, less fantasy, I mean not dragons, magic but these filty SEWERS, PIANOS and other stuff

Seric Exz
Mon, 26th Mar '01, 11:41am
There's some info on the MiddleEarth RPG at http://www.merp.com , but I have no idea of how good the site is, or what the game is really like. (Like I said, I got bored fast, because it got too technical for its own good) It's not a CRPG, by the way - it's pen-and-paper style.

Icewind Dale is more of a classic dungeon-crawling kind of game. (Less story, more hack & slash)

Slappy
Mon, 26th Mar '01, 11:57am
There is a whole section of the site dedicated to books (to answer your first question):
http://www.sorcerers.net/Books/index.htm

For manuals about D&D:
http://www.sorcerers.net/Books/index_man.htm

For stories in the D&D setting:
http://www.sorcerers.net/Books/index_fr.htm

Punkindrublic
Mon, 26th Mar '01, 1:30pm
just read the dragon lance chronicles nuff said

ream them now

Taluntain
Mon, 26th Mar '01, 3:38pm
Ah, how handy that we opened a new forum just for topics like these.
It'd be even better if people posted topics like these in it! :)
Topic moved.

Darien Noella
Mon, 26th Mar '01, 3:46pm
*snicker*

Lord Bane
Mon, 26th Mar '01, 3:52pm
No! You must start with the Baldur's Gate-novel! That one's the best, right Tal? :D

Have you read the BG2-novel yet, btw ?

Rakanishu
Mon, 26th Mar '01, 4:15pm
Planescape sucked?

Ha! :D

Kasio why don't you tell us what kind of books you'd like to read, along with a few titles you liked and we'll recommend something to you.

Taluntain
Mon, 26th Mar '01, 4:48pm
Indeed, by all means read the Baldur's Gate novel. It will redefine the meaning of "crappy book" in your mind forever.

Shura
Tue, 27th Mar '01, 6:34am
Don't forget to meet up with Drizzt and his crew as you're touring the multiverse of the D&D fantasy books....

BogiTheWaverer
Tue, 27th Mar '01, 11:53am
I have some addition to the Piano/Sewers thing. Who the fu*k built the cannons on the Warewolveisland in TotSc, standing there since many generations?
Remember history, the Invention of Blackpowder causes the end of heavyly armed men.

Sorry Sir Bel no Paladins anylonger, :D either the cannons or you are an anachronism. :D
Is there someone around who stakes on the cannons? :D :D :D

[This message has been edited by BogiTheWaverer (edited March 27, 2001).]

Rakanishu
Tue, 27th Mar '01, 4:12pm
Hmm, Kasio, I think that arguably perhaps the adventures are the best books that D&D has.

The general plot is already outlined, and you can modify it with your imagination. Also, as you play with others you can take part in a story, and not merely witness it.

If you have 3E D&D, I hear that some people recommend the Sunless Citadel. I think it may be worth a try, unless anybody here says otherwise. :D

It could be better than "Heart of Winter" the free adventure they provide you with in the Player's Handbook, and besides I hear the Sunless Citadel is for 1st level characters.

Arg, enough yakking from me, I think you see my point.

jester1137
Thu, 24th May '01, 10:08am
Merps is a great system with an experienced GM, it's VERY flexible in terms of "classes" and magic is much more an innate part of the world, almost every one has at least some, even just the small magics that make a haflings garden grow so well or the elven "magic" of making such fine light-weight rope.

If you're going to read anything, read tolkien. It's where it all starts. and, hey, you want to get it read before christmas when the movies start comming out.

Of the D&D books, R.A. salvatore is definatly the best writer they've ever had. I would also Recomend David Eddings (sp) or Terry Brooks shannara books.
Sadly, alot of the D&D books are just a blatant attempt to capatilize on a succesfull merchandise empire....alot of it is crap

cotman68
Thu, 24th May '01, 5:49pm
there are MANY D and D books---many are quite terrible. The original game of D and D was based on a compilation of material-- mainly Tolkein and pre-1970 fantasy material. Also on historical references and legends like Arthur, etc.

As a matter of fact--the original D and D game had Hobbits (not halflings).. but TSR was sued and told to eliminate the more obvious Tolkein references.... (just like they were when they originally release Dieties and Demigods with the Melbonian and Cthulhu mythos detailed...)

edited stuff---I agree with the above poster re: the Shannara (can't spell) books--- pretty good books in the Tolkein vein (i.e. a band of adventures going out to fight massive evil and realizing their destiny).. well worth the read (unlike 90% of the official D and D books....)

[This message has been edited by cotman68 (edited May 24, 2001).]

Ironbeard
Thu, 24th May '01, 8:13pm
kaiso, Tolkien had anachronisms too. Saruman had explosives, factories and a magic device to see things far away which transltes as "television".