View Full Version : Anomen Leaving


Deano99
Mon, 23rd Apr '01, 1:23pm
Right

is there any way of stopping Anomen leaving your party if he goes nuts and kills Saerk after telling him that he shouldn't kill him (the good path in other words!)???

i would luv to know this seems as i have him in my party of my new game, and i was wondering if there was any way i could later stop him.

I really don't want to use "cheat" methods, i want good honest replies not "leave Anomen outside Searks house and kill them all!!"

:) thanx in advance

Ragusa
Mon, 23rd Apr '01, 1:30pm
Well, I did it like that with my dc fighter-thief (My pally doesn´t do such things):

-Talk Anomen to go to court and *not* to kill the potential killer of his sister.
-Then go and complete his good path, finally leading to his knigfhthood.

You may have to do all the things pretty quick I guess, well, at least I did.

-Then go to Saerk´s House, let Anomen wait away in the upper floor (it can be accessed over a stair from the street) and go in. Steal something and they will attack you. You´re just killing them in, ah, well, provoked, self-defence :D

[This message has been edited by Ragusa (edited April 23, 2001).]

Enagonios
Mon, 23rd Apr '01, 3:58pm
Anomen's a snotty punk ;)
But I like Ragusa's second method.
"provoked self defense" hehe :D

Deano99
Mon, 23rd Apr '01, 11:34pm
look

u didn't read my post properly did you Ragusa?

i sed i didn't want that method, and i knew all the stuff about his good path.

I am asking if anyone knows a proper path to stopping Anomen eventually leaving?

Ragusa
Tue, 24th Apr '01, 12:01am
Dunno, I just told you what I know about that. When he´s going to leave I guess he´s lost for you - maybe you can find him in the CC later, but he will be evil then.

I recommend just not to go to Saerks House until you´ve finished the quest the good way. If you havent done so and he left, and you have no fresh savegame - well, **** happens ...