jesper898
Sun, 14th Jul '02, 11:45pm
How do i make my NPCs say anything?
can't figure out how to use the conversation wizard:(
can't figure out how to use the conversation wizard:(
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View Full Version : Conversation jesper898 Sun, 14th Jul '02, 11:45pm How do i make my NPCs say anything? can't figure out how to use the conversation wizard:( Capt. Tripps Mon, 15th Jul '02, 10:03am Write out your entire conversation on a piece of paper first as this wizard will drive you nuts if you don't already have it all down. Now highlight Root and click Add, a little box will appear and say "The NPC says". Write the Last block of dialogue first. The NPC dialogue will be red and the PC blue. The blocks of dialogue you write normally, ie click on the dialogue you are responding to and click Add and write your response. Go back to Root to add each block of dialogue ending with the "Hello" block. Voltric Tue, 16th Jul '02, 8:25pm Conversations are not too bad once you get the hang of things. I'd read the module tutorial in the games section. The only part that gets a little tricky to when adding scripts to text but the wizard (the hat icon in the lower right) helps with that. Remember to link up the conversation so it does not need after each response. Use the copy and paste link commands to insure the PCs can 'move around' in the conversation with ending all the time. jesper898 Tue, 16th Jul '02, 10:31pm alright guys ill try it out:) :edit: when i click on the npcs they dont initiate dialouge how do i make 'em do that? [This message has been edited by jesper898 (edited July 21, 2002).] Xaelifer Mon, 22nd Jul '02, 8:25am In your creature properties, you see a little box in the bottom of the Basic tab. In it belongs the name of your conversation. Then when you click on Mr. Creature, he says Mr. Conversation that was in that box. Make sure that on the advanced tab his faction isn't Hostile or he'll kill you on sight. jesper898 Tue, 23rd Jul '02, 3:03am hanks xaelifer:) |